Player Matchup

Arachne
Arachne
DirtySpinaker
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 48L
1,349 Elo+
Party 1
Raijin
Raijin
MasterSkippy
Raijin
Level 60
God Stats
3W - 2L
1,695 SR
Queue Stats
31W - 48L
1,349 Elo+
Party 1
Ares
Ares
footcat
Ares
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 50L
1,349 Elo+
Party 1
Team Averages
Level 50
1,565 SR
1,349 Elo+

VS

Team Averages
Level 21
1,530 SR
1,401 Elo+
Olorun
Olorun
JezusWept
Olorun
Level 16
God Stats
1W - 7L
1,463 SR
Queue Stats
32W - 33L
1,393 Elo+
Party 2
Sun Wukong
Sun Wukong
KeeganIsHot
Sun Wukong
Level 19
God Stats
6W - 6L
1,526 SR
Queue Stats
30W - 45L
1,370 Elo+
Solo
Danzaburou
Danzaburou
Savanthath
Danzaburou
Level 28
God Stats
12W - 11L
1,602 SR
Queue Stats
51W - 50L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
4 / 6 / 14
13,785
656
11,029
19,972
8,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
19
12 / 5 / 8
15,013
715
27,993
15,642
6,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
footcat
Ares
17
4 / 6 / 14
14,794
704
11,830
21,480
26,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JezusWept
Olorun
16
6 / 9 / 7
13,895
662
16,020
20,938
8,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
KeeganIsHot
Sun Wukong
17
5 / 2 / 10
13,630
649
10,809
18,168
16,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Savanthath
Danzaburou
16
6 / 9 / 7
13,445
640
19,528
19,724
7,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
20
Kills
17
17
Deaths
20
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
6
14
1.83
L
Olorun
JezusWept
Olorun
6
9
7
1.06
L
Sun Wukong
KeeganIsHot
Sun Wukong
5
2
10
5
W
Raijin
12
5
8
3.2
L
Danzaburou
Savanthath
Danzaburou
6
9
7
1.06
W
Ares
footcat
Ares
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,852
Damage
46,357
57,094
Taken
58,830
41,563
Mitigated
32,728
17,102
Healing
22,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
11,029
7,330
420
8,171
19,972
8,463
0
5,602
14,320
0
58,988
L
Olorun
JezusWept
Olorun
16,020
9,265
3,157
9,755
20,938
8,650
258
13,551
7,326
62,491
0
L
Sun Wukong
KeeganIsHot
Sun Wukong
10,809
2,907
0
4,430
18,168
16,661
323
12,661
5,165
0
49,135
W
Raijin
27,993
2,003
0
4,896
15,642
6,959
1,921
5,407
10,235
91,523
0
L
Danzaburou
Savanthath
Danzaburou
19,528
9,731
0
4,868
19,724
7,417
332
13,470
6,254
0
57,040
W
Ares
footcat
Ares
11,830
362
0
3,615
21,480
26,141
762
5,133
16,247
26,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,592
Gold Earned
40,970
185
Minions Killed
222
0
Camps Cleared
0
966,524
Distance Traveled
1,012,745
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,785
656
70
3
0
350,675
4
L
Olorun
13,895
662
75
4
0
314,677
3
L
Sun Wukong
13,630
649
60
3
0
389,250
4
W
Raijin
15,013
715
104
5
0
315,534
0
L
Danzaburou
13,445
640
87
4
0
308,818
4
W
Ares
14,794
704
11
1
0
300,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role