Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Dherbo
Cabrakan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
GoatedRon-_-
Danzaburou
Level 25
God Stats
71W - 63L
1,568 SR
Queue Stats
122W - 132L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
kvnqhuncho
Sun Wukong
Level 27
God Stats
22W - 33L
1,582 SR
Queue Stats
109W - 132L
1,459 Elo+
Party 1
Neith
Neith
saadiq-_-
Neith
Level 23
God Stats
56W - 58L
1,584 SR
Queue Stats
144W - 129L
1,468 Elo+
Party 1
Team Averages
Level 29
1,547 SR
1,465 Elo+

VS

Team Averages
Level 21
1,502 SR
1,454 Elo+
Cthulhu
Cthulhu
Alex-Mapache-HD
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
Guvnahh
Kukulkan
Level 29
God Stats
17W - 21L
1,510 SR
Queue Stats
51W - 57L
1,436 Elo+
Solo
Hou Yi
Hou Yi
Niridio
Hou Yi
Level 25
God Stats
5W - 9L
1,500 SR
Queue Stats
218W - 267L
1,514 Elo+
Party 2
Horus
Horus
PDorz
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,324 Elo+
Solo
Ymir
Ymir
YellowIsMine771
Ymir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
7 / 3 / 11
10,953
609
8,629
10,568
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Dherbo
Cabrakan
12
3 / 1 / 8
8,668
482
4,462
9,310
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
GoatedRon-_-
Danzaburou
18
9 / 3 / 2
11,783
655
11,067
11,085
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
kvnqhuncho
Sun Wukong
16
8 / 0 / 4
10,347
575
5,720
8,106
4,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
saadiq-_-
Neith
13
9 / 4 / 5
9,046
503
14,330
11,491
4,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,966
387
5,803
13,124
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Guvnahh
Kukulkan
16
0 / 3 / 4
9,555
531
3,949
6,751
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Niridio
Hou Yi
11
1 / 8 / 4
7,559
420
4,352
10,539
2,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
PDorz
Horus
9
1 / 15 / 0
6,664
370
2,967
14,781
8,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 3 / 1
9,961
553
11,924
14,412
8,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
36
Kills
10
11
Deaths
37
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
3
11
4.17
L
0
8
2
0.13
W
Cabrakan
Dherbo
Cabrakan
3
1
8
7
W
Danzaburou
GoatedRon-_-
Danzaburou
9
3
2
3.33
L
Kukulkan
Guvnahh
Kukulkan
0
3
4
0.67
L
Hou Yi
Niridio
Hou Yi
1
8
4
0.38
L
Horus
PDorz
Horus
1
15
0
0.07
L
8
3
1
2.83
W
Sun Wukong
kvnqhuncho
Sun Wukong
8
0
4
10
W
Neith
saadiq-_-
Neith
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,208
Damage
28,995
50,560
Taken
59,607
24,847
Mitigated
30,813
9,930
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,629
4,683
0
2,708
10,568
5,518
0
5,470
5,092
0
71,606
L
5,803
321
139
1,120
13,124
8,147
245
3,467
9,657
26,891
0
W
Cabrakan
Dherbo
Cabrakan
4,462
205
0
1,362
9,310
6,200
0
3,506
5,804
34,237
0
W
Danzaburou
GoatedRon-_-
Danzaburou
11,067
4,325
0
1,035
11,085
4,485
1,214
5,875
4,982
0
74,927
L
Kukulkan
Guvnahh
Kukulkan
3,949
175
0
730
6,751
2,731
497
0
6,751
65,197
0
L
Hou Yi
Niridio
Hou Yi
4,352
2,277
345
841
10,539
2,951
1,355
755
9,784
0
21,606
L
Horus
PDorz
Horus
2,967
1,721
77
280
14,781
8,473
195
0
14,781
0
23,070
L
11,924
2,518
0
3,949
14,412
8,511
0
240
14,172
63,158
0
W
Sun Wukong
kvnqhuncho
Sun Wukong
5,720
1,403
0
2,216
8,106
4,405
2,001
1,957
6,091
0
57,757
W
Neith
saadiq-_-
Neith
14,330
6,389
0
2,609
11,491
4,239
1,452
4,576
6,915
0
50,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,797
Gold Earned
40,705
486
Minions Killed
381
0
Camps Cleared
0
1,745,832
Distance Traveled
1,566,210
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,953
609
101
6
0
421,834
1
L
Cthulhu
6,966
387
26
1
0
304,968
1
W
Cabrakan
8,668
482
53
3
0
282,190
2
W
Danzaburou
11,783
655
147
8
0
327,681
0
L
Kukulkan
9,555
531
160
9
0
329,042
6
L
Hou Yi
7,559
420
45
3
0
286,199
2
L
Horus
6,664
370
42
2
0
301,387
0
L
Ymir
9,961
553
108
6
0
344,614
2
W
Sun Wukong
10,347
575
111
6
0
387,751
0
W
Neith
9,046
503
74
4
0
326,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role