Player Matchup

Chang'e
Chang'e
HardworkingCat
Chang'e
Level 107
God Stats
62W - 32L
1,675 SR
Queue Stats
87W - 69L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
SmoreDanger
Danzaburou
Level 84
God Stats
2W - 0L
1,746 SR
Queue Stats
90W - 67L
1,568 Elo+
Party 1
Kuzenbo
Kuzenbo
TTDael
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
aRainMaker
Mulan
Level 146
God Stats
30W - 27L
1,490 SR
Queue Stats
72W - 65L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
sixMARZ
Tsukuyomi
Level 16
God Stats
1W - 0L
1,527 SR
Queue Stats
2W - 0L
1,648 Elo+
Solo
Team Averages
Level 102
1,588 SR
1,547 Elo+

VS

Team Averages
Level 80
1,667 SR
1,482 Elo+
Zeus
Zeus
CoronaBaddy
Zeus
Level 82
God Stats
1W - 1L
1,669 SR
Queue Stats
7W - 7L
1,611 Elo+
Party 2
Sun Wukong
Sun Wukong
DonutSlayer
Sun Wukong
Level 109
God Stats
0W - 1L
1,722 SR
Queue Stats
17W - 24L
1,500 Elo+
Party 2
Bacchus
Bacchus
ITS-DABAA
Bacchus
Level 89
God Stats
22W - 25L
1,531 SR
Queue Stats
78W - 72L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Zexma
Danzaburou
Level 19
God Stats
1W - 1L
1,595 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 2
Scylla
Scylla
blackscar14
Scylla
Level 103
God Stats
1W - 1L
1,816 SR
Queue Stats
8W - 11L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 13
7,250
725
3,731
5,559
1,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SmoreDanger
Danzaburou
16
10 / 0 / 7
10,355
1,036
13,071
9,984
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
TTDael
Kuzenbo
15
1 / 0 / 13
8,769
877
6,704
9,388
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mulan
14
4 / 2 / 6
8,393
839
4,570
9,463
4,083
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
sixMARZ
Tsukuyomi
16
3 / 0 / 9
8,389
839
8,247
7,248
3,683
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
6,824
682
9,347
7,436
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DonutSlayer
Sun Wukong
13
1 / 3 / 0
6,757
676
7,929
12,652
6,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
ITS-DABAA
Bacchus
12
0 / 2 / 2
6,810
681
5,868
7,327
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Zexma
Danzaburou
11
0 / 4 / 0
6,087
609
2,209
6,125
2,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
0 / 4 / 2
6,709
671
6,883
7,423
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
18
Kills
2
2
Deaths
18
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Sun Wukong
DonutSlayer
Sun Wukong
1
3
0
0.33
W
0
0
13
6.5
L
Bacchus
ITS-DABAA
Bacchus
0
2
2
0.5
W
Danzaburou
SmoreDanger
Danzaburou
10
0
7
13.5
W
Kuzenbo
TTDael
Kuzenbo
1
0
13
7.5
L
Danzaburou
Zexma
Danzaburou
0
4
0
0
W
Mulan
4
2
6
3.5
L
Scylla
0
4
2
0.25
W
Tsukuyomi
sixMARZ
Tsukuyomi
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,323
Damage
32,236
41,642
Taken
40,963
23,356
Mitigated
21,701
17,171
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,347
499
0
1,549
7,436
2,503
0
1,917
5,519
24,751
0
L
Sun Wukong
DonutSlayer
Sun Wukong
7,929
615
0
4,258
12,652
6,600
0
1,970
10,682
0
20,519
W
3,731
165
4,239
4,167
5,559
1,919
320
3,408
1,911
18,421
0
L
Bacchus
ITS-DABAA
Bacchus
5,868
0
0
663
7,327
7,506
0
1,764
5,563
15,600
0
W
Danzaburou
SmoreDanger
Danzaburou
13,071
4,722
0
3,477
9,984
3,984
1,284
5,723
3,983
0
39,462
W
Kuzenbo
TTDael
Kuzenbo
6,704
2,608
0
2,652
9,388
9,687
555
4,187
4,885
21,414
0
L
Danzaburou
Zexma
Danzaburou
2,209
1,289
0
456
6,125
2,435
0
1,792
4,333
0
10,804
W
Mulan
4,570
626
0
1,400
9,463
4,083
928
5,298
3,859
0
16,526
L
Scylla
6,883
258
0
500
7,423
2,657
0
2,992
4,431
33,340
0
W
Tsukuyomi
sixMARZ
Tsukuyomi
8,247
1,688
0
1,236
7,248
3,683
60
2,508
4,591
0
28,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,156
Gold Earned
33,187
225
Minions Killed
217
10
Camps Cleared
3
1,010,319
Distance Traveled
871,164
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,824
682
55
6
0
152,230
1
L
Sun Wukong
6,757
676
41
4
0
194,509
2
W
Chang'e
7,250
725
36
4
1
194,452
0
L
Bacchus
6,810
681
18
2
2
205,279
0
W
Danzaburou
10,355
1,036
81
8
1
190,673
2
W
Kuzenbo
8,769
877
22
2
2
217,413
1
L
Danzaburou
6,087
609
22
2
1
156,861
2
W
Mulan
8,393
839
42
4
3
188,053
1
L
Scylla
6,709
671
81
8
0
162,285
4
W
Tsukuyomi
8,389
839
44
4
3
219,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role