Player Matchup

Ares
Ares
Cacau23
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,683 Elo+
Solo
Serqet
Serqet
ClaíreValentine
Serqet
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 40L
1,546 Elo+
Solo
Chiron
Chiron
Mateenso
Chiron
Level 28
God Stats
14W - 12L
1,525 SR
Queue Stats
129W - 152L
1,360 Elo+
Party 1
Hades
Hades
MatieehuGamer
Hades
Level 47
God Stats
20W - 19L
1,506 SR
Queue Stats
28W - 42L
1,407 Elo+
Party 1
Apollo
Apollo
pedriboii
Apollo
Level 12
God Stats
10W - 5L
1,594 SR
Queue Stats
40W - 36L
1,489 Elo+
Party 1
Team Averages
Level 23
1,525 SR
1,497 Elo+

VS

Team Averages
Level 23
1,572 SR
1,531 Elo+
Anhur
Anhur
Diosito420
Anhur
Level 29
God Stats
7W - 4L
1,700 SR
Queue Stats
254W - 245L
1,588 Elo+
Solo
Agni
Agni
IP666
Agni
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
230W - 262L
1,592 Elo+
Solo
Loki
Loki
LenhadorTzudo
Loki
Level 24
God Stats
26W - 35L
1,660 SR
Queue Stats
109W - 134L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Rage123xd
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
TinkeerBoy
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cacau23
Ares
11
0 / 2 / 1
7,300
429
3,355
9,545
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 4 / 5
8,912
524
7,785
11,543
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Mateenso
Chiron
12
1 / 2 / 0
7,715
454
5,077
7,853
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 0 / 1
9,039
532
6,946
6,890
3,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
pedriboii
Apollo
16
6 / 0 / 3
10,190
599
9,916
9,531
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 0 / 2
8,072
475
4,074
9,525
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
IP666
Agni
12
1 / 7 / 3
7,452
438
6,874
8,394
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 2
8,104
477
5,319
9,983
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Rage123xd
Cthulhu
12
0 / 0 / 3
7,350
432
5,706
11,551
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 4
6,642
391
3,502
8,775
5,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
14
Kills
8
8
Deaths
15
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
Cacau23
Ares
0
2
1
0.25
W
5
4
5
1.88
L
Anhur
2
0
2
3
L
Agni
IP666
Agni
1
7
3
0.36
L
4
3
2
1.67
W
Chiron
Mateenso
Chiron
1
2
0
0.5
W
2
0
1
2.5
L
Cthulhu
Rage123xd
Cthulhu
0
0
3
1.5
L
1
5
4
0.6
W
Apollo
pedriboii
Apollo
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,079
Damage
25,475
45,362
Taken
48,228
21,044
Mitigated
24,541
16,663
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Cacau23
Ares
3,355
114
0
1,739
9,545
6,617
541
1,725
7,770
18,923
0
W
7,785
2,353
0
3,812
11,543
4,248
0
2,974
8,494
0
37,475
L
Anhur
4,074
1,037
0
2,555
9,525
2,999
78
672
8,577
0
58,946
L
Agni
IP666
Agni
6,874
453
159
795
8,394
2,551
0
1,506
6,519
40,249
0
L
5,319
1,246
0
3,342
9,983
3,566
0
1,454
8,155
0
56,123
W
Chiron
Mateenso
Chiron
5,077
2,104
992
3,267
7,853
2,711
1,668
1,441
6,362
0
43,598
W
6,946
141
0
4,397
6,890
3,891
1,226
2,207
4,610
53,485
0
L
Cthulhu
Rage123xd
Cthulhu
5,706
274
252
537
11,551
9,500
0
3,127
8,424
34,807
0
L
3,502
1,038
0
1,216
8,775
5,925
0
3,542
4,757
0
17,715
W
Apollo
pedriboii
Apollo
9,916
5,277
0
2,456
9,531
3,577
672
4,233
5,223
0
64,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,156
Gold Earned
37,620
430
Minions Killed
384
0
Camps Cleared
0
1,495,463
Distance Traveled
1,530,937
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,300
429
24
1
0
314,763
3
W
Serqet
8,912
524
79
5
0
308,506
4
L
Anhur
8,072
475
107
6
0
293,315
3
L
Agni
7,452
438
69
4
0
288,463
0
L
Loki
8,104
477
109
6
0
336,417
3
W
Chiron
7,715
454
92
5
0
271,982
1
W
Hades
9,039
532
107
6
0
238,825
3
L
Cthulhu
7,350
432
71
4
0
340,579
2
L
Odin
6,642
391
28
2
0
272,163
2
W
Apollo
10,190
599
128
8
0
361,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role