Player Matchup

Hachiman
Hachiman
FizzleNickel
Hachiman
Level 3
God Stats
1W - 3L
1,226 SR
Queue Stats
1W - 5L
1,081 Elo+
Party 1
Guan Yu
Guan Yu
GhosTlyy15
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,186 Elo+
Solo
Yemoja
Yemoja
Mackybeary
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
michaeltrace317
Danzaburou
Level 28
God Stats
5W - 6L
1,189 SR
Queue Stats
29W - 31L
1,325 Elo+
Party 1
Vulcan
Vulcan
xGeneticzz
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,530 Elo+
Party 2
Team Averages
Level 15
1,383 SR
1,320 Elo+

VS

Team Averages
Level 14
1,555 SR
1,428 Elo+
Chang'e
Chang'e
Cinnamon
Chang'e
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ra
Ra
Damanpeach
Ra
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Da Ji
Da Ji
Gyufun
Da Ji
Level 24
God Stats
5W - 3L
1,817 SR
Queue Stats
23W - 22L
1,576 Elo+
Solo
Danzaburou
Danzaburou
iGenekTw
Danzaburou
Level 23
God Stats
12W - 16L
1,460 SR
Queue Stats
55W - 67L
1,437 Elo+
Solo
Ares
Ares
takik
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FizzleNickel
Hachiman
20
11 / 14 / 17
15,652
1,204
29,815
30,784
14,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
GhosTlyy15
Guan Yu
20
7 / 10 / 23
14,456
1,112
17,125
35,518
58,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Mackybeary
Yemoja
20
0 / 5 / 28
14,034
1,080
14,124
22,447
26,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
michaeltrace317
Danzaburou
20
10 / 4 / 17
15,174
1,167
25,856
15,476
9,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vulcan
xGeneticzz
Vulcan
18
5 / 7 / 12
13,050
1,004
20,128
11,182
4,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cinnamon
Chang'e
20
3 / 4 / 26
12,995
1,000
14,532
23,020
10,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 8 / 23
13,876
1,067
17,361
16,167
7,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Gyufun
Da Ji
20
17 / 7 / 20
17,178
1,321
33,998
20,295
11,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
iGenekTw
Danzaburou
20
10 / 3 / 25
15,434
1,187
35,244
24,831
13,003
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
takik
Ares
20
3 / 11 / 23
13,122
1,009
7,687
28,592
40,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
157
33
Kills
40
40
Deaths
33
97
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cinnamon
Chang'e
3
4
26
4
W
7
8
23
2.31
L
Hachiman
FizzleNickel
Hachiman
11
14
17
1.39
L
Guan Yu
GhosTlyy15
Guan Yu
7
10
23
1.85
W
Da Ji
Gyufun
Da Ji
17
7
20
3.86
L
Yemoja
Mackybeary
Yemoja
0
5
28
2.8
W
Danzaburou
iGenekTw
Danzaburou
10
3
25
7.5
L
Danzaburou
michaeltrace317
Danzaburou
10
4
17
4.63
W
Ares
takik
Ares
3
11
23
1.32
L
Vulcan
xGeneticzz
Vulcan
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,048
Damage
108,822
115,407
Taken
112,905
112,785
Mitigated
83,077
24,379
Healing
28,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cinnamon
Chang'e
14,532
1,052
10,016
6,107
23,020
10,964
0
6,179
16,841
33,061
0
W
17,361
1,726
4,682
773
16,167
7,516
0
6,357
9,810
38,239
0
L
Hachiman
FizzleNickel
Hachiman
29,815
14,914
0
2,318
30,784
14,156
0
12,481
18,303
0
56,397
L
Guan Yu
GhosTlyy15
Guan Yu
17,125
2,609
5,307
7,184
35,518
58,488
0
13,637
21,881
0
34,592
W
Da Ji
Gyufun
Da Ji
33,998
9,714
0
1,491
20,295
11,265
0
5,076
15,219
0
51,983
L
Yemoja
Mackybeary
Yemoja
14,124
2,141
4,694
2,036
22,447
26,151
0
9,081
13,366
25,813
0
W
Danzaburou
iGenekTw
Danzaburou
35,244
18,237
243
5,191
24,831
13,003
0
8,294
16,537
0
80,732
L
Danzaburou
michaeltrace317
Danzaburou
25,856
16,062
0
2,590
15,476
9,107
0
1,498
13,978
0
56,723
W
Ares
takik
Ares
7,687
811
0
0
28,592
40,329
0
8,346
20,246
23,038
0
L
Vulcan
xGeneticzz
Vulcan
20,128
9,050
0
250
11,182
4,883
0
2,883
8,299
37,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,366
Gold Earned
72,605
229
Minions Killed
282
3
Camps Cleared
14
1,128,652
Distance Traveled
1,100,143
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,995
1,000
55
4
0
265,407
2
W
Ra
13,876
1,067
56
4
2
167,828
0
L
Hachiman
15,652
1,204
60
5
0
227,779
2
L
Guan Yu
14,456
1,112
27
2
0
262,646
0
W
Da Ji
17,178
1,321
33
3
9
221,599
1
L
Yemoja
14,034
1,080
28
2
0
212,267
0
W
Danzaburou
15,434
1,187
106
8
3
224,799
0
L
Danzaburou
15,174
1,167
66
5
2
243,132
0
W
Ares
13,122
1,009
32
2
0
220,510
0
L
Vulcan
13,050
1,004
48
4
1
182,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role