Player Matchup

Neith
Neith
Angel Hertz
Neith
Level 3
God Stats
2W - 3L
1,507 SR
Queue Stats
3W - 4L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
Fake Dexter
Jing Wei
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 18L
1,663 Elo+
Party 1
Zeus
Zeus
FakeSukuna
Zeus
Level 17
God Stats
22W - 6L
1,653 SR
Queue Stats
83W - 39L
1,698 Elo+
Party 1
Kukulkan
Kukulkan
Zuhlurr
Kukulkan
Level 29
God Stats
16W - 14L
1,535 SR
Queue Stats
88W - 82L
1,587 Elo+
Solo
Chaac
Chaac
raging_waxwork8
Chaac
Level 26
God Stats
14W - 8L
1,353 SR
Queue Stats
335W - 349L
1,560 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,601 Elo+

VS

Team Averages
Level 16
1,631 SR
1,603 Elo+
Merlin
Merlin
BussMasterFlex
Merlin
Level 15
God Stats
9W - 6L
1,843 SR
Queue Stats
83W - 65L
1,695 Elo+
Party 2
Cerberus
Cerberus
Daark Skynet
Cerberus
Level 8
God Stats
0W - 1L
1,511 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Hachiman
Hachiman
Leli17
Hachiman
Level 29
God Stats
17W - 27L
1,339 SR
Queue Stats
89W - 109L
1,447 Elo+
Party 3
Kukulkan
Kukulkan
dabdude4
Kukulkan
Level 5
God Stats
3W - 3L
1,777 SR
Queue Stats
12W - 18L
1,676 Elo+
Party 2
Mercury
Mercury
drainsyuh
Mercury
Level 24
God Stats
0W - 2L
1,686 SR
Queue Stats
25W - 31L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 16
13,106
1,092
11,168
8,455
3,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
Fake Dexter
Jing Wei
18
2 / 4 / 14
11,705
975
12,021
10,779
4,989
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
18 / 6 / 7
15,219
1,268
39,729
13,949
5,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Zuhlurr
Kukulkan
19
4 / 2 / 13
12,166
1,014
10,293
5,555
2,266
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
3 / 0 / 16
12,400
1,033
14,307
8,633
5,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

163

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
12,314
1,026
8,603
9,873
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Daark Skynet
Cerberus
18
2 / 9 / 6
11,410
951
3,550
26,233
26,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Leli17
Hachiman
17
1 / 2 / 5
10,962
914
5,593
17,266
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
dabdude4
Kukulkan
19
4 / 9 / 7
13,110
1,093
17,785
17,261
6,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
drainsyuh
Mercury
18
2 / 10 / 8
11,602
967
8,811
22,495
8,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
44
34
Kills
13
13
Deaths
34
66
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
L
4
4
5
1.63
L
Cerberus
Daark Skynet
Cerberus
2
9
6
0.56
W
Jing Wei
Fake Dexter
Jing Wei
2
4
14
2.25
W
18
6
7
3.58
L
Hachiman
Leli17
Hachiman
1
2
5
1.75
W
Kukulkan
Zuhlurr
Kukulkan
4
2
13
5.25
L
Kukulkan
dabdude4
Kukulkan
4
9
7
0.83
L
Mercury
drainsyuh
Mercury
2
10
8
0.6
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,518
Damage
44,342
47,371
Taken
93,128
20,876
Mitigated
51,709
10,804
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,168
6,077
0
1,103
8,455
3,405
0
5,575
2,880
0
24,450
L
8,603
255
548
663
9,873
3,553
0
5,270
4,603
29,825
0
L
Cerberus
Daark Skynet
Cerberus
3,550
131
0
997
26,233
26,963
0
11,843
14,390
15,892
0
W
Jing Wei
Fake Dexter
Jing Wei
12,021
10,821
1,031
1,906
10,779
4,989
0
7,214
3,565
0
27,375
W
39,729
2,501
0
0
13,949
5,095
0
8,142
5,807
72,214
0
L
Hachiman
Leli17
Hachiman
5,593
4,084
0
983
17,266
6,129
0
8,810
8,456
0
36,447
W
Kukulkan
Zuhlurr
Kukulkan
10,293
600
0
0
5,555
2,266
0
3,904
1,651
30,081
0
L
Kukulkan
dabdude4
Kukulkan
17,785
1,889
753
736
17,261
6,699
0
11,059
6,202
52,516
0
L
Mercury
drainsyuh
Mercury
8,811
2,732
0
0
22,495
8,365
0
13,040
9,455
0
26,498
W
14,307
1,953
948
5,816
8,633
5,121
0
5,103
3,530
0
34,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,596
Gold Earned
59,398
235
Minions Killed
251
8
Camps Cleared
7
1,028,278
Distance Traveled
1,208,501
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,106
1,092
29
2
0
226,569
0
L
Merlin
12,314
1,026
41
3
1
220,451
2
L
Cerberus
11,410
951
22
2
1
256,901
0
W
Jing Wei
11,705
975
39
3
1
198,977
0
W
Zeus
15,219
1,268
77
6
1
201,556
0
L
Hachiman
10,962
914
59
5
1
219,160
0
W
Kukulkan
12,166
1,014
45
4
0
153,630
0
L
Kukulkan
13,110
1,093
96
8
1
226,433
0
L
Mercury
11,602
967
33
3
3
285,556
1
W
Chaac
12,400
1,033
45
4
6
247,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role