Player Matchup

Cerberus
Cerberus
Aleoneous
Cerberus
Level 26
God Stats
0W - 1L
1,679 SR
Queue Stats
1W - 5L
1,460 Elo+
Party 1
Sol
Sol
Apemon7
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,380 Elo+
Party 1
Serqet
Serqet
KernelCrumbs
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,207 Elo+
Party 1
Neith
Neith
KittySweettarts
Neith
Level 42
God Stats
0W - 1L
1,665 SR
Queue Stats
2W - 7L
1,453 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oniichanuwu
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 150L
1,409 Elo+
Solo
Team Averages
Level 36
1,569 SR
1,382 Elo+

VS

Team Averages
Level 63
1,686 SR
1,518 Elo+
Chronos
Chronos
Branlo911
Chronos
Level 66
God Stats
3W - 4L
1,743 SR
Queue Stats
548W - 285L
1,638 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ToxicVibe
Ah Muzen Cab
Level 60
God Stats
8W - 3L
1,836 SR
Queue Stats
240W - 120L
1,596 Elo+
Party 2
Jing Wei
Jing Wei
biggbutts69
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,296 Elo+
Party 2
Odin
Odin
cArdBoARd gOatZ
Odin
Level 29
God Stats
9W - 2L
1,674 SR
Queue Stats
234W - 255L
1,449 Elo+
Solo
Geb
Geb
codawg2369
Geb
Level 147
God Stats
13W - 2L
1,677 SR
Queue Stats
693W - 391L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aleoneous
Cerberus
15
0 / 5 / 8
7,928
661
10,128
20,394
18,509
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
16
3 / 4 / 2
8,720
727
11,407
12,181
4,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
15
0 / 5 / 6
7,843
654
3,457
13,548
5,421
Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 2 / 2
8,609
717
8,707
12,206
6,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
oniichanuwu
Tsukuyomi
15
3 / 8 / 1
8,661
722
9,913
11,791
5,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Branlo911
Chronos
18
8 / 1 / 15
10,667
889
22,264
10,456
4,719
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
ToxicVibe
Ah Muzen Cab
18
8 / 1 / 11
10,381
865
16,844
7,561
3,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Jing Wei
biggbutts69
Jing Wei
15
2 / 2 / 16
8,999
750
5,496
6,300
2,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 3 / 17
10,150
846
10,265
21,189
12,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 2 / 18
9,976
831
7,095
11,639
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
9
Kills
24
24
Deaths
9
19
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aleoneous
Cerberus
0
5
8
0.8
L
Sol
3
4
2
1
W
Chronos
Branlo911
Chronos
8
1
15
15.5
L
Serqet
0
5
6
0.6
L
3
2
2
2
W
Ah Muzen Cab
ToxicVibe
Ah Muzen Cab
8
1
11
13.5
W
Jing Wei
biggbutts69
Jing Wei
2
2
16
5
W
5
3
17
4.5
W
1
2
18
5
L
Tsukuyomi
oniichanuwu
Tsukuyomi
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,612
Damage
61,964
70,120
Taken
57,145
40,399
Mitigated
34,309
31,045
Healing
20,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aleoneous
Cerberus
10,128
998
1,888
7,768
20,394
18,509
0
8,069
12,325
15,170
0
L
Sol
11,407
1,415
2,268
4,576
12,181
4,861
0
5,889
6,292
27,168
0
W
Chronos
Branlo911
Chronos
22,264
7,712
1,435
2,773
10,456
4,719
1,119
3,991
6,273
39,875
0
L
Serqet
3,457
878
2,167
4,271
13,548
5,421
0
5,260
8,288
0
7,600
L
8,707
1,967
1,250
4,899
12,206
6,384
0
4,954
7,252
0
26,689
W
Ah Muzen Cab
ToxicVibe
Ah Muzen Cab
16,844
5,584
755
2,607
7,561
3,588
2,159
1,675
5,750
0
36,397
W
Jing Wei
biggbutts69
Jing Wei
5,496
3,104
100
426
6,300
2,757
1,143
1,873
4,231
0
11,064
W
10,265
1,913
1,917
6,775
21,189
12,262
147
7,407
13,266
0
18,923
W
7,095
411
1,730
1,770
11,639
10,983
220
5,645
5,790
14,432
0
L
Tsukuyomi
oniichanuwu
Tsukuyomi
9,913
1,852
1,377
581
11,791
5,224
0
5,187
6,604
0
16,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,761
Gold Earned
50,173
130
Minions Killed
122
0
Camps Cleared
0
1,122,480
Distance Traveled
1,200,363
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,928
661
20
2
0
220,233
1
L
Sol
8,720
727
47
4
0
222,531
0
W
Chronos
10,667
889
41
3
0
250,630
3
L
Serqet
7,843
654
11
1
0
221,756
2
L
Neith
8,609
717
36
3
0
250,352
1
W
Ah Muzen Cab
10,381
865
36
3
0
223,759
0
W
Jing Wei
8,999
750
15
1
0
259,866
1
W
Odin
10,150
846
21
2
0
242,053
1
W
Geb
9,976
831
9
1
0
224,055
0
L
Tsukuyomi
8,661
722
16
1
0
207,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role