Player Matchup

Kukulkan
Kukulkan
CreapingKappa22
Kukulkan
Level 8
God Stats
2W - 2L
1,260 SR
Queue Stats
26W - 33L
1,199 Elo+
Solo
Ra
Ra
Fir3Ninja
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,295 Elo+
Party 2
Yemoja
Yemoja
KingManny5245
Yemoja
Level 4
God Stats
0W - 6L
1,500 SR
Queue Stats
6W - 21L
1,069 Elo+
Party 2
Da Ji
Da Ji
NiandreGaming17
Da Ji
Level 20
God Stats
3W - 4L
1,428 SR
Queue Stats
12W - 20L
1,343 Elo+
Solo
Susano
Susano
SvnWrldx
Susano
Level 5
God Stats
0W - 5L
1,053 SR
Queue Stats
7W - 33L
1,075 Elo+
Party 2
Team Averages
Level 8
1,348 SR
1,196 Elo+

VS

Team Averages
Level 16
1,483 SR
1,457 Elo+
Tsukuyomi
Tsukuyomi
AirAfter
Tsukuyomi
Level 22
God Stats
4W - 2L
1,484 SR
Queue Stats
230W - 201L
1,439 Elo+
Party 1
Xbalanque
Xbalanque
KyoseiR
Xbalanque
Level 7
God Stats
10W - 12L
1,673 SR
Queue Stats
10W - 13L
1,633 Elo+
Solo
Ra
Ra
Raff70447
Ra
Level 19
God Stats
8W - 6L
1,372 SR
Queue Stats
48W - 39L
1,532 Elo+
Party 1
Ymir
Ymir
Sk0rpian5
Ymir
Level 18
God Stats
10W - 17L
1,385 SR
Queue Stats
41W - 61L
1,299 Elo+
Solo
Thor
Thor
lucky-hair723
Thor
Level 16
God Stats
7W - 2L
1,500 SR
Queue Stats
213W - 159L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
2 / 6 / 11
10,964
1,096
18,162
14,328
6,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 8 / 5
9,088
909
4,560
9,471
5,497
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 14 / 12
10,993
1,099
10,475
25,788
12,446
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
14 / 12 / 4
14,011
1,401
15,947
19,736
10,371
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
SvnWrldx
Susano
18
2 / 14 / 12
10,974
1,097
12,830
21,843
9,897
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AirAfter
Tsukuyomi
19
17 / 2 / 18
13,211
1,321
20,741
12,237
5,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
KyoseiR
Xbalanque
19
18 / 4 / 18
14,313
1,431
28,595
12,089
5,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 2 / 27
12,841
1,284
15,258
10,098
5,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
19
7 / 6 / 25
11,777
1,178
10,426
17,875
19,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
3 / 7 / 30
11,320
1,132
6,595
15,808
10,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
172
21
Kills
54
54
Deaths
21
44
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AirAfter
Tsukuyomi
17
2
18
13
L
Kukulkan
2
6
11
1.25
L
1
8
5
0.44
L
2
14
12
0.57
W
Xbalanque
KyoseiR
Xbalanque
18
4
18
6.75
L
14
12
4
1.33
W
9
2
27
11.25
W
Ymir
7
6
25
3.25
L
Susano
SvnWrldx
Susano
2
14
12
0.57
W
3
7
30
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,974
Damage
81,615
91,166
Taken
68,107
44,949
Mitigated
46,619
4,332
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AirAfter
Tsukuyomi
20,741
7,580
729
1,008
12,237
5,761
0
4,792
7,445
0
32,116
L
Kukulkan
18,162
1,446
669
713
14,328
6,738
0
3,094
11,234
57,200
0
L
4,560
1,516
224
218
9,471
5,497
0
1,839
7,632
15,737
0
L
10,475
2,287
426
344
25,788
12,446
0
10,546
15,242
19,677
0
W
Xbalanque
KyoseiR
Xbalanque
28,595
20,242
0
0
12,089
5,764
0
6,068
6,021
0
54,282
L
15,947
4,895
0
399
19,736
10,371
0
3,876
15,860
0
32,699
W
15,258
2,071
1,500
2,541
10,098
5,732
0
7,038
3,060
37,023
0
W
Ymir
10,426
2,430
0
0
17,875
19,066
0
9,832
8,043
22,210
0
L
Susano
SvnWrldx
Susano
12,830
4,655
0
1,339
21,843
9,897
0
6,329
15,514
0
22,799
W
6,595
3,332
0
1,020
15,808
10,296
0
5,467
10,341
0
10,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,030
Gold Earned
63,462
160
Minions Killed
166
3
Camps Cleared
6
692,709
Distance Traveled
839,483
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,211
1,321
26
3
1
196,349
0
L
Kukulkan
10,964
1,096
77
8
1
153,403
0
L
Ra
9,088
909
20
2
0
85,739
1
L
Yemoja
10,993
1,099
15
2
0
136,938
1
W
Xbalanque
14,313
1,431
51
5
3
153,716
0
L
Da Ji
14,011
1,401
25
3
2
158,347
0
W
Ra
12,841
1,284
58
6
1
203,804
0
W
Ymir
11,777
1,178
27
3
1
145,946
0
L
Susano
10,974
1,097
23
2
0
158,282
0
W
Thor
11,320
1,132
4
0
0
139,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role