Player Matchup

Merlin
Merlin
lmT1nyR1ck
Merlin
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,369 Elo+
Party 2
Sylvanus
Sylvanus
xATGx011
Sylvanus
Level 79
God Stats
2W - 4L
1,619 SR
Queue Stats
23W - 59L
1,320 Elo+
Party 2
Serqet
Serqet
zacthatsgay
Serqet
Level 127
God Stats
0W - 3L
1,191 SR
Queue Stats
23W - 61L
1,316 Elo+
Party 2
Team Averages
Level 110
1,437 SR
1,335 Elo+

VS

Team Averages
Level 126
1,412 SR
1,410 Elo+
Pele
Pele
GrimmGawd
Pele
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 22L
1,252 Elo+
Party 1
Gilgamesh
Gilgamesh
Xoah
Gilgamesh
Level 121
God Stats
3W - 3L
1,236 SR
Queue Stats
95W - 89L
1,479 Elo+
Party 1
Chang'e
Chang'e
campozano
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
lmT1nyR1ck
Merlin
18
3 / 6 / 3
13,331
606
22,129
19,358
9,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
xATGx011
Sylvanus
16
1 / 2 / 6
13,234
602
9,776
21,774
27,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
13
5 / 11 / 2
12,549
570
11,963
19,928
7,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
13 / 5 / 5
15,506
705
19,572
20,976
6,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Xoah
Gilgamesh
18
2 / 3 / 16
13,493
613
20,940
24,720
18,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
campozano
Chang'e
18
4 / 1 / 10
14,000
636
10,687
21,802
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
19
19
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Pele
13
5
5
3.1
W
Gilgamesh
Xoah
Gilgamesh
2
3
16
3.33
W
Chang'e
campozano
Chang'e
4
1
10
9
L
Merlin
lmT1nyR1ck
Merlin
3
6
3
0.75
L
Sylvanus
xATGx011
Sylvanus
1
2
6
2
L
Serqet
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,868
Damage
51,199
61,060
Taken
67,498
45,594
Mitigated
32,179
20,366
Healing
28,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
19,572
3,922
0
5,755
20,976
6,984
232
7,740
12,608
0
75,803
W
Gilgamesh
Xoah
Gilgamesh
20,940
4,520
0
4,886
24,720
18,746
922
12,014
12,263
0
51,710
W
Chang'e
campozano
Chang'e
10,687
822
3,962
14,330
21,802
6,449
930
12,299
9,228
97,656
0
L
Merlin
lmT1nyR1ck
Merlin
22,129
874
710
4,434
19,358
9,978
0
2,395
16,817
87,076
0
L
Sylvanus
xATGx011
Sylvanus
9,776
985
4,592
7,945
21,774
27,774
0
3,766
17,650
23,968
0
L
Serqet
11,963
2,110
0
2,685
19,928
7,842
827
4,078
15,670
0
46,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,114
Gold Earned
42,999
196
Minions Killed
290
0
Camps Cleared
0
986,659
Distance Traveled
1,100,322
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,506
705
98
4
0
349,075
0
W
Gilgamesh
13,493
613
48
2
0
386,826
1
W
Chang'e
14,000
636
144
7
0
364,421
10
L
Merlin
13,331
606
122
6
0
302,209
3
L
Sylvanus
13,234
602
23
1
0
343,430
5
L
Serqet
12,549
570
51
2
0
341,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role