Player Matchup

Ymir
Ymir
DONIMO
Ymir
Level 5
God Stats
1W - 2L
1,306 SR
Queue Stats
2W - 8L
1,264 Elo+
Party 4
Bakasura
Bakasura
Dantetrombs69
Bakasura
Level 39
God Stats
1W - 9L
1,270 SR
Queue Stats
303W - 282L
1,477 Elo+
Party 1
Anubis
Anubis
Tobä
Anubis
Level 4
God Stats
1W - 1L
1,284 SR
Queue Stats
2W - 9L
1,264 Elo+
Party 4
Hachiman
Hachiman
solostar5033
Hachiman
Level 17
God Stats
20W - 30L
1,291 SR
Queue Stats
123W - 159L
1,251 Elo+
Solo
Vamana
Vamana
xx420tomas420xx
Vamana
Level 17
God Stats
3W - 0L
1,733 SR
Queue Stats
130W - 137L
1,404 Elo+
Party 1
Team Averages
Level 16
1,377 SR
1,332 Elo+

VS

Team Averages
Level 12
1,460 SR
1,364 Elo+
Yemoja
Yemoja
FRUkiwi
Yemoja
Level 46
God Stats
6W - 4L
1,591 SR
Queue Stats
74W - 105L
1,360 Elo+
Party 3
Neith
Neith
Laneybooo
Neith
Level 8
God Stats
2W - 2L
1,209 SR
Queue Stats
40W - 39L
1,421 Elo+
Party 3
Olorun
Olorun
NicoRePistola
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,269 Elo+
Party 2
Nemesis
Nemesis
PaaRaaDooXx
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
carlosV678
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DONIMO
Ymir
15
2 / 5 / 6
10,010
417
7,420
16,580
15,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Dantetrombs69
Bakasura
20
22 / 2 / 7
14,589
608
19,832
19,349
10,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Tobä
Anubis
18
5 / 1 / 3
12,058
502
8,536
8,385
4,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
solostar5033
Hachiman
16
3 / 7 / 7
10,716
447
11,335
11,670
4,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 1 / 4
11,771
490
9,140
12,176
8,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FRUkiwi
Yemoja
16
4 / 4 / 9
11,622
484
8,346
19,696
20,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Laneybooo
Neith
19
8 / 3 / 2
12,468
520
13,759
11,289
3,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
3 / 8 / 2
10,045
419
6,169
17,472
6,433
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
PaaRaaDooXx
Nemesis
14
0 / 14 / 3
8,800
367
2,644
16,037
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
carlosV678
Fenrir
10
0 / 12 / 2
7,716
322
5,120
15,228
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
40
Kills
15
16
Deaths
41
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
DONIMO
Ymir
2
5
6
1
W
Bakasura
Dantetrombs69
Bakasura
22
2
7
12.75
L
Yemoja
FRUkiwi
Yemoja
4
4
9
2.13
L
Neith
Laneybooo
Neith
8
3
2
3
L
3
8
2
0.5
L
Nemesis
PaaRaaDooXx
Nemesis
0
14
3
0.11
W
Anubis
Tobä
Anubis
5
1
3
6.5
L
Fenrir
carlosV678
Fenrir
0
12
2
0.08
W
Hachiman
solostar5033
Hachiman
3
7
7
0.93
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,263
Damage
36,038
68,160
Taken
79,722
42,909
Mitigated
40,302
22,611
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DONIMO
Ymir
7,420
930
0
1,928
16,580
15,769
71
3,462
13,118
58,697
0
W
Bakasura
Dantetrombs69
Bakasura
19,832
17,220
0
10,491
19,349
10,018
987
3,937
15,412
0
103,520
L
Yemoja
FRUkiwi
Yemoja
8,346
1,778
1,482
2,858
19,696
20,665
850
3,423
16,038
39,435
0
L
Neith
Laneybooo
Neith
13,759
4,509
0
2,956
11,289
3,733
1,071
3,969
7,295
0
70,150
L
6,169
1,655
341
6,253
17,472
6,433
78
4,158
12,832
50,171
0
L
Nemesis
PaaRaaDooXx
Nemesis
2,644
1,224
0
647
16,037
5,191
149
2,350
13,121
0
25,183
W
Anubis
Tobä
Anubis
8,536
1,730
0
4,991
8,385
4,237
2,196
1,661
6,724
67,202
0
L
Fenrir
carlosV678
Fenrir
5,120
1,282
0
1,407
15,228
4,280
330
2,056
12,735
0
18,817
W
Hachiman
solostar5033
Hachiman
11,335
6,377
0
0
11,670
4,292
1,228
5,194
6,476
0
54,352
W
9,140
2,535
0
5,201
12,176
8,593
1,986
261
11,915
0
53,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,144
Gold Earned
50,651
536
Minions Killed
367
0
Camps Cleared
0
2,152,667
Distance Traveled
1,976,867
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,010
417
87
4
0
405,749
2
W
Bakasura
14,589
608
182
8
0
476,603
0
L
Yemoja
11,622
484
51
2
0
411,745
4
L
Neith
12,468
520
147
6
0
418,050
2
L
Olorun
10,045
419
86
4
0
321,429
2
L
Nemesis
8,800
367
50
2
0
460,328
3
W
Anubis
12,058
502
105
4
0
413,260
1
L
Fenrir
7,716
322
33
1
0
365,315
0
W
Hachiman
10,716
447
81
3
0
381,268
0
W
Vamana
11,771
490
81
3
0
475,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role