Player Matchup

Jormungandr
Jormungandr
AdamWes
Jormungandr
Level 158
God Stats
1W - 0L
1,768 SR
Queue Stats
72W - 86L
1,672 Elo+
Party 1
Gilgamesh
Gilgamesh
DestinyElement
Gilgamesh
Level 48
God Stats
6W - 3L
1,561 SR
Queue Stats
152W - 112L
1,698 Elo+
Party 1
Loki
Loki
FateExists
Loki
Level 106
God Stats
39W - 32L
1,579 SR
Queue Stats
392W - 385L
1,472 Elo+
Party 2
Tiamat
Tiamat
MugiwaraAsis
Tiamat
Level 160
God Stats
29W - 17L
1,667 SR
Queue Stats
152W - 138L
1,641 Elo+
Party 1
Ra
Ra
eMidgets
Ra
Level 20
God Stats
5W - 5L
1,405 SR
Queue Stats
17W - 15L
1,313 Elo+
Party 2
Team Averages
Level 98
1,596 SR
1,559 Elo+

VS

Team Averages
Level 46
1,378 SR
1,416 Elo+
Persephone
Persephone
GodHasArrived
Persephone
Level 45
God Stats
2W - 4L
1,319 SR
Queue Stats
17W - 28L
1,418 Elo+
Party 3
Athena
Athena
MIAxLoading
Athena
Level 7
God Stats
0W - 2L
1,305 SR
Queue Stats
4W - 5L
1,553 Elo+
Party 3
Izanami
Izanami
QueenY2101
Izanami
Level 63
God Stats
4W - 6L
1,466 SR
Queue Stats
6W - 23L
1,304 Elo+
Party 3
Pele
Pele
SSolidSSpace
Pele
Level 46
God Stats
3W - 8L
1,398 SR
Queue Stats
8W - 25L
1,339 Elo+
Party 3
Bellona
Bellona
pattywacker
Bellona
Level 68
God Stats
11W - 11L
1,402 SR
Queue Stats
403W - 421L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdamWes
Jormungandr
17
6 / 4 / 5
11,104
505
8,462
20,189
20,494
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
DestinyElement
Gilgamesh
19
8 / 1 / 7
14,427
656
15,288
16,495
12,864
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 3 / 7
12,148
552
15,874
15,746
7,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
20
4 / 3 / 4
13,454
612
16,078
11,311
9,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 5
12,306
559
9,260
9,853
7,026
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GodHasArrived
Persephone
17
3 / 5 / 5
10,781
490
9,588
14,466
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
14
3 / 3 / 1
9,250
420
3,824
15,461
13,974
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
QueenY2101
Izanami
13
0 / 9 / 2
8,456
384
7,413
17,349
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 5 / 3
11,871
540
10,929
18,519
10,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
pattywacker
Bellona
19
4 / 6 / 4
12,067
549
9,218
24,135
20,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
27
Kills
15
15
Deaths
28
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AdamWes
Jormungandr
6
4
5
2.13
W
Gilgamesh
DestinyElement
Gilgamesh
8
1
7
11.5
W
6
3
7
3.17
L
Persephone
GodHasArrived
Persephone
3
5
5
1.1
L
Athena
3
3
1
1.17
W
Tiamat
4
3
4
2
L
Izanami
QueenY2101
Izanami
0
9
2
0.11
L
5
5
3
1.3
W
3
4
5
1.38
L
Bellona
pattywacker
Bellona
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,962
Damage
40,972
73,594
Taken
89,930
57,187
Mitigated
54,789
15,020
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AdamWes
Jormungandr
8,462
2,036
280
1,032
20,189
20,494
442
3,865
16,324
50,297
0
W
Gilgamesh
DestinyElement
Gilgamesh
15,288
4,009
0
879
16,495
12,864
0
3,651
12,844
1,297
73,357
W
15,874
4,604
0
4,010
15,746
7,283
1,151
1,434
14,312
0
82,947
L
Persephone
GodHasArrived
Persephone
9,588
1,191
0
2,614
14,466
4,608
0
7,545
6,672
57,560
0
L
Athena
3,824
1,569
300
696
15,461
13,974
245
5,339
9,926
28,099
0
W
Tiamat
16,078
1,472
0
3,016
11,311
9,520
1,181
2,677
8,634
101,298
0
L
Izanami
QueenY2101
Izanami
7,413
4,863
0
2,907
17,349
5,382
865
2,991
14,302
0
53,646
L
10,929
4,967
0
6,320
18,519
10,707
0
7,828
10,511
0
95,249
W
9,260
648
3,011
2,792
9,853
7,026
2,915
1,734
8,068
73,159
0
L
Bellona
pattywacker
Bellona
9,218
2,231
0
6,408
24,135
20,118
66
9,503
14,132
0
78,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,439
Gold Earned
52,425
638
Minions Killed
579
0
Camps Cleared
0
2,097,662
Distance Traveled
1,946,389
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,104
505
74
3
0
443,651
5
W
Gilgamesh
14,427
656
97
4
0
463,111
6
W
Loki
12,148
552
115
5
0
454,750
2
L
Persephone
10,781
490
121
6
0
363,566
2
L
Athena
9,250
420
40
2
0
399,582
2
W
Tiamat
13,454
612
183
8
0
404,064
2
L
Izanami
8,456
384
105
5
0
329,900
0
L
Pele
11,871
540
140
6
0
449,190
1
W
Ra
12,306
559
169
8
0
332,086
0
L
Bellona
12,067
549
173
8
0
404,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role