Player Matchup

Discordia
Discordia
BanditSecret
Discordia
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 6L
1,724 Elo+
Party 2
Izanami
Izanami
BigOilyToe
Izanami
Level 19
God Stats
3W - 1L
1,482 SR
Queue Stats
44W - 13L
1,725 Elo+
Party 2
Kukulkan
Kukulkan
DynoTheChameleon
Kukulkan
Level 15
God Stats
5W - 0L
1,759 SR
Queue Stats
41W - 20L
1,636 Elo+
Party 2
King Arthur
King Arthur
Fylus
King Arthur
Level 47
God Stats
14W - 5L
1,751 SR
Queue Stats
69W - 31L
1,711 Elo+
Party 2
Serqet
Serqet
TheAmazingFloopy
Serqet
Level 48
God Stats
1W - 2L
1,243 SR
Queue Stats
59W - 23L
1,721 Elo+
Party 2
Team Averages
Level 30
1,547 SR
1,703 Elo+

VS

Team Averages
Level 24
1,574 SR
1,636 Elo+
Ares
Ares
CougarBiscuit
Ares
Level 28
God Stats
1W - 3L
1,542 SR
Queue Stats
27W - 14L
1,680 Elo+
Party 1
Nemesis
Nemesis
Shellberto
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,605 Elo+
Party 1
Yemoja
Yemoja
bradfordminaj
Yemoja
Level 4
God Stats
2W - 1L
1,830 SR
Queue Stats
3W - 3L
1,687 Elo+
Party 1
Apollo
Apollo
forestcrow
Apollo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 49L
1,705 Elo+
Party 1
Zeus
Zeus
jytgosoccer
Zeus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BanditSecret
Discordia
19
9 / 2 / 34
12,186
1,219
24,588
6,717
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BigOilyToe
Izanami
18
10 / 3 / 26
10,828
1,083
20,731
10,187
5,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
14 / 2 / 21
11,824
1,182
23,714
8,843
4,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Fylus
King Arthur
19
10 / 1 / 30
12,973
1,297
14,683
11,254
16,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 1 / 21
11,520
1,152
10,724
8,547
4,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
9,082
908
7,502
22,347
22,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Shellberto
Nemesis
15
4 / 8 / 4
10,237
1,024
7,513
17,894
10,730
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 9 / 5
10,352
1,035
5,380
18,791
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
forestcrow
Apollo
16
2 / 9 / 4
9,912
991
13,431
20,355
8,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 19 / 5
8,748
875
6,497
21,212
8,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
33
50
Kills
9
9
Deaths
50
132
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
BanditSecret
Discordia
9
2
34
13
W
Izanami
BigOilyToe
Izanami
10
3
26
7.67
L
1
5
6
0.8
W
14
2
21
12.25
W
King Arthur
Fylus
King Arthur
10
1
30
25
L
Nemesis
Shellberto
Nemesis
4
8
4
0.75
W
7
1
21
17.5
L
2
9
5
0.5
L
Apollo
forestcrow
Apollo
2
9
4
0.44
L
0
19
5
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,440
Damage
40,323
45,548
Taken
100,599
34,922
Mitigated
63,420
4,362
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BanditSecret
Discordia
24,588
884
362
451
6,717
3,396
0
3,460
3,257
35,315
0
W
Izanami
BigOilyToe
Izanami
20,731
14,840
0
370
10,187
5,473
0
5,173
5,014
0
44,429
L
7,502
321
0
0
22,347
22,217
0
11,398
10,808
18,798
0
W
23,714
2,674
0
0
8,843
4,963
0
3,203
5,640
38,314
0
W
King Arthur
Fylus
King Arthur
14,683
2,369
1,177
2,002
11,254
16,430
0
4,626
6,628
1,034
27,266
L
Nemesis
Shellberto
Nemesis
7,513
2,295
0
974
17,894
10,730
0
8,416
9,223
0
19,840
W
10,724
2,981
0
0
8,547
4,660
0
2,917
5,630
0
26,350
L
5,380
1,044
2,807
1,033
18,791
13,663
0
12,512
5,585
12,240
0
L
Apollo
forestcrow
Apollo
13,431
5,800
0
1,045
20,355
8,666
0
11,109
9,072
0
53,460
L
6,497
1,413
0
0
21,212
8,144
0
5,519
15,693
24,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,331
Gold Earned
48,331
193
Minions Killed
181
10
Camps Cleared
7
971,820
Distance Traveled
841,654
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,186
1,219
17
2
3
198,161
0
W
Izanami
10,828
1,083
60
6
2
159,005
4
L
Ares
9,082
908
15
2
1
197,717
1
W
Kukulkan
11,824
1,182
43
4
0
185,105
0
W
King Arthur
12,973
1,297
27
3
0
220,802
0
L
Nemesis
10,237
1,024
23
2
2
178,254
0
W
Serqet
11,520
1,152
46
5
5
208,747
0
L
Yemoja
10,352
1,035
17
2
0
155,801
0
L
Apollo
9,912
991
86
9
4
185,090
2
L
Zeus
8,748
875
40
4
0
124,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role