Player Matchup

Chernobog
Chernobog
AmpKitty
Chernobog
Level 67
God Stats
2W - 11L
1,051 SR
Queue Stats
292W - 314L
1,308 Elo+
Party 1
Scylla
Scylla
BaconWarrior750
Scylla
Level 29
God Stats
18W - 26L
1,335 SR
Queue Stats
193W - 266L
1,370 Elo+
Party 1
Fafnir
Fafnir
BlissfulDreamer
Fafnir
Level 45
God Stats
28W - 24L
1,500 SR
Queue Stats
179W - 204L
1,426 Elo+
Solo
Nike
Nike
Goldenghostm
Nike
Level 45
God Stats
2W - 1L
1,642 SR
Queue Stats
19W - 14L
1,571 Elo+
Solo
Heimdallr
Heimdallr
HisChild
Heimdallr
Level 100
God Stats
18W - 12L
1,688 SR
Queue Stats
747W - 787L
1,445 Elo+
Party 1
Team Averages
Level 57
1,443 SR
1,424 Elo+

VS

Team Averages
Level 64
1,561 SR
1,486 Elo+
Danzaburou
Danzaburou
B1GbOOtY101
Danzaburou
Level 47
God Stats
4W - 3L
1,431 SR
Queue Stats
90W - 75L
1,492 Elo+
Solo
Fenrir
Fenrir
Fashioon7
Fenrir
Level 116
God Stats
22W - 18L
1,493 SR
Queue Stats
350W - 358L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
HADES221
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Piluza
Kuzenbo
Level 47
God Stats
5W - 6L
1,500 SR
Queue Stats
318W - 328L
1,481 Elo+
Solo
Bellona
Bellona
Safer98
Bellona
Level 42
God Stats
4W - 0L
1,881 SR
Queue Stats
44W - 35L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AmpKitty
Chernobog
16
4 / 6 / 0
10,189
509
7,128
11,738
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 8 / 1
7,657
383
2,793
12,228
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
0 / 5 / 5
8,493
425
6,191
15,230
16,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 5 / 1
9,476
474
12,294
14,497
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
HisChild
Heimdallr
15
1 / 5 / 1
9,382
469
6,871
12,106
7,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B1GbOOtY101
Danzaburou
15
3 / 5 / 9
9,600
480
9,303
13,268
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Fashioon7
Fenrir
18
14 / 0 / 4
11,456
573
11,510
8,601
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
HADES221
Kukulkan
17
4 / 2 / 7
10,715
536
9,130
7,426
2,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Piluza
Kuzenbo
14
3 / 0 / 12
9,264
463
7,235
15,872
12,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Safer98
Bellona
16
5 / 2 / 4
9,786
489
7,361
11,174
7,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
9
Kills
29
29
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AmpKitty
Chernobog
4
6
0
0.67
W
Danzaburou
B1GbOOtY101
Danzaburou
3
5
9
1.5
L
0
8
1
0.06
L
0
5
5
0.5
W
Fenrir
Fashioon7
Fenrir
14
0
4
16
L
4
5
1
0.9
W
Kukulkan
HADES221
Kukulkan
4
2
7
3.75
L
Heimdallr
HisChild
Heimdallr
1
5
1
0.3
W
Kuzenbo
Piluza
Kuzenbo
3
0
12
9
W
Bellona
Safer98
Bellona
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,277
Damage
44,539
65,799
Taken
56,341
39,263
Mitigated
31,013
13,642
Healing
22,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AmpKitty
Chernobog
7,128
3,471
0
2,449
11,738
3,546
112
1,895
9,843
0
60,789
W
Danzaburou
B1GbOOtY101
Danzaburou
9,303
4,713
0
5,487
13,268
4,364
0
1,682
11,582
0
59,987
L
2,793
593
0
2,094
12,228
5,966
634
3,228
9,000
35,865
0
L
6,191
2,118
0
3,521
15,230
16,325
0
5,427
9,803
19,443
0
W
Fenrir
Fashioon7
Fenrir
11,510
2,010
0
4,960
8,601
3,896
476
1,024
7,537
0
82,210
L
12,294
2,509
0
4,134
14,497
6,107
0
3,635
10,862
0
72,373
W
Kukulkan
HADES221
Kukulkan
9,130
470
0
2,202
7,426
2,853
517
874
6,494
73,470
0
L
Heimdallr
HisChild
Heimdallr
6,871
3,072
0
1,444
12,106
7,319
656
2,180
9,926
0
54,819
W
Kuzenbo
Piluza
Kuzenbo
7,235
3,675
596
8,493
15,872
12,343
74
3,554
12,230
29,767
0
W
Bellona
Safer98
Bellona
7,361
2,037
0
1,088
11,174
7,557
830
1,600
9,510
0
42,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,197
Gold Earned
50,821
434
Minions Killed
463
0
Camps Cleared
0
1,741,716
Distance Traveled
2,027,437
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,189
509
112
6
0
353,132
4
W
Danzaburou
9,600
480
85
4
0
380,473
4
L
Scylla
7,657
383
59
3
0
324,399
6
L
Fafnir
8,493
425
23
1
0
329,363
3
W
Fenrir
11,456
573
114
6
0
428,430
8
L
Nike
9,476
474
129
6
0
403,947
1
W
Kukulkan
10,715
536
137
7
0
399,408
1
L
Heimdallr
9,382
469
111
6
0
330,875
1
W
Kuzenbo
9,264
463
33
2
0
383,062
0
W
Bellona
9,786
489
94
5
0
436,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role