Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
christian8101A
Gilgamesh
Level 84
God Stats
21W - 22L
1,673 SR
Queue Stats
227W - 293L
1,419 Elo+
Party 2
Ymir
Ymir
gojira_motro37
Ymir
Level 43
God Stats
5W - 5L
1,463 SR
Queue Stats
21W - 21L
1,491 Elo+
Party 2
Serqet
Serqet
not_Propelo
Serqet
Level 134
God Stats
9W - 12L
1,560 SR
Queue Stats
98W - 139L
1,422 Elo+
Party 2
Izanami
Izanami
xBlooDy_BlaSt-xX
Izanami
Level 124
God Stats
29W - 17L
1,406 SR
Queue Stats
146W - 173L
1,359 Elo+
Party 2
Team Averages
Level 98
1,520 SR
1,438 Elo+

VS

Team Averages
Level 42
1,531 SR
1,397 Elo+
Vulcan
Vulcan
GG DELRIUS17
Vulcan
Level 28
God Stats
16W - 13L
1,511 SR
Queue Stats
81W - 65L
1,421 Elo+
Party 1
Tyr
Tyr
GG Forest464
Tyr
Level 62
God Stats
2W - 4L
1,373 SR
Queue Stats
55W - 72L
1,342 Elo+
Party 1
Cerberus
Cerberus
GG MANUEH14
Cerberus
Level 29
God Stats
7W - 5L
1,867 SR
Queue Stats
40W - 40L
1,437 Elo+
Party 1
Neith
Neith
GGBUG7
Neith
Level 18
God Stats
7W - 7L
1,452 SR
Queue Stats
27W - 28L
1,396 Elo+
Party 1
Camazotz
Camazotz
Rukio The Lost
Camazotz
Level 75
God Stats
4W - 9L
1,451 SR
Queue Stats
341W - 354L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
5 / 0 / 8
10,551
555
8,421
6,882
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
christian8101A
Gilgamesh
15
2 / 2 / 10
10,334
544
11,855
12,914
13,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 11
9,176
483
3,274
10,839
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
17
11 / 2 / 3
11,243
592
10,116
11,974
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
16 / 1 / 8
12,985
683
21,692
13,988
5,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 8 / 3
7,210
379
6,153
11,967
4,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 4 / 1
8,853
466
7,672
17,081
10,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
GG MANUEH14
Cerberus
3
0 / 3 / 1
5,338
281
236
4,635
1,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
GGBUG7
Neith
12
2 / 9 / 2
8,091
426
5,785
15,013
4,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
11
1 / 11 / 1
7,760
408
5,977
19,825
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
35
Kills
6
6
Deaths
35
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
8
9
L
Vulcan
0
8
3
0.19
L
3
4
1
0.88
L
Cerberus
GG MANUEH14
Cerberus
0
3
1
0.17
L
Neith
GGBUG7
Neith
2
9
2
0.33
L
Camazotz
1
11
1
0.14
W
Gilgamesh
christian8101A
Gilgamesh
2
2
10
3.5
W
1
1
11
6.5
W
Serqet
11
2
3
6.25
W
16
1
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,358
Damage
25,823
56,597
Taken
68,521
35,542
Mitigated
26,953
21,520
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,421
512
0
1,428
6,882
2,765
3,464
1,033
5,849
50,313
0
L
Vulcan
6,153
2,195
0
339
11,967
4,196
0
3,999
7,696
26,083
0
L
7,672
2,740
0
3,342
17,081
10,441
87
520
16,168
0
38,577
L
Cerberus
GG MANUEH14
Cerberus
236
0
0
271
4,635
1,357
0
315
4,320
2,459
0
L
Neith
GGBUG7
Neith
5,785
2,517
0
1,425
15,013
4,605
397
2,251
12,178
0
33,339
L
Camazotz
5,977
897
0
6,113
19,825
6,354
0
4,553
14,698
0
35,060
W
Gilgamesh
christian8101A
Gilgamesh
11,855
4,078
0
2,915
12,914
13,507
1,424
889
12,025
1,858
51,454
W
3,274
254
0
4,385
10,839
8,595
1,099
1,603
9,236
13,167
0
W
Serqet
10,116
1,331
0
4,232
11,974
5,054
1,199
1,281
10,693
0
64,423
W
21,692
16,436
0
8,560
13,988
5,621
10,224
1,583
12,405
0
115,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,289
Gold Earned
37,252
503
Minions Killed
256
0
Camps Cleared
0
1,752,441
Distance Traveled
1,302,529
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,551
555
102
5
0
345,069
3
L
Vulcan
7,210
379
55
3
0
322,647
1
L
Tyr
8,853
466
77
4
0
351,516
1
L
Cerberus
5,338
281
5
0
0
38,830
0
L
Neith
8,091
426
53
3
0
276,410
1
L
Camazotz
7,760
408
66
3
0
313,126
8
W
Gilgamesh
10,334
544
89
5
0
369,362
2
W
Ymir
9,176
483
20
1
0
314,670
0
W
Serqet
11,243
592
105
6
0
410,806
6
W
Izanami
12,985
683
187
10
0
312,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role