Player Matchup

Awilix
Awilix
FightMeIRLXD
Awilix
Level 28
God Stats
4W - 1L
1,585 SR
Queue Stats
141W - 78L
1,680 Elo+
Party 3
Nu Wa
Nu Wa
Indi Darkside
Nu Wa
Level 88
God Stats
8W - 10L
1,653 SR
Queue Stats
19W - 36L
1,482 Elo+
Party 3
Gilgamesh
Gilgamesh
RandomCalf
Gilgamesh
Level 141
God Stats
6W - 1L
1,377 SR
Queue Stats
67W - 59L
1,507 Elo+
Party 3
Bacchus
Bacchus
dhocariz
Bacchus
Level 27
God Stats
1W - 0L
1,648 SR
Queue Stats
1W - 1L
1,186 Elo+
Party 2
Danzaburou
Danzaburou
melveezzy
Danzaburou
Level 155
God Stats
1W - 0L
1,437 SR
Queue Stats
25W - 17L
1,510 Elo+
Party 2
Team Averages
Level 88
1,540 SR
1,473 Elo+

VS

Team Averages
Level 53
1,413 SR
1,440 Elo+
Anubis
Anubis
DoctorDeathXXV
Anubis
Level 45
God Stats
0W - 1L
1,297 SR
Queue Stats
108W - 121L
1,476 Elo+
Party 1
Khepri
Khepri
Ghengis_Juuls37
Khepri
Level 105
God Stats
6W - 6L
1,599 SR
Queue Stats
103W - 96L
1,520 Elo+
Party 1
Ra
Ra
JMay989
Ra
Level 48
God Stats
156W - 186L
1,404 SR
Queue Stats
190W - 263L
1,310 Elo+
Solo
Serqet
Serqet
TheHervisDaubeny
Serqet
Level 62
God Stats
8W - 15L
1,352 SR
Queue Stats
119W - 117L
1,508 Elo+
Party 1
Neith
Neith
XME3H
Neith
Level 6
God Stats
4W - 5L
1,415 SR
Queue Stats
13W - 14L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
12 / 2 / 2
9,778
698
10,306
9,445
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 8
7,089
506
6,015
2,843
789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
RandomCalf
Gilgamesh
14
8 / 0 / 6
8,591
614
9,673
9,555
6,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
dhocariz
Bacchus
10
0 / 3 / 7
6,701
479
2,968
9,229
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
melveezzy
Danzaburou
13
5 / 4 / 6
8,670
619
9,972
10,966
3,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,509
465
3,643
6,788
3,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 5 / 5
7,039
503
4,464
14,905
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 8 / 0
6,653
475
2,532
10,352
6,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 6 / 1
6,769
484
4,830
10,236
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
XME3H
Neith
10
4 / 3 / 4
6,983
499
8,021
8,089
2,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
26
Kills
9
9
Deaths
26
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Awilix
12
2
2
6.5
L
3
5
5
1.1
W
1
0
8
5
L
0
8
0
0
W
Gilgamesh
RandomCalf
Gilgamesh
8
0
6
11
L
2
6
1
0.42
L
Neith
XME3H
Neith
4
3
4
2
W
Bacchus
dhocariz
Bacchus
0
3
7
1.17
W
Danzaburou
melveezzy
Danzaburou
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,934
Damage
23,490
42,038
Taken
50,370
20,668
Mitigated
24,982
9,623
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,643
155
0
2,180
6,788
3,078
0
1,255
5,483
36,054
0
W
Awilix
10,306
3,950
0
3,372
9,445
3,221
0
1,856
7,589
0
62,216
L
4,464
1,033
195
1,906
14,905
10,096
0
2,937
11,943
25,614
0
W
6,015
1,542
0
507
2,843
789
606
94
2,749
37,109
0
L
2,532
163
0
2,474
10,352
6,280
622
659
9,393
41,274
0
W
Gilgamesh
RandomCalf
Gilgamesh
9,673
2,840
0
1,909
9,555
6,376
376
3,272
6,283
0
44,806
L
4,830
1,362
0
2,040
10,236
2,950
0
1,973
8,263
0
31,761
L
Neith
XME3H
Neith
8,021
3,181
0
1,757
8,089
2,578
151
2,159
5,880
0
29,924
W
Bacchus
dhocariz
Bacchus
2,968
638
0
1,077
9,229
7,018
312
2,908
6,321
9,679
0
W
Danzaburou
melveezzy
Danzaburou
9,972
5,933
0
2,758
10,966
3,264
2,802
2,509
8,181
0
42,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,829
Gold Earned
33,953
332
Minions Killed
323
0
Camps Cleared
0
1,392,940
Distance Traveled
1,198,627
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,509
465
83
6
0
201,865
1
W
Awilix
9,778
698
113
8
0
327,258
2
L
Khepri
7,039
503
29
2
0
254,145
0
W
Nu Wa
7,089
506
66
5
0
266,043
0
L
Ra
6,653
475
85
6
0
224,610
0
W
Gilgamesh
8,591
614
71
5
0
283,345
0
L
Serqet
6,769
484
76
5
0
292,411
2
L
Neith
6,983
499
50
4
0
225,596
4
W
Bacchus
6,701
479
15
1
0
274,933
1
W
Danzaburou
8,670
619
67
5
0
241,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role