Player Matchup

Jormungandr
Jormungandr
Peepster
Jormungandr
Level 29
God Stats
7W - 3L
1,659 SR
Queue Stats
57W - 44L
1,637 Elo+
Solo
Vulcan
Vulcan
Sky Gamer Pro
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,535 Elo+
Solo
Thanatos
Thanatos
TTvtryhard_God66
Thanatos
Level 14
God Stats
5W - 3L
1,518 SR
Queue Stats
52W - 50L
1,458 Elo+
Solo
Hachiman
Hachiman
rastafrog9
Hachiman
Level 6
God Stats
5W - 5L
1,269 SR
Queue Stats
47W - 32L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
xxBobaFlex
Gilgamesh
Level 27
God Stats
31W - 35L
1,454 SR
Queue Stats
290W - 320L
1,432 Elo+
Solo
Team Averages
Level 20
1,480 SR
1,520 Elo+

VS

Team Averages
Level 15
1,586 SR
1,497 Elo+
Neith
Neith
Beccyboo965861
Neith
Level 5
God Stats
2W - 3L
1,435 SR
Queue Stats
2W - 3L
1,435 Elo+
Solo
Fenrir
Fenrir
Hosukai
Fenrir
Level 25
God Stats
339W - 262L
1,675 SR
Queue Stats
1,004W - 985L
1,652 Elo+
Solo
Pele
Pele
PsYcHoQuEen1453
Pele
Level 16
God Stats
1W - 2L
1,717 SR
Queue Stats
7W - 10L
1,503 Elo+
Solo
Chronos
Chronos
SweetBunny4267
Chronos
Level 13
God Stats
2W - 1L
1,708 SR
Queue Stats
22W - 25L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
TheThumpNeyorg
Kuzenbo
Level 14
God Stats
8W - 13L
1,394 SR
Queue Stats
35W - 40L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Peepster
Jormungandr
20
9 / 2 / 30
13,449
1,223
23,747
10,681
12,606
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 14
10,371
943
11,406
9,579
3,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 8 / 10
11,599
1,054
13,789
11,759
4,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
rastafrog9
Hachiman
20
11 / 1 / 23
13,791
1,254
21,576
8,314
3,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
xxBobaFlex
Gilgamesh
19
11 / 0 / 15
12,014
1,092
17,325
7,787
6,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
9,123
829
3,133
11,034
3,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Hosukai
Fenrir
18
13 / 4 / 3
14,418
1,311
19,811
25,328
9,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 13 / 6
10,797
982
3,208
21,579
7,351
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 12 / 7
10,580
962
10,143
23,137
7,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 8 / 6
9,634
876
4,167
19,357
20,436
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
42
42
Kills
16
16
Deaths
43
92
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Fenrir
Hosukai
Fenrir
13
4
3
3.63
W
Jormungandr
Peepster
Jormungandr
9
2
30
12
L
1
13
6
0.31
W
1
5
14
1.6
L
2
12
7
0.46
W
10
8
10
1.88
L
0
8
6
0.38
W
Hachiman
rastafrog9
Hachiman
11
1
23
22.5
W
Gilgamesh
xxBobaFlex
Gilgamesh
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,843
Damage
40,462
48,120
Taken
100,435
30,823
Mitigated
48,269
9,139
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,133
2,168
0
66
11,034
3,520
0
4,741
6,293
0
9,922
L
Fenrir
Hosukai
Fenrir
19,811
6,109
0
2,703
25,328
9,220
0
7,220
18,108
0
46,335
W
Jormungandr
Peepster
Jormungandr
23,747
5,109
0
301
10,681
12,606
0
4,169
6,512
46,192
0
L
3,208
370
0
320
21,579
7,351
0
6,252
15,327
0
20,127
W
11,406
7,318
524
1,028
9,579
3,772
0
1,532
8,047
31,952
0
L
10,143
3,742
0
1,137
23,137
7,742
0
10,395
12,742
31,452
0
W
13,789
2,816
267
4,454
11,759
4,319
0
2,952
7,964
0
18,924
L
4,167
1,406
0
0
19,357
20,436
0
6,545
12,812
8,612
0
W
Hachiman
rastafrog9
Hachiman
21,576
15,178
0
1,953
8,314
3,284
0
2,350
5,964
0
43,904
W
Gilgamesh
xxBobaFlex
Gilgamesh
17,325
6,768
0
612
7,787
6,842
0
3,307
4,480
0
32,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,224
Gold Earned
54,552
195
Minions Killed
130
8
Camps Cleared
8
998,114
Distance Traveled
861,383
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,123
829
14
1
0
92,819
1
L
Fenrir
14,418
1,311
47
4
6
240,328
0
W
Jormungandr
13,449
1,223
41
4
0
204,211
0
L
Pele
10,797
982
25
2
1
167,381
0
W
Vulcan
10,371
943
58
5
0
182,213
0
L
Chronos
10,580
962
36
3
1
186,092
0
W
Thanatos
11,599
1,054
11
1
1
162,234
0
L
Kuzenbo
9,634
876
8
1
0
174,763
1
W
Hachiman
13,791
1,254
49
4
4
203,414
0
W
Gilgamesh
12,014
1,092
36
3
3
246,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role