Player Matchup

Zhong Kui
Zhong Kui
DeleBelly
Zhong Kui
Level 61
God Stats
13W - 11L
1,610 SR
Queue Stats
82W - 66L
1,634 Elo+
Party 2
Izanami
Izanami
Rapheeki
Izanami
Level 81
God Stats
12W - 16L
1,623 SR
Queue Stats
260W - 259L
1,542 Elo+
Party 2
Kuzenbo
Kuzenbo
pplover69
Kuzenbo
Level 67
God Stats
2W - 0L
1,485 SR
Queue Stats
87W - 54L
1,669 Elo+
Party 2
Team Averages
Level 70
1,572 SR
1,615 Elo+

VS

Team Averages
Level 83
1,662 SR
1,481 Elo+
Gilgamesh
Gilgamesh
Kool-aid_kid-71
Gilgamesh
Level 68
God Stats
22W - 9L
1,609 SR
Queue Stats
193W - 191L
1,535 Elo+
Party 1
Anhur
Anhur
hyyuu745
Anhur
Level 69
God Stats
12W - 12L
1,640 SR
Queue Stats
300W - 309L
1,499 Elo+
Party 1
Scylla
Scylla
ktron1
Scylla
Level 113
God Stats
3W - 4L
1,736 SR
Queue Stats
10W - 17L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeleBelly
Zhong Kui
16
6 / 2 / 8
12,774
672
14,240
14,629
10,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Rapheeki
Izanami
17
5 / 3 / 8
12,590
663
15,874
15,532
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
pplover69
Kuzenbo
16
3 / 1 / 10
11,771
620
6,238
14,161
15,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kool-aid_kid-71
Gilgamesh
14
2 / 4 / 4
10,886
573
11,322
20,094
17,102
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
hyyuu745
Anhur
15
2 / 4 / 2
11,318
596
9,333
11,367
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
ktron1
Scylla
13
2 / 6 / 3
10,614
559
12,102
10,234
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
14
Kills
6
6
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DeleBelly
Zhong Kui
6
2
8
5
L
Gilgamesh
Kool-aid_kid-71
Gilgamesh
2
4
4
1
W
Izanami
Rapheeki
Izanami
5
3
8
3
L
Anhur
hyyuu745
Anhur
2
4
2
0.75
L
Scylla
ktron1
Scylla
2
6
3
0.58
W
Kuzenbo
pplover69
Kuzenbo
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,352
Damage
32,757
44,322
Taken
41,695
32,115
Mitigated
25,362
19,082
Healing
1,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DeleBelly
Zhong Kui
14,240
1,769
0
8,747
14,629
10,218
823
4,063
10,566
50,982
0
L
Gilgamesh
Kool-aid_kid-71
Gilgamesh
11,322
1,721
0
617
20,094
17,102
0
9,701
10,393
0
37,104
W
Izanami
Rapheeki
Izanami
15,874
11,173
0
6,920
15,532
6,881
2,116
4,926
10,606
0
100,581
L
Anhur
hyyuu745
Anhur
9,333
3,168
0
751
11,367
4,709
0
6,168
5,199
0
66,791
L
Scylla
ktron1
Scylla
12,102
1,000
0
576
10,234
3,551
0
4,862
5,372
49,667
0
W
Kuzenbo
pplover69
Kuzenbo
6,238
2,021
0
3,415
14,161
15,016
360
3,964
8,981
25,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,135
Gold Earned
32,818
223
Minions Killed
223
0
Camps Cleared
0
928,107
Distance Traveled
936,752
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,774
672
61
3
0
309,571
5
L
Gilgamesh
10,886
573
35
2
0
312,395
0
W
Izanami
12,590
663
145
8
0
306,905
3
L
Anhur
11,318
596
112
6
0
329,159
3
L
Scylla
10,614
559
76
4
0
295,198
3
W
Kuzenbo
11,771
620
17
1
0
311,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role