Player Matchup

Athena
Athena
AJPITTFAN
Athena
Level 63
God Stats
18W - 22L
1,523 SR
Queue Stats
229W - 245L
1,482 Elo+
Party 1
Rama
Rama
Uncommonalloy31
Rama
Level 108
God Stats
55W - 35L
1,673 SR
Queue Stats
654W - 598L
1,493 Elo+
Party 1
Ymir
Ymir
Xillos11
Ymir
Level 44
God Stats
143W - 95L
1,670 SR
Queue Stats
487W - 493L
1,479 Elo+
Party 1
Scylla
Scylla
YungArnie69
Scylla
Level 129
God Stats
21W - 21L
1,609 SR
Queue Stats
900W - 850L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
stickdude07
Gilgamesh
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 72L
1,424 Elo+
Party 1
Team Averages
Level 83
1,595 SR
1,471 Elo+

VS

Team Averages
Level 69
1,589 SR
1,508 Elo+
Gilgamesh
Gilgamesh
FENRIR_29
Gilgamesh
Level 89
God Stats
17W - 13L
1,525 SR
Queue Stats
192W - 178L
1,517 Elo+
Party 2
Sol
Sol
Kidcapital5413
Sol
Level 47
God Stats
4W - 4L
1,671 SR
Queue Stats
60W - 108L
1,317 Elo+
Solo
He Bo
He Bo
ReigningOmens
He Bo
Level 89
God Stats
2W - 3L
1,777 SR
Queue Stats
313W - 273L
1,524 Elo+
Party 2
Hera
Hera
Volfito9383
Hera
Level 114
God Stats
6W - 8L
1,474 SR
Queue Stats
574W - 548L
1,559 Elo+
Party 2
Mulan
Mulan
q4gulag
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AJPITTFAN
Athena
13
2 / 3 / 11
8,219
483
3,507
11,059
6,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 0 / 7
11,873
698
13,538
10,071
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
4 / 5 / 12
9,001
529
4,131
14,281
12,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
16
5 / 0 / 9
9,604
565
8,958
5,521
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
stickdude07
Gilgamesh
14
2 / 5 / 5
8,280
487
3,593
12,652
7,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FENRIR_29
Gilgamesh
14
5 / 5 / 3
8,859
521
12,455
14,788
8,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 8 / 2
6,646
391
4,554
9,385
2,311
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 6 / 5
8,277
487
4,260
9,924
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 0 / 0
6,171
363
1,157
1,631
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
q4gulag
Mulan
14
4 / 6 / 2
8,944
526
7,397
12,861
8,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
25
Kills
13
13
Deaths
25
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
AJPITTFAN
Athena
2
3
11
2.5
L
Gilgamesh
FENRIR_29
Gilgamesh
5
5
3
1.3
L
0
8
2
0.13
L
3
6
5
0.92
W
12
0
7
15.5
L
1
0
0
1
W
Ymir
4
5
12
2
W
Scylla
5
0
9
9.5
L
Mulan
q4gulag
Mulan
4
6
2
0.83
W
Gilgamesh
stickdude07
Gilgamesh
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,727
Damage
29,823
53,584
Taken
48,589
33,818
Mitigated
22,324
13,772
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AJPITTFAN
Athena
3,507
964
0
759
11,059
6,781
0
1,984
9,049
31,569
0
L
Gilgamesh
FENRIR_29
Gilgamesh
12,455
3,944
0
4,353
14,788
8,316
618
5,564
9,224
0
50,578
L
4,554
1,621
222
1,284
9,385
2,311
0
1,964
7,298
25,905
0
L
4,260
533
0
3,024
9,924
2,942
0
3,891
6,009
49,303
0
W
13,538
11,908
0
7,230
10,071
4,748
2,464
1,341
8,730
0
98,506
L
1,157
312
0
557
1,631
424
0
776
855
17,874
0
W
Ymir
4,131
845
0
1,810
14,281
12,684
654
4,462
9,785
23,102
0
W
Scylla
8,958
1,192
0
1,181
5,521
2,010
192
1,166
4,341
61,674
0
L
Mulan
q4gulag
Mulan
7,397
861
0
870
12,861
8,331
0
4,421
8,430
0
51,765
W
Gilgamesh
stickdude07
Gilgamesh
3,593
828
0
2,792
12,652
7,595
296
1,107
11,545
0
28,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
38,897
419
Minions Killed
389
0
Camps Cleared
0
1,574,266
Distance Traveled
1,287,117
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,219
483
66
4
0
342,711
0
L
Gilgamesh
8,859
521
95
6
0
308,118
6
L
Sol
6,646
391
48
3
0
269,588
4
L
He Bo
8,277
487
95
6
0
279,840
8
W
Rama
11,873
698
154
9
0
287,712
4
L
Hera
6,171
363
44
3
0
100,759
2
W
Ymir
9,001
529
36
2
0
313,542
2
W
Scylla
9,604
565
119
7
0
329,579
5
L
Mulan
8,944
526
107
6
0
328,812
4
W
Gilgamesh
8,280
487
44
3
0
300,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role