Player Matchup

Merlin
Merlin
Calitoooo
Merlin
Level 59
God Stats
60W - 43L
1,505 SR
Queue Stats
256W - 275L
1,432 Elo+
Party 2
Amaterasu
Amaterasu
Daddamage
Amaterasu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 70L
1,211 Elo+
Solo
Kukulkan
Kukulkan
Merx03
Kukulkan
Level 6
God Stats
7W - 9L
1,285 SR
Queue Stats
225W - 231L
1,223 Elo+
Party 2
King Arthur
King Arthur
PabloAndriy
King Arthur
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,234 Elo+
Solo
Janus
Janus
Robbie290
Janus
Level 27
God Stats
41W - 39L
1,444 SR
Queue Stats
81W - 66L
1,407 Elo+
Solo
Team Averages
Level 23
1,447 SR
1,301 Elo+

VS

Team Averages
Level 26
1,465 SR
1,169 Elo+
Cupid
Cupid
BoiBangley
Cupid
Level 28
God Stats
5W - 4L
1,232 SR
Queue Stats
6W - 8L
1,014 Elo+
Solo
Thor
Thor
CorruptedM41
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 1
Neith
Neith
Obrollacháin
Neith
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,128 Elo+
Party 1
Nu Wa
Nu Wa
shaebabecx
Nu Wa
Level 27
God Stats
253W - 229L
1,593 SR
Queue Stats
581W - 648L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
xxGooFx32xx
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
986 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Calitoooo
Merlin
20
11 / 4 / 13
14,303
1,100
26,108
12,323
4,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
Daddamage
Amaterasu
19
4 / 4 / 15
12,797
984
14,716
23,113
12,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Merx03
Kukulkan
20
7 / 3 / 13
13,339
1,026
15,547
10,569
4,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
PabloAndriy
King Arthur
20
7 / 3 / 15
13,608
1,047
14,947
25,703
24,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Robbie290
Janus
20
6 / 3 / 11
13,631
1,049
19,501
8,307
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
8 / 8 / 6
13,821
1,063
22,449
20,056
9,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
2 / 14 / 9
12,729
979
15,350
24,173
9,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 6 / 4
11,062
851
10,494
21,360
8,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
18
7 / 0 / 2
13,495
1,038
17,648
11,263
4,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
xxGooFx32xx
Kuzenbo
18
0 / 7 / 5
11,249
865
4,203
23,267
28,555
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
43
35
Kills
17
17
Deaths
35
67
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cupid
8
8
6
1.38
W
Merlin
Calitoooo
Merlin
11
4
13
4.38
L
2
14
9
0.46
W
Amaterasu
Daddamage
Amaterasu
4
4
15
2.88
W
Kukulkan
Merx03
Kukulkan
7
3
13
4.5
L
0
6
4
0.33
W
King Arthur
PabloAndriy
King Arthur
7
3
15
4.83
W
Janus
Robbie290
Janus
6
3
11
3.83
L
Nu Wa
7
0
2
8
L
Kuzenbo
xxGooFx32xx
Kuzenbo
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,819
Damage
70,144
80,015
Taken
100,119
49,104
Mitigated
59,962
15,233
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
22,449
12,903
1,065
1,111
20,056
9,597
0
15,114
4,942
0
42,576
W
Merlin
Calitoooo
Merlin
26,108
1,842
621
888
12,323
4,868
0
3,482
8,841
53,831
0
L
15,350
5,401
0
0
24,173
9,460
0
14,550
9,428
0
33,927
W
Amaterasu
Daddamage
Amaterasu
14,716
8,086
0
6,931
23,113
12,219
0
6,818
16,295
0
34,776
W
Kukulkan
Merx03
Kukulkan
15,547
3,508
247
717
10,569
4,416
0
4,051
6,518
42,830
0
L
10,494
4,515
0
2,233
21,360
8,225
0
11,576
9,784
0
27,303
W
King Arthur
PabloAndriy
King Arthur
14,947
3,167
0
5,479
25,703
24,461
0
5,580
20,123
0
38,787
W
Janus
Robbie290
Janus
19,501
945
175
175
8,307
3,140
0
1,920
6,387
56,456
0
L
Nu Wa
17,648
5,782
338
1,065
11,263
4,125
0
7,531
3,732
37,465
0
L
Kuzenbo
xxGooFx32xx
Kuzenbo
4,203
1,494
0
201
23,267
28,555
0
12,385
10,882
16,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,678
Gold Earned
62,356
290
Minions Killed
190
8
Camps Cleared
3
1,191,206
Distance Traveled
942,013
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,821
1,063
38
3
0
138,444
0
W
Merlin
14,303
1,100
65
5
0
231,642
0
L
Thor
12,729
979
58
4
0
208,898
1
W
Amaterasu
12,797
984
31
2
0
261,096
1
W
Kukulkan
13,339
1,026
61
5
2
256,506
0
L
Neith
11,062
851
36
3
1
208,382
0
W
King Arthur
13,608
1,047
35
3
1
247,116
1
W
Janus
13,631
1,049
98
8
5
194,846
1
L
Nu Wa
13,495
1,038
33
3
2
219,151
0
L
Kuzenbo
11,249
865
25
2
0
167,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role