Player Matchup

Ullr
Ullr
BigBoiBunz
Ullr
Level 106
God Stats
31W - 23L
1,659 SR
Queue Stats
156W - 151L
1,603 Elo+
Solo
Mercury
Mercury
FleshhPound
Mercury
Level 160
God Stats
3W - 0L
1,822 SR
Queue Stats
39W - 14L
1,766 Elo+
Party 2
Sobek
Sobek
Guy99
Sobek
Level 138
God Stats
52W - 59L
1,526 SR
Queue Stats
389W - 401L
1,640 Elo+
Solo
Achilles
Achilles
Hitts
Achilles
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Raijin
Raijin
nikerix
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 123
1,601 SR
1,602 Elo+

VS

Team Averages
Level 112
1,682 SR
1,695 Elo+
Tiamat
Tiamat
Brannonn
Tiamat
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 89L
1,734 Elo+
Party 3
Heimdallr
Heimdallr
GlitchCrystal
Heimdallr
Level 58
God Stats
3W - 2L
1,745 SR
Queue Stats
131W - 79L
1,747 Elo+
Solo
Osiris
Osiris
Reset_Perriwo17
Osiris
Level 160
God Stats
14W - 10L
1,783 SR
Queue Stats
511W - 437L
1,655 Elo+
Party 1
Gilgamesh
Gilgamesh
Werlio
Gilgamesh
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,668 Elo+
Party 3
Scylla
Scylla
dmoreno147
Scylla
Level 68
God Stats
1W - 1L
1,880 SR
Queue Stats
295W - 241L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
9,331
667
4,680
5,201
1,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
FleshhPound
Mercury
16
13 / 0 / 0
9,396
671
10,494
7,978
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Guy99
Sobek
13
3 / 2 / 4
7,912
565
7,892
14,614
13,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Hitts
Achilles
11
1 / 0 / 13
7,382
527
7,631
10,713
10,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
nikerix
Raijin
13
3 / 3 / 5
7,716
551
4,932
7,900
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brannonn
Tiamat
11
0 / 5 / 2
6,334
452
5,876
9,373
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
GlitchCrystal
Heimdallr
13
2 / 3 / 0
7,703
550
3,595
9,901
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 1
6,585
470
6,353
12,790
7,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Werlio
Gilgamesh
11
2 / 7 / 2
6,697
478
7,453
11,260
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
dmoreno147
Scylla
11
1 / 3 / 1
6,479
463
4,585
7,027
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
23
Kills
5
5
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Tiamat
Brannonn
Tiamat
0
5
2
0.2
W
Mercury
FleshhPound
Mercury
13
0
0
13
L
Heimdallr
GlitchCrystal
Heimdallr
2
3
0
0.67
W
Sobek
Guy99
Sobek
3
2
4
2.5
W
Achilles
Hitts
Achilles
1
0
13
7.5
L
0
5
1
0.1
L
Gilgamesh
Werlio
Gilgamesh
2
7
2
0.43
L
Scylla
dmoreno147
Scylla
1
3
1
0.5
W
Raijin
nikerix
Raijin
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,629
Damage
27,862
46,406
Taken
50,351
32,302
Mitigated
23,142
11,752
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,680
1,791
0
126
5,201
1,938
309
592
4,565
0
71,362
L
Tiamat
Brannonn
Tiamat
5,876
1,229
0
3,500
9,373
4,217
0
1,724
7,649
38,139
0
W
Mercury
FleshhPound
Mercury
10,494
6,590
0
0
7,978
3,443
0
1,340
6,632
0
68,220
L
Heimdallr
GlitchCrystal
Heimdallr
3,595
945
0
2,090
9,901
3,384
0
958
8,943
0
43,266
W
Sobek
Guy99
Sobek
7,892
1,586
0
7,862
14,614
13,653
58
2,176
12,392
42,837
0
W
Achilles
Hitts
Achilles
7,631
2,586
0
2,629
10,713
10,462
0
2,923
7,632
0
17,317
L
6,353
3,679
0
4,516
12,790
7,546
0
6,279
6,511
0
38,237
L
Gilgamesh
Werlio
Gilgamesh
7,453
3,077
0
1,553
11,260
5,989
0
2,634
8,626
0
28,514
L
Scylla
dmoreno147
Scylla
4,585
639
0
814
7,027
2,006
0
1,229
5,798
32,868
0
W
Raijin
nikerix
Raijin
4,932
465
0
1,135
7,900
2,806
82
3,056
4,724
47,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,737
Gold Earned
33,798
470
Minions Killed
377
0
Camps Cleared
0
1,526,626
Distance Traveled
1,329,567
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,331
667
144
10
0
318,595
7
L
Tiamat
6,334
452
76
5
0
289,761
1
W
Mercury
9,396
671
105
8
0
353,353
5
L
Heimdallr
7,703
550
94
7
0
256,954
5
W
Sobek
7,912
565
92
7
0
280,849
2
W
Achilles
7,382
527
23
2
0
342,419
1
L
Osiris
6,585
470
78
6
0
247,616
0
L
Gilgamesh
6,697
478
52
4
0
281,592
1
L
Scylla
6,479
463
77
6
0
253,644
3
W
Raijin
7,716
551
106
8
0
231,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role