Player Matchup

Heimdallr
Heimdallr
KingRrat
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
MasterWithers
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
StunnaboiGetem
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
gohalos77
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,668 Elo+
Party 2
Susano
Susano
kanyesbezt
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,668 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,567 Elo+

VS

Team Averages
Level 35
1,790 SR
1,629 Elo+
Gilgamesh
Gilgamesh
booNthefragger
Gilgamesh
Level 69
God Stats
7W - 5L
1,833 SR
Queue Stats
113W - 76L
1,660 Elo+
Party 1
Fenrir
Fenrir
isnab
Fenrir
Level 9
God Stats
30W - 21L
1,759 SR
Queue Stats
84W - 63L
1,769 Elo+
Party 1
Sylvanus
Sylvanus
jukerthefragger
Sylvanus
Level 63
God Stats
14W - 6L
1,562 SR
Queue Stats
108W - 73L
1,659 Elo+
Party 1
Jing Wei
Jing Wei
nimbusthefragger
Jing Wei
Level 21
God Stats
6W - 5L
1,976 SR
Queue Stats
59W - 41L
1,609 Elo+
Party 1
Anubis
Anubis
tdhillyfitness
Anubis
Level 13
God Stats
31W - 21L
1,818 SR
Queue Stats
47W - 35L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingRrat
Heimdallr
10
0 / 8 / 2
5,806
387
5,362
11,572
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 6 / 1
7,526
502
5,148
7,325
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 4 / 1
6,350
423
4,946
8,151
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
gohalos77
Gilgamesh
13
1 / 4 / 0
7,334
489
3,821
12,257
5,510
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
kanyesbezt
Susano
12
3 / 3 / 3
7,714
514
6,248
10,039
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
booNthefragger
Gilgamesh
13
6 / 1 / 0
8,247
550
8,691
10,107
5,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
isnab
Fenrir
11
1 / 2 / 2
7,134
476
1,879
7,870
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
12
6 / 3 / 9
8,613
574
9,718
14,626
15,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
8 / 1 / 6
9,332
622
10,881
10,011
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 2 / 2
8,300
553
3,822
8,164
4,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
25
25
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
KingRrat
Heimdallr
0
8
2
0.13
L
2
6
1
0.42
L
2
4
1
0.63
W
Gilgamesh
booNthefragger
Gilgamesh
6
1
0
6
L
Gilgamesh
gohalos77
Gilgamesh
1
4
0
0.25
W
Fenrir
isnab
Fenrir
1
2
2
1
W
Sylvanus
6
3
9
3.5
L
Susano
kanyesbezt
Susano
3
3
3
1.5
W
8
1
6
11
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,525
Damage
34,991
49,344
Taken
50,778
18,837
Mitigated
31,647
5,691
Healing
22,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
KingRrat
Heimdallr
5,362
2,403
0
907
11,572
3,220
295
5,126
6,446
0
24,267
L
5,148
1,078
466
438
7,325
2,140
293
3,686
3,639
36,413
0
L
4,946
154
351
533
8,151
4,630
0
2,210
5,941
13,986
0
W
Gilgamesh
booNthefragger
Gilgamesh
8,691
1,937
0
2,471
10,107
5,225
478
925
9,182
0
40,891
L
Gilgamesh
gohalos77
Gilgamesh
3,821
1,160
0
486
12,257
5,510
290
1,006
11,251
0
41,078
W
Fenrir
isnab
Fenrir
1,879
410
0
2,666
7,870
2,936
67
1,628
6,202
0
29,963
W
Sylvanus
9,718
1,825
4,003
8,384
14,626
15,390
731
3,034
11,462
25,927
0
L
Susano
kanyesbezt
Susano
6,248
871
0
2,510
10,039
3,337
940
1,512
8,527
0
37,708
W
10,881
8,318
0
1,658
10,011
3,751
3,004
2,332
7,605
0
55,415
W
3,822
0
0
3,459
8,164
4,345
1,208
1,771
6,233
45,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
41,626
310
Minions Killed
374
0
Camps Cleared
0
1,277,730
Distance Traveled
1,403,331
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,806
387
55
4
0
222,298
0
L
Ra
7,526
502
79
5
0
234,366
1
L
Cthulhu
6,350
423
14
1
0
232,210
0
W
Gilgamesh
8,247
550
72
5
0
317,976
3
L
Gilgamesh
7,334
489
94
6
0
292,039
2
W
Fenrir
7,134
476
73
5
0
289,440
4
W
Sylvanus
8,613
574
26
2
0
251,059
3
L
Susano
7,714
514
68
5
0
296,817
0
W
Jing Wei
9,332
622
110
7
0
318,331
0
W
Anubis
8,300
553
93
6
0
226,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role