Player Matchup

Odin
Odin
Dandö
Odin
Level 88
God Stats
5W - 4L
1,654 SR
Queue Stats
218W - 167L
1,502 Elo+
Party 1
Olorun
Olorun
JrJackWest
Olorun
Level 108
God Stats
2W - 4L
1,502 SR
Queue Stats
81W - 94L
1,443 Elo+
Solo
Zeus
Zeus
adlars
Zeus
Level 148
God Stats
16W - 3L
2,039 SR
Queue Stats
1,492W - 776L
1,695 Elo+
Party 1
Ymir
Ymir
jebem_ti_materr
Ymir
Level 117
God Stats
14W - 10L
1,528 SR
Queue Stats
303W - 345L
1,484 Elo+
Solo
Ullr
Ullr
Ðylel
Ullr
Level 120
God Stats
1W - 5L
1,143 SR
Queue Stats
264W - 285L
1,515 Elo+
Solo
Team Averages
Level 116
1,573 SR
1,528 Elo+

VS

Team Averages
Level 97
1,488 SR
1,482 Elo+
Ah Muzen Cab
Ah Muzen Cab
IamANarcissist
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Leroy_Dgentkins
Achilles
Level 147
God Stats
23W - 26L
1,437 SR
Queue Stats
921W - 1,063L
1,486 Elo+
Solo
Camazotz
Camazotz
ewjhrfiuwhef
Camazotz
Level 29
God Stats
3W - 6L
1,472 SR
Queue Stats
82W - 81L
1,501 Elo+
Party 2
Ganesha
Ganesha
hmbacon
Ganesha
Level 87
God Stats
19W - 21L
1,570 SR
Queue Stats
205W - 243L
1,418 Elo+
Solo
Tiamat
Tiamat
sinoraxx
Tiamat
Level 64
God Stats
2W - 4L
1,460 SR
Queue Stats
89W - 84L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dandö
Odin
20
4 / 2 / 2
13,926
633
12,683
18,037
17,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
JrJackWest
Olorun
20
7 / 2 / 3
13,683
622
15,441
26,189
11,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
adlars
Zeus
20
6 / 1 / 3
14,327
651
19,103
10,602
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 0 / 13
11,922
542
6,456
15,275
15,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Ðylel
Ullr
18
4 / 1 / 7
12,405
564
8,092
14,186
5,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IamANarcissist
Ah Muzen Cab
17
1 / 4 / 1
10,433
474
17,240
16,106
5,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
18
2 / 4 / 2
11,555
525
14,212
20,563
19,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Camazotz
ewjhrfiuwhef
Camazotz
18
1 / 5 / 2
10,685
486
9,458
21,169
8,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
hmbacon
Ganesha
15
0 / 8 / 2
7,869
358
6,441
18,930
10,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
sinoraxx
Tiamat
18
2 / 3 / 2
11,376
517
8,579
11,420
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
24
Kills
6
6
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
Dandö
Odin
4
2
2
2.5
L
Ah Muzen Cab
IamANarcissist
Ah Muzen Cab
1
4
1
0.38
W
Olorun
JrJackWest
Olorun
7
2
3
4.25
L
Achilles
2
4
2
0.75
W
Zeus
adlars
Zeus
6
1
3
7.5
L
Camazotz
ewjhrfiuwhef
Camazotz
1
5
2
0.4
L
Ganesha
hmbacon
Ganesha
0
8
2
0.13
W
3
0
13
9.5
L
Tiamat
sinoraxx
Tiamat
2
3
2
1
W
Ullr
Ðylel
Ullr
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,775
Damage
55,930
84,289
Taken
88,188
54,345
Mitigated
50,867
41,817
Healing
27,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Dandö
Odin
12,683
5,443
0
5,842
18,037
17,012
1,266
516
17,487
0
126,843
L
Ah Muzen Cab
IamANarcissist
Ah Muzen Cab
17,240
5,333
0
5,173
16,106
5,874
532
7,965
8,071
0
91,778
W
Olorun
JrJackWest
Olorun
15,441
10,963
886
18,279
26,189
11,810
3,342
4,732
21,381
99,566
0
L
Achilles
14,212
5,369
0
5,956
20,563
19,097
0
3,718
16,811
0
82,934
W
Zeus
adlars
Zeus
19,103
3,058
0
5,174
10,602
4,549
1,521
2,753
7,659
129,933
0
L
Camazotz
ewjhrfiuwhef
Camazotz
9,458
2,350
0
11,115
21,169
8,055
0
6,298
14,743
0
94,256
L
Ganesha
hmbacon
Ganesha
6,441
64
604
1,480
18,930
10,992
0
14,922
3,728
33,029
0
W
6,456
856
0
5,129
15,275
15,389
0
4,368
10,823
22,696
0
L
Tiamat
sinoraxx
Tiamat
8,579
1,459
0
2,689
11,420
6,849
0
7,339
3,835
75,458
0
W
Ullr
Ðylel
Ullr
8,092
3,219
0
6,507
14,186
5,585
946
2,189
11,919
0
79,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,263
Gold Earned
51,918
828
Minions Killed
684
0
Camps Cleared
0
2,138,277
Distance Traveled
2,162,236
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,926
633
185
8
0
427,277
0
L
Ah Muzen Cab
10,433
474
171
8
0
436,913
5
W
Olorun
13,683
622
218
10
0
403,201
2
L
Achilles
11,555
525
155
7
0
412,857
5
W
Zeus
14,327
651
252
11
0
424,821
3
L
Camazotz
10,685
486
152
7
0
477,419
3
L
Ganesha
7,869
358
3
0
0
420,807
10
W
Ymir
11,922
542
31
1
0
405,556
9
L
Tiamat
11,376
517
203
9
0
414,240
3
W
Ullr
12,405
564
142
6
0
477,422
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role