Player Matchup

Da Ji
Da Ji
ArisenSaoirse
Da Ji
Level 42
God Stats
1W - 1L
1,158 SR
Queue Stats
79W - 128L
1,316 Elo+
Party 1
Artemis
Artemis
CHIEFJAG21
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Agni
Agni
PlzCarryXD
Agni
Level 36
God Stats
3W - 2L
1,570 SR
Queue Stats
102W - 120L
1,416 Elo+
Solo
Olorun
Olorun
SuperMango85417
Olorun
Level 41
God Stats
0W - 2L
1,289 SR
Queue Stats
60W - 87L
1,375 Elo+
Party 1
Xing Tian
Xing Tian
xWGxMcLovins
Xing Tian
Level 106
God Stats
0W - 1L
1,571 SR
Queue Stats
26W - 37L
1,238 Elo+
Party 1
Team Averages
Level 45
1,418 SR
1,324 Elo+

VS

Team Averages
Level 79
1,546 SR
1,502 Elo+
Bellona
Bellona
ArchieToast
Bellona
Level 40
God Stats
6W - 2L
1,644 SR
Queue Stats
32W - 32L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
Gleeful_Eagle
Cthulhu
Level 25
God Stats
99W - 55L
1,588 SR
Queue Stats
243W - 172L
1,532 Elo+
Party 2
Merlin
Merlin
MasBueno
Merlin
Level 41
God Stats
9W - 8L
1,500 SR
Queue Stats
23W - 31L
1,470 Elo+
Party 3
Artemis
Artemis
The Right Shoe
Artemis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 242L
1,528 Elo+
Party 3
Danzaburou
Danzaburou
shaaggi
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 4
11,240
865
11,738
21,317
9,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
CHIEFJAG21
Artemis
16
0 / 19 / 4
10,450
804
11,091
27,254
11,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 4 / 6
13,197
1,015
15,323
17,475
6,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 8 / 6
12,008
924
10,763
22,417
10,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
xWGxMcLovins
Xing Tian
19
4 / 6 / 8
12,877
991
21,093
25,840
15,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArchieToast
Bellona
20
11 / 5 / 18
14,198
1,092
16,028
24,938
20,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
19
3 / 3 / 21
12,442
957
10,027
12,111
15,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
MasBueno
Merlin
20
4 / 2 / 20
12,150
935
12,264
9,722
3,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 0 / 26
14,425
1,110
32,742
11,620
4,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
shaaggi
Danzaburou
20
18 / 3 / 16
16,678
1,283
34,939
15,952
6,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
149
13
Kills
48
48
Deaths
13
28
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArchieToast
Bellona
11
5
18
4
L
3
11
4
0.45
L
Artemis
CHIEFJAG21
Artemis
0
19
4
0.11
W
Cthulhu
3
3
21
4.5
W
Merlin
MasBueno
Merlin
4
2
20
7
L
4
4
6
1.75
L
2
8
6
0.63
W
12
0
26
25
W
Danzaburou
shaaggi
Danzaburou
18
3
16
8.67
L
Xing Tian
xWGxMcLovins
Xing Tian
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,008
Damage
106,000
114,303
Taken
74,343
52,833
Mitigated
51,135
13,608
Healing
12,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArchieToast
Bellona
16,028
3,123
1,108
1,990
24,938
20,430
0
18,506
6,432
0
24,705
L
11,738
1,500
0
93
21,317
9,342
0
2,794
18,523
0
15,718
L
Artemis
CHIEFJAG21
Artemis
11,091
5,770
0
1,170
27,254
11,032
0
7,203
20,051
0
22,420
W
Cthulhu
10,027
451
1,050
294
12,111
15,850
0
7,843
4,268
20,233
0
W
Merlin
MasBueno
Merlin
12,264
1,198
0
93
9,722
3,826
0
5,053
4,669
28,640
0
L
15,323
1,682
0
985
17,475
6,692
0
3,320
14,155
52,209
0
L
10,763
5,054
1,403
7,771
22,417
10,253
0
3,357
19,060
46,358
0
W
32,742
14,197
0
1,349
11,620
4,985
0
5,638
5,982
0
64,004
W
Danzaburou
shaaggi
Danzaburou
34,939
25,295
0
6,386
15,952
6,044
0
10,139
5,813
0
72,228
L
Xing Tian
xWGxMcLovins
Xing Tian
21,093
1,221
0
2,186
25,840
15,514
0
5,617
20,223
46,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,772
Gold Earned
69,893
231
Minions Killed
234
9
Camps Cleared
9
1,043,721
Distance Traveled
1,074,676
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,198
1,092
17
1
0
261,140
0
L
Da Ji
11,240
865
7
1
1
164,071
0
L
Artemis
10,450
804
15
1
0
181,346
0
W
Cthulhu
12,442
957
18
1
0
175,949
0
W
Merlin
12,150
935
35
3
0
203,511
0
L
Agni
13,197
1,015
80
6
7
230,853
1
L
Olorun
12,008
924
75
6
0
208,756
1
W
Artemis
14,425
1,110
86
7
1
219,212
2
W
Danzaburou
16,678
1,283
78
6
8
214,864
1
L
Xing Tian
12,877
991
54
4
1
258,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role