Player Matchup

Chang'e
Chang'e
BlueSkyNoise
Chang'e
Level 93
God Stats
1W - 0L
1,739 SR
Queue Stats
2W - 1L
1,437 Elo+
Party 1
Neith
Neith
CCE3
Neith
Level 15
God Stats
16W - 8L
1,662 SR
Queue Stats
18W - 10L
1,574 Elo+
Solo
Ymir
Ymir
DemonStorm667
Ymir
Level 27
God Stats
30W - 30L
1,470 SR
Queue Stats
529W - 579L
1,468 Elo+
Solo
Loki
Loki
Milkedburritto
Loki
Level 7
God Stats
2W - 0L
1,729 SR
Queue Stats
2W - 1L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
qqqqqquersa
Nu Wa
Level 30
God Stats
6W - 4L
1,425 SR
Queue Stats
142W - 139L
1,542 Elo+
Solo
Team Averages
Level 34
1,605 SR
1,491 Elo+

VS

Team Averages
Level 26
1,487 SR
1,484 Elo+
Vamana
Vamana
Enigmachu
Vamana
Level 29
God Stats
20W - 24L
1,495 SR
Queue Stats
78W - 68L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
IamFade
Kukulkan
Level 26
God Stats
67W - 45L
1,658 SR
Queue Stats
75W - 62L
1,556 Elo+
Party 2
Jing Wei
Jing Wei
Vanexican
Jing Wei
Level 28
God Stats
41W - 51L
1,487 SR
Queue Stats
45W - 54L
1,467 Elo+
Solo
Chang'e
Chang'e
deadnaewalking
Chang'e
Level 25
God Stats
39W - 37L
1,550 SR
Queue Stats
111W - 115L
1,412 Elo+
Solo
Fenrir
Fenrir
yo2179
Fenrir
Level 21
God Stats
9W - 2L
1,244 SR
Queue Stats
51W - 51L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlueSkyNoise
Chang'e
19
13 / 4 / 17
13,086
1,190
24,592
15,317
5,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
CCE3
Neith
19
10 / 2 / 23
12,736
1,158
14,867
9,772
3,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 3 / 27
11,188
1,017
7,507
16,238
16,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
11 / 1 / 17
13,048
1,186
15,487
7,755
3,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 4 / 28
11,732
1,067
23,672
15,221
5,258
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

198

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Enigmachu
Vamana
16
3 / 12 / 3
10,212
928
8,057
21,238
17,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
IamFade
Kukulkan
18
4 / 6 / 9
12,406
1,128
23,762
15,732
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Vanexican
Jing Wei
16
2 / 5 / 5
10,662
969
7,278
14,308
4,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 8 / 6
10,185
926
11,391
19,601
6,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
yo2179
Fenrir
16
4 / 10 / 4
10,779
980
9,852
18,962
7,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
41
41
Kills
14
14
Deaths
41
112
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlueSkyNoise
Chang'e
13
4
17
5.38
W
Neith
CCE3
Neith
10
2
23
10.75
W
2
3
27
5.17
L
Vamana
Enigmachu
Vamana
3
12
3
0.38
L
Kukulkan
IamFade
Kukulkan
4
6
9
1.42
W
11
1
17
19.5
L
Jing Wei
Vanexican
Jing Wei
2
5
5
0.9
L
1
8
6
0.5
W
5
4
28
4.75
L
Fenrir
yo2179
Fenrir
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,125
Damage
60,340
64,303
Taken
89,841
33,511
Mitigated
42,889
12,294
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlueSkyNoise
Chang'e
24,592
1,875
3,256
4,754
15,317
5,373
0
5,990
9,220
51,011
0
W
Neith
CCE3
Neith
14,867
9,272
0
1,512
9,772
3,753
0
5,981
3,685
0
41,809
W
7,507
844
0
0
16,238
16,104
0
9,418
6,630
14,323
0
L
Vamana
Enigmachu
Vamana
8,057
3,009
0
1,617
21,238
17,880
0
13,563
7,675
0
19,714
L
Kukulkan
IamFade
Kukulkan
23,762
2,264
1,596
1,306
15,732
5,782
0
8,573
7,159
69,732
0
W
15,487
4,794
0
0
7,755
3,023
0
4,320
3,384
0
28,931
L
Jing Wei
Vanexican
Jing Wei
7,278
6,149
0
1,430
14,308
4,759
0
9,710
4,598
0
45,189
L
11,391
2,346
3,085
2,369
19,601
6,665
0
11,802
7,799
34,210
0
W
23,672
6,936
516
2,256
15,221
5,258
0
8,792
6,231
39,071
0
L
Fenrir
yo2179
Fenrir
9,852
1,307
0
278
18,962
7,803
0
12,123
6,839
0
14,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,790
Gold Earned
54,244
192
Minions Killed
254
8
Camps Cleared
5
1,052,946
Distance Traveled
984,733
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,086
1,190
72
7
3
209,679
0
W
Neith
12,736
1,158
60
5
2
194,317
0
W
Ymir
11,188
1,017
15
1
1
200,025
0
L
Vamana
10,212
928
12
1
0
194,814
0
L
Kukulkan
12,406
1,128
96
9
0
191,149
0
W
Loki
13,048
1,186
22
2
1
247,653
0
L
Jing Wei
10,662
969
90
8
2
213,091
1
L
Chang'e
10,185
926
46
4
2
171,113
0
W
Nu Wa
11,732
1,067
23
2
1
201,272
0
L
Fenrir
10,779
980
10
1
1
214,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role