Player Matchup

Bakasura
Bakasura
CaranGod
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,287 Elo+
Party 2
Poseidon
Poseidon
Grumentas
Poseidon
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,287 Elo+
Party 2
Yemoja
Yemoja
IMPERIALSUPREMU
Yemoja
Level 27
God Stats
17W - 30L
1,380 SR
Queue Stats
38W - 49L
1,312 Elo+
Solo
Raijin
Raijin
Mortesinistra1
Raijin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,287 Elo+
Party 2
Hercules
Hercules
xBerstuk
Hercules
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,287 Elo+
Party 2
Team Averages
Level 29
1,476 SR
1,292 Elo+

VS

Team Averages
Level 18
1,547 SR
1,448 Elo+
Fenrir
Fenrir
CabalNEO
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 17L
1,611 Elo+
Party 1
Merlin
Merlin
Raphael2014
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,343 Elo+
Solo
Neith
Neith
Zambelli96
Neith
Level 31
God Stats
8W - 7L
1,735 SR
Queue Stats
207W - 190L
1,529 Elo+
Party 1
Horus
Horus
fortutragapico
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Agni
Agni
xFOFOx973
Agni
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CaranGod
Bakasura
17
6 / 7 / 12
11,651
1,165
9,474
13,576
4,803
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Grumentas
Poseidon
17
8 / 7 / 11
11,500
1,150
8,951
10,295
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 0 / 18
11,640
1,164
7,019
2,088
2,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 6 / 17
11,066
1,107
13,195
13,351
4,616
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
xBerstuk
Hercules
17
5 / 2 / 17
10,947
1,095
8,973
13,211
10,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

213

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CabalNEO
Fenrir
17
14 / 6 / 5
13,082
1,308
23,513
17,466
7,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
15
1 / 12 / 4
9,339
934
1,177
13,768
5,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
18
3 / 1 / 12
11,600
1,160
14,374
8,283
3,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 6
9,105
911
2,286
6,412
4,085
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
16
3 / 5 / 6
10,045
1,005
6,050
7,761
2,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
55
28
Kills
22
22
Deaths
28
75
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CabalNEO
Fenrir
14
6
5
2.75
W
Bakasura
CaranGod
Bakasura
6
7
12
1.71
W
Poseidon
Grumentas
Poseidon
8
7
11
1.93
W
4
0
18
13
W
5
6
17
2.25
L
Merlin
1
12
4
0.25
L
Neith
3
1
12
9
L
1
4
6
1
W
Hercules
xBerstuk
Hercules
5
2
17
6.75
L
Agni
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,612
Damage
47,400
52,521
Taken
53,690
26,014
Mitigated
23,628
11,428
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CabalNEO
Fenrir
23,513
4,017
0
719
17,466
7,662
0
8,824
8,103
0
30,778
W
Bakasura
CaranGod
Bakasura
9,474
6,514
0
1,686
13,576
4,803
0
1,484
11,890
0
20,507
W
Poseidon
Grumentas
Poseidon
8,951
2,105
0
290
10,295
3,222
0
694
9,477
28,387
0
W
7,019
425
2,231
707
2,088
2,583
0
300
1,756
17,197
0
W
13,195
1,784
0
1,754
13,351
4,616
0
1,320
11,895
36,295
0
L
Merlin
1,177
114
0
0
13,768
5,241
0
7,461
5,842
14,274
0
L
Neith
14,374
7,997
0
2,642
8,283
3,702
0
4,424
3,688
0
41,822
L
2,286
762
415
490
6,412
4,085
0
3,796
2,349
0
7,302
W
Hercules
xBerstuk
Hercules
8,973
3,381
0
4,760
13,211
10,790
0
2,625
10,276
0
13,854
L
Agni
6,050
198
195
335
7,761
2,938
0
3,910
3,695
18,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,804
Gold Earned
53,171
145
Minions Killed
156
12
Camps Cleared
3
910,144
Distance Traveled
744,196
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,082
1,308
16
2
0
235,359
0
W
Bakasura
11,651
1,165
24
2
12
225,182
0
W
Poseidon
11,500
1,150
54
5
0
181,276
0
W
Yemoja
11,640
1,164
13
1
0
132,809
0
W
Raijin
11,066
1,107
42
4
0
167,501
0
L
Merlin
9,339
934
33
3
0
102,347
0
L
Neith
11,600
1,160
53
5
3
187,900
1
L
Horus
9,105
911
16
2
0
93,162
1
W
Hercules
10,947
1,095
12
1
0
203,376
0
L
Agni
10,045
1,005
38
4
0
125,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role