Player Matchup

Bellona
Bellona
Hydrasan
Bellona
Level 100
God Stats
1W - 2L
1,763 SR
Queue Stats
21W - 25L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
gzepeda_23
Kukulkan
Level 44
God Stats
7W - 13L
1,481 SR
Queue Stats
7W - 13L
1,388 Elo+
Party 2
Ymir
Ymir
ilyRomo
Ymir
Level 68
God Stats
0W - 2L
1,358 SR
Queue Stats
14W - 19L
1,438 Elo+
Party 2
Anhur
Anhur
l-Ryojin-l
Anhur
Level 103
God Stats
2W - 4L
1,635 SR
Queue Stats
58W - 55L
1,521 Elo+
Party 2
Thor
Thor
lKingKhan
Thor
Level 98
God Stats
14W - 14L
1,551 SR
Queue Stats
32W - 27L
1,540 Elo+
Party 2
Team Averages
Level 83
1,557 SR
1,485 Elo+

VS

Team Averages
Level 66
1,624 SR
1,536 Elo+
Neith
Neith
Razemod
Neith
Level 37
God Stats
4W - 6L
1,761 SR
Queue Stats
108W - 73L
1,591 Elo+
Solo
Hades
Hades
Uncle__Pablo
Hades
Level 28
God Stats
7W - 2L
1,773 SR
Queue Stats
24W - 28L
1,510 Elo+
Party 1
Aphrodite
Aphrodite
XxSuper_Killa5xX
Aphrodite
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,470 Elo+
Party 1
Hercules
Hercules
YaDanguss
Hercules
Level 24
God Stats
33W - 23L
1,584 SR
Queue Stats
67W - 54L
1,610 Elo+
Party 3
Awilix
Awilix
lDEAFl
Awilix
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hydrasan
Bellona
9
0 / 3 / 0
5,032
503
3,252
7,673
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
gzepeda_23
Kukulkan
9
0 / 4 / 0
5,063
506
1,050
5,223
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
ilyRomo
Ymir
7
0 / 2 / 0
4,497
450
946
5,780
2,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
8
0 / 1 / 0
4,602
460
2,561
4,179
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
7
0 / 4 / 0
4,523
452
2,474
7,080
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Razemod
Neith
10
4 / 0 / 1
5,825
583
4,398
4,121
1,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

12
4 / 0 / 0
6,677
668
2,616
2,231
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
9
1 / 0 / 4
5,840
584
4,060
5,622
3,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
YaDanguss
Hercules
10
0 / 0 / 6
5,945
595
2,767
6,542
3,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
lDEAFl
Awilix
11
5 / 0 / 0
6,638
664
4,228
5,333
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
14
14
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Hydrasan
Bellona
0
3
0
0
W
Neith
Razemod
Neith
4
0
1
4.5
W
4
0
0
4
W
Aphrodite
1
0
4
3
W
Hercules
YaDanguss
Hercules
0
0
6
3
L
Kukulkan
gzepeda_23
Kukulkan
0
4
0
0
L
Ymir
ilyRomo
Ymir
0
2
0
0
L
Anhur
0
1
0
0
W
Awilix
lDEAFl
Awilix
5
0
0
5
L
Thor
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,283
Damage
18,069
29,935
Taken
23,849
11,733
Mitigated
11,273
6,390
Healing
14,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Hydrasan
Bellona
3,252
681
0
1,824
7,673
4,267
0
413
7,260
0
21,688
W
Neith
Razemod
Neith
4,398
1,497
0
1,391
4,121
1,289
1,007
628
3,493
0
27,756
W
2,616
43
0
1,751
2,231
761
0
870
1,239
35,394
0
W
Aphrodite
4,060
1,235
1,548
4,186
5,622
3,859
553
318
5,304
23,967
0
W
Hercules
YaDanguss
Hercules
2,767
680
0
3,006
6,542
3,679
483
0
6,542
0
21,308
L
Kukulkan
gzepeda_23
Kukulkan
1,050
201
0
698
5,223
1,811
272
1,987
3,236
21,647
0
L
Ymir
ilyRomo
Ymir
946
0
123
822
5,780
2,456
0
1,977
3,803
12,127
0
L
Anhur
2,561
1,469
0
1,129
4,179
1,028
0
1,202
2,977
0
23,993
W
Awilix
lDEAFl
Awilix
4,228
1,920
0
2,662
5,333
1,685
0
58
5,275
0
37,139
L
Thor
2,474
500
0
1,794
7,080
2,171
0
1,097
5,983
0
20,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,717
Gold Earned
30,925
213
Minions Killed
311
0
Camps Cleared
0
921,403
Distance Traveled
971,237
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,032
503
52
5
0
199,201
4
W
Neith
5,825
583
52
5
0
175,171
1
W
Hades
6,677
668
88
9
0
188,338
1
W
Aphrodite
5,840
584
39
4
0
185,336
2
W
Hercules
5,945
595
52
5
0
188,718
3
L
Kukulkan
5,063
506
54
5
0
168,769
2
L
Ymir
4,497
450
15
2
0
192,872
3
L
Anhur
4,602
460
44
4
0
171,889
3
W
Awilix
6,638
664
80
8
0
233,674
3
L
Thor
4,523
452
48
5
0
188,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role