Player Matchup

Tsukuyomi
Tsukuyomi
BigMacavelli
Tsukuyomi
Level 4
God Stats
2W - 2L
1,559 SR
Queue Stats
3W - 4L
1,476 Elo+
Party 1
Olorun
Olorun
CeruleanMyth
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
SadiztikAbyss
Sylvanus
Level 26
God Stats
1W - 1L
1,771 SR
Queue Stats
63W - 71L
1,621 Elo+
Solo
Bacchus
Bacchus
honeycafe
Bacchus
Level 39
God Stats
9W - 12L
1,588 SR
Queue Stats
99W - 111L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
xRadRob
Heimdallr
Level 17
God Stats
1W - 3L
1,207 SR
Queue Stats
16W - 16L
1,536 Elo+
Party 1
Team Averages
Level 18
1,525 SR
1,525 Elo+

VS

Team Averages
Level 24
1,662 SR
1,554 Elo+
Da Ji
Da Ji
ExhaustedChara
Da Ji
Level 24
God Stats
75W - 60L
1,707 SR
Queue Stats
459W - 411L
1,467 Elo+
Solo
Tiamat
Tiamat
SmiteMooN
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
WetFork
Nemesis
Level 29
God Stats
18W - 25L
1,583 SR
Queue Stats
538W - 475L
1,649 Elo+
Solo
Ymir
Ymir
kittenmittens69
Ymir
Level 29
God Stats
8W - 0L
1,942 SR
Queue Stats
40W - 36L
1,608 Elo+
Solo
Artemis
Artemis
夜夏慕羽
Artemis
Level 10
God Stats
3W - 1L
1,580 SR
Queue Stats
7W - 3L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigMacavelli
Tsukuyomi
12
2 / 5 / 2
7,688
427
4,986
10,933
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
2 / 7 / 3
7,677
427
6,173
11,521
4,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
SadiztikAbyss
Sylvanus
15
2 / 5 / 1
9,066
504
8,258
13,273
10,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bacchus
honeycafe
Bacchus
12
2 / 3 / 4
7,996
444
3,934
10,025
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
xRadRob
Heimdallr
12
3 / 2 / 1
7,759
431
4,895
10,015
3,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 0
10,600
589
9,563
12,982
6,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
SmiteMooN
Tiamat
17
6 / 0 / 3
10,292
572
11,052
7,774
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
WetFork
Nemesis
15
3 / 4 / 3
9,261
515
5,533
14,540
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
4 / 1 / 8
9,656
536
6,408
9,944
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
夜夏慕羽
Artemis
14
3 / 5 / 1
9,181
510
6,416
8,925
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
11
Kills
22
22
Deaths
12
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigMacavelli
Tsukuyomi
2
5
2
0.6
L
Olorun
2
7
3
0.5
W
6
2
0
3
L
Sylvanus
SadiztikAbyss
Sylvanus
2
5
1
0.5
W
Tiamat
SmiteMooN
Tiamat
6
0
3
7.5
W
Nemesis
WetFork
Nemesis
3
4
3
1.13
L
Bacchus
honeycafe
Bacchus
2
3
4
1.33
W
4
1
8
8
L
Heimdallr
xRadRob
Heimdallr
3
2
1
1.75
W
Artemis
夜夏慕羽
Artemis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
38,972
55,767
Taken
54,165
28,022
Mitigated
31,914
15,716
Healing
15,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigMacavelli
Tsukuyomi
4,986
1,406
0
2,725
10,933
3,561
0
3,044
7,889
0
42,847
L
Olorun
6,173
2,789
307
2,428
11,521
4,046
0
7,539
3,982
34,063
0
W
9,563
2,826
0
3,616
12,982
6,025
151
6,051
6,931
0
65,144
L
Sylvanus
SadiztikAbyss
Sylvanus
8,258
2,919
282
3,842
13,273
10,288
0
2,483
10,790
47,497
5,197
W
Tiamat
SmiteMooN
Tiamat
11,052
799
0
3,565
7,774
5,936
275
2,564
5,210
69,556
0
W
Nemesis
WetFork
Nemesis
5,533
3,144
609
5,330
14,540
6,168
316
4,220
10,320
0
59,481
L
Bacchus
honeycafe
Bacchus
3,934
750
0
2,682
10,025
6,879
0
2,888
7,137
24,425
0
W
6,408
1,703
0
1,009
9,944
9,992
217
3,053
6,891
26,502
0
L
Heimdallr
xRadRob
Heimdallr
4,895
2,689
0
3,450
10,015
3,248
0
1,682
8,333
0
40,292
W
Artemis
夜夏慕羽
Artemis
6,416
3,372
0
1,379
8,925
3,793
2,096
1,922
7,003
0
58,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,186
Gold Earned
48,990
402
Minions Killed
539
0
Camps Cleared
0
1,488,955
Distance Traveled
1,692,211
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,688
427
88
5
0
353,157
0
L
Olorun
7,677
427
75
4
0
276,408
0
W
Da Ji
10,600
589
131
7
0
313,720
3
L
Sylvanus
9,066
504
126
7
0
235,560
10
W
Tiamat
10,292
572
146
8
0
331,028
6
W
Nemesis
9,261
515
126
7
0
329,283
4
L
Bacchus
7,996
444
40
2
0
328,107
3
W
Ymir
9,656
536
37
2
0
397,392
6
L
Heimdallr
7,759
431
73
4
0
295,723
2
W
Artemis
9,181
510
99
6
0
320,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role