Player Matchup

Thanatos
Thanatos
ChampagnePolice
Thanatos
Level 16
God Stats
2W - 3L
1,447 SR
Queue Stats
54W - 70L
1,379 Elo+
Solo
Amaterasu
Amaterasu
DoctorLives
Amaterasu
Level 16
God Stats
19W - 21L
1,572 SR
Queue Stats
91W - 81L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
Hijackhero
Heimdallr
Level 20
God Stats
22W - 28L
1,505 SR
Queue Stats
34W - 45L
1,399 Elo+
Party 1
Hel
Hel
Niktana
Hel
Level 14
God Stats
4W - 3L
1,436 SR
Queue Stats
6W - 5L
1,353 Elo+
Solo
Sylvanus
Sylvanus
Wigbar
Sylvanus
Level 64
God Stats
35W - 45L
1,394 SR
Queue Stats
100W - 106L
1,491 Elo+
Party 1
Team Averages
Level 26
1,471 SR
1,421 Elo+

VS

Team Averages
Level 28
1,540 SR
1,441 Elo+
Discordia
Discordia
EmeraldRaes
Discordia
Level 29
God Stats
2W - 2L
1,392 SR
Queue Stats
46W - 46L
1,366 Elo+
Party 3
Gilgamesh
Gilgamesh
Pooman27
Gilgamesh
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 122L
1,530 Elo+
Party 3
Scylla
Scylla
daddy_bep1s
Scylla
Level 29
God Stats
6W - 1L
1,865 SR
Queue Stats
223W - 250L
1,500 Elo+
Party 2
Chernobog
Chernobog
temp-170204
Chernobog
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
279W - 308L
1,496 Elo+
Party 2
Ao Kuang
Ao Kuang
はらませまる
Ao Kuang
Level 28
God Stats
49W - 72L
1,444 SR
Queue Stats
357W - 503L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
1 / 3 / 1
4,977
498
1,274
5,554
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
DoctorLives
Amaterasu
6
0 / 0 / 0
4,698
470
310
2,497
772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Hijackhero
Heimdallr
8
1 / 2 / 0
4,796
480
1,952
4,812
1,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
11
2 / 3 / 2
5,965
597
3,443
6,235
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Wigbar
Sylvanus
6
1 / 4 / 0
4,140
414
2,373
5,830
2,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EmeraldRaes
Discordia
10
0 / 2 / 2
5,549
555
1,667
4,226
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Pooman27
Gilgamesh
12
4 / 0 / 0
6,832
683
3,760
4,099
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
8
0 / 1 / 4
4,886
489
2,953
4,028
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
temp-170204
Chernobog
9
4 / 2 / 1
5,407
541
5,438
4,320
1,352
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 0 / 0
5,825
583
2,174
4,471
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
12
12
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
3
1
0.5
L
Amaterasu
DoctorLives
Amaterasu
0
0
0
0
W
Discordia
EmeraldRaes
Discordia
0
2
2
0.5
L
Heimdallr
Hijackhero
Heimdallr
1
2
0
0.5
L
Hel
2
3
2
1
W
Gilgamesh
Pooman27
Gilgamesh
4
0
0
4
L
Sylvanus
Wigbar
Sylvanus
1
4
0
0.25
W
Scylla
0
1
4
2
W
Chernobog
temp-170204
Chernobog
4
2
1
2.25
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,352
Damage
15,992
24,928
Taken
21,144
8,738
Mitigated
6,784
10,449
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
1,274
353
0
3,864
5,554
1,697
0
886
4,622
0
18,333
L
Amaterasu
DoctorLives
Amaterasu
310
69
0
1,144
2,497
772
0
194
2,303
0
8,391
W
Discordia
EmeraldRaes
Discordia
1,667
94
0
183
4,226
1,391
662
2,839
1,387
24,761
0
L
Heimdallr
Hijackhero
Heimdallr
1,952
797
0
1,263
4,812
1,516
0
1,036
3,630
0
14,425
L
Hel
3,443
169
19
2,670
6,235
2,170
0
2,129
3,962
32,571
0
W
Gilgamesh
Pooman27
Gilgamesh
3,760
1,311
0
1,552
4,099
1,863
748
318
3,781
0
34,435
L
Sylvanus
Wigbar
Sylvanus
2,373
504
523
966
5,830
2,583
0
1,917
3,617
8,802
1,502
W
Scylla
2,953
370
15
1,234
4,028
951
208
532
3,496
15,328
0
W
Chernobog
temp-170204
Chernobog
5,438
2,742
0
1,328
4,320
1,352
424
1,690
2,630
0
22,620
W
2,174
575
0
1,199
4,471
1,227
0
339
4,132
23,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,576
Gold Earned
28,499
181
Minions Killed
230
0
Camps Cleared
0
815,039
Distance Traveled
948,446
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,977
498
50
5
0
208,128
2
L
Amaterasu
4,698
470
15
2
0
87,350
1
W
Discordia
5,549
555
44
4
0
144,040
0
L
Heimdallr
4,796
480
36
4
0
187,504
1
L
Hel
5,965
597
67
7
0
179,873
6
W
Gilgamesh
6,832
683
75
8
0
215,788
1
L
Sylvanus
4,140
414
13
1
0
152,184
2
W
Scylla
4,886
489
22
2
0
193,214
2
W
Chernobog
5,407
541
39
4
0
180,806
0
W
Ao Kuang
5,825
583
50
5
0
214,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role