Player Matchup

Nu Wa
Nu Wa
Allukari
Nu Wa
Level 154
God Stats
94W - 89L
1,618 SR
Queue Stats
1,142W - 798L
1,636 Elo+
Party 1
Bacchus
Bacchus
Drevih
Bacchus
Level 160
God Stats
20W - 15L
1,651 SR
Queue Stats
1,127W - 1,192L
1,641 Elo+
Solo
Fenrir
Fenrir
Fallingstarr
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Traxxxxx
Aphrodite
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,674 Elo+
Party 1
Baba Yaga
Baba Yaga
Winterhavoc
Baba Yaga
Level 125
God Stats
2W - 2L
1,845 SR
Queue Stats
81W - 81L
1,659 Elo+
Solo
Team Averages
Level 152
1,623 SR
1,622 Elo+

VS

Team Averages
Level 145
2,051 SR
2,079 Elo+
Khepri
Khepri
Akice
Khepri
Level 121
God Stats
778W - 36L
2,282 SR
Queue Stats
856W - 51L
2,250 Elo+
Party 2
Danzaburou
Danzaburou
Gentle
Danzaburou
Level 146
God Stats
757W - 87L
2,177 SR
Queue Stats
979W - 139L
2,195 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kirаh
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Louvres
The Morrigan
Level 145
God Stats
389W - 21L
2,221 SR
Queue Stats
540W - 37L
2,199 Elo+
Party 2
Jormungandr
Jormungandr
Unequaled
Jormungandr
Level 155
God Stats
7W - 0L
2,075 SR
Queue Stats
616W - 36L
2,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Allukari
Nu Wa
16
2 / 1 / 3
9,871
987
8,062
8,412
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Drevih
Bacchus
15
1 / 7 / 3
9,644
964
9,293
20,407
22,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
14
1 / 5 / 3
8,760
876
8,185
15,448
14,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Traxxxxx
Aphrodite
15
1 / 4 / 3
9,056
906
7,029
16,420
8,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Winterhavoc
Baba Yaga
16
0 / 3 / 5
9,351
935
11,484
11,015
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

162

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Akice
Khepri
17
1 / 1 / 18
10,772
1,077
5,946
7,276
9,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Gentle
Danzaburou
17
5 / 2 / 13
11,390
1,139
15,502
13,072
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Kirаh
Tsukuyomi
16
4 / 1 / 11
10,769
1,077
10,412
8,495
4,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Louvres
The Morrigan
16
5 / 1 / 10
10,385
1,039
20,946
9,056
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Unequaled
Jormungandr
17
5 / 0 / 12
10,506
1,051
14,625
10,312
10,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
5
Kills
20
20
Deaths
5
17
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Khepri
Akice
Khepri
1
1
18
10
L
Nu Wa
Allukari
Nu Wa
2
1
3
3.5
L
Bacchus
Drevih
Bacchus
1
7
3
0.36
L
Fenrir
1
5
3
0.5
W
Danzaburou
Gentle
Danzaburou
5
2
13
5.75
W
Tsukuyomi
Kirаh
Tsukuyomi
4
1
11
9.5
W
The Morrigan
Louvres
The Morrigan
5
1
10
10
L
Aphrodite
Traxxxxx
Aphrodite
1
4
3
0.63
W
Jormungandr
Unequaled
Jormungandr
5
0
12
11
L
Baba Yaga
Winterhavoc
Baba Yaga
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,053
Damage
67,431
71,702
Taken
48,211
55,091
Mitigated
34,043
10,771
Healing
6,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Akice
Khepri
5,946
211
0
483
7,276
9,028
0
5,738
1,091
16,840
0
L
Nu Wa
Allukari
Nu Wa
8,062
1,978
96
692
8,412
3,030
0
5,550
2,742
42,145
0
L
Bacchus
Drevih
Bacchus
9,293
332
0
742
20,407
22,506
0
10,651
9,526
18,627
0
L
Fenrir
8,185
1,429
0
564
15,448
14,453
0
7,492
7,776
194
12,470
W
Danzaburou
Gentle
Danzaburou
15,502
5,740
0
3,737
13,072
6,386
0
9,257
3,220
0
48,313
W
Tsukuyomi
Kirаh
Tsukuyomi
10,412
2,683
0
179
8,495
4,550
0
5,069
3,127
0
27,784
W
The Morrigan
Louvres
The Morrigan
20,946
3,059
0
980
9,056
3,773
0
6,415
2,171
42,513
0
L
Aphrodite
Traxxxxx
Aphrodite
7,029
501
2,165
4,951
16,420
8,990
0
9,956
6,319
15,473
0
W
Jormungandr
Unequaled
Jormungandr
14,625
2,735
0
891
10,312
10,306
0
7,619
2,074
30,881
0
L
Baba Yaga
Winterhavoc
Baba Yaga
11,484
240
0
1,561
11,015
6,112
0
7,385
3,431
40,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,682
Gold Earned
53,822
201
Minions Killed
230
6
Camps Cleared
9
1,018,889
Distance Traveled
1,055,275
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,772
1,077
23
2
0
206,644
0
L
Nu Wa
9,871
987
80
8
0
196,229
2
L
Bacchus
9,644
964
11
1
1
201,293
0
L
Fenrir
8,760
876
9
1
2
212,430
0
W
Danzaburou
11,390
1,139
64
6
3
209,108
3
W
Tsukuyomi
10,769
1,077
33
3
1
241,729
0
W
The Morrigan
10,385
1,039
62
6
4
195,925
2
L
Aphrodite
9,056
906
24
2
2
206,068
0
W
Jormungandr
10,506
1,051
48
5
1
201,869
3
L
Baba Yaga
9,351
935
77
8
1
202,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role