Player Matchup

Ares
Ares
Murray52008
Ares
Level 61
God Stats
11W - 3L
1,818 SR
Queue Stats
128W - 89L
1,584 Elo+
Party 1
Hera
Hera
MushuTheFish
Hera
Level 119
God Stats
3W - 1L
1,354 SR
Queue Stats
196W - 187L
1,571 Elo+
Solo
Nike
Nike
Riptdcord
Nike
Level 155
God Stats
3W - 0L
1,744 SR
Queue Stats
21W - 7L
1,899 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Solo plez
Tsukuyomi
Level 157
God Stats
2W - 0L
1,698 SR
Queue Stats
92W - 63L
1,675 Elo+
Party 1
Heimdallr
Heimdallr
Woodsman 152
Heimdallr
Level 66
God Stats
36W - 22L
1,515 SR
Queue Stats
122W - 97L
1,616 Elo+
Party 1
Team Averages
Level 112
1,626 SR
1,669 Elo+

VS

Team Averages
Level 137
1,433 SR
1,556 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Ace ShadowStorm
Agni
Level 126
God Stats
3W - 3L
1,422 SR
Queue Stats
278W - 244L
1,596 Elo+
Solo
Poseidon
Poseidon
Mystical-Sun-Tzu
Poseidon
Level 148
God Stats
2W - 2L
1,154 SR
Queue Stats
131W - 123L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
killer-carnage02
Cthulhu
Level 144
God Stats
20W - 22L
1,589 SR
Queue Stats
185W - 195L
1,644 Elo+
Party 2
Medusa
Medusa
xXxR3VOLV3RxXx
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,488
468
3,125
11,226
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 5
8,024
502
9,340
8,777
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
15
7 / 0 / 4
8,924
558
11,607
9,955
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Solo plez
Tsukuyomi
14
4 / 4 / 2
8,470
529
8,000
13,613
6,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Woodsman 152
Heimdallr
12
0 / 1 / 1
7,425
464
2,178
9,843
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 2 / 0
8,274
517
5,781
11,909
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 2
7,649
478
5,778
9,273
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 2
6,552
410
5,619
10,804
2,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 2 / 1
8,529
533
10,379
12,440
12,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 2 / 1
9,204
575
9,249
10,769
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
9
9
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
0
1
L
1
5
2
0.4
W
1
1
6
4
W
2
3
5
1.5
L
0
3
2
0.33
W
Nike
7
0
4
9
W
Tsukuyomi
Solo plez
Tsukuyomi
4
4
2
1.25
W
Heimdallr
Woodsman 152
Heimdallr
0
1
1
0.5
L
5
2
1
2.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
36,806
53,414
Taken
55,195
27,635
Mitigated
26,591
14,366
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,781
553
0
4,758
11,909
4,173
0
1,464
10,417
0
57,577
L
5,778
643
0
2,610
9,273
3,174
0
5,352
3,565
49,067
0
W
3,125
112
0
2,949
11,226
9,459
0
5,992
5,159
15,452
0
W
9,340
1,562
0
670
8,777
3,501
58
4,014
4,763
49,644
0
L
5,619
995
300
2,686
10,804
2,813
0
2,269
8,449
26,269
0
W
Nike
11,607
2,270
0
3,836
9,955
4,410
0
3,671
6,284
0
61,138
W
Tsukuyomi
Solo plez
Tsukuyomi
8,000
1,645
0
3,305
13,613
6,811
14
6,673
6,415
0
45,595
W
Heimdallr
Woodsman 152
Heimdallr
2,178
862
0
3,606
9,843
3,454
0
826
9,017
0
45,508
L
10,379
562
608
3,598
12,440
12,546
0
1,231
11,169
48,532
0
L
9,249
5,920
0
4,226
10,769
3,885
794
1,599
9,130
0
74,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,331
Gold Earned
40,208
415
Minions Killed
476
0
Camps Cleared
0
1,536,523
Distance Traveled
1,516,488
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,274
517
115
7
0
311,875
2
L
Agni
7,649
478
95
6
0
284,648
4
W
Ares
7,488
468
25
2
0
290,990
3
W
Hera
8,024
502
109
7
0
276,906
2
L
Poseidon
6,552
410
44
3
0
325,629
8
W
Nike
8,924
558
101
6
0
366,884
7
W
Tsukuyomi
8,470
529
100
6
0
310,419
1
W
Heimdallr
7,425
464
80
5
0
291,324
3
L
Cthulhu
8,529
533
98
6
0
278,094
1
L
Medusa
9,204
575
124
8
0
316,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role