Player Matchup

Skadi
Skadi
DickTracy7761
Skadi
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Fada_Azura
Chang'e
Level 27
God Stats
11W - 8L
1,593 SR
Queue Stats
50W - 52L
1,323 Elo+
Solo
Tsukuyomi
Tsukuyomi
TG_FERGUS
Tsukuyomi
Level 10
God Stats
7W - 8L
1,319 SR
Queue Stats
27W - 24L
1,228 Elo+
Solo
Hachiman
Hachiman
The-Rictator
Hachiman
Level 18
God Stats
2W - 0L
1,646 SR
Queue Stats
138W - 219L
1,235 Elo+
Solo
Baron Samedi
Baron Samedi
Zombiestiensmons
Baron Samedi
Level 24
God Stats
21W - 25L
1,260 SR
Queue Stats
70W - 72L
1,223 Elo+
Solo
Team Averages
Level 16
1,464 SR
1,302 Elo+

VS

Team Averages
Level 21
1,361 SR
1,122 Elo+
Loki
Loki
SenJu_TOQUIMA
Loki
Level 29
God Stats
13W - 23L
1,197 SR
Queue Stats
146W - 202L
1,064 Elo+
Party 1
Discordia
Discordia
SenJu_Tachito
Discordia
Level 18
God Stats
5W - 3L
1,537 SR
Queue Stats
71W - 114L
1,070 Elo+
Party 1
Cthulhu
Cthulhu
Va_Laa
Cthulhu
Level 8
God Stats
16W - 13L
1,325 SR
Queue Stats
33W - 50L
1,032 Elo+
Party 1
Heimdallr
Heimdallr
WICKED_DRUMMER17
Heimdallr
Level 29
God Stats
230W - 224L
1,516 SR
Queue Stats
376W - 432L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
crashsane84
Tsukuyomi
Level 20
God Stats
17W - 30L
1,228 SR
Queue Stats
24W - 48L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 6
20,213
674
34,057
16,492
10,485
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Fada_Azura
Chang'e
19
2 / 4 / 10
13,375
446
11,672
20,561
16,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
TG_FERGUS
Tsukuyomi
20
9 / 5 / 8
16,534
551
20,890
21,643
9,918
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
The-Rictator
Hachiman
20
7 / 10 / 6
15,509
517
17,132
23,487
10,369
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Zombiestiensmons
Baron Samedi
18
3 / 9 / 9
13,971
466
14,088
23,333
12,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 6
15,668
522
22,765
29,195
12,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
SenJu_Tachito
Discordia
17
2 / 8 / 4
11,067
369
13,568
19,950
5,209
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Va_Laa
Cthulhu
19
0 / 8 / 5
11,433
381
3,795
25,606
25,055
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
20
9 / 10 / 3
14,355
479
24,301
33,902
16,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
crashsane84
Tsukuyomi
20
9 / 3 / 3
13,844
461
12,351
20,702
8,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
51
34
Kills
30
30
Deaths
34
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
13
2
6
8
W
Chang'e
Fada_Azura
Chang'e
2
4
10
1.75
L
10
5
6
2.6
L
Discordia
SenJu_Tachito
Discordia
2
8
4
0.5
W
Tsukuyomi
TG_FERGUS
Tsukuyomi
9
5
8
2.6
W
Hachiman
The-Rictator
Hachiman
7
10
6
1
L
Cthulhu
Va_Laa
Cthulhu
0
8
5
0.31
L
Heimdallr
9
10
3
1.05
W
Baron Samedi
Zombiestiensmons
Baron Samedi
3
9
9
0.83
L
Tsukuyomi
crashsane84
Tsukuyomi
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,839
Damage
76,780
105,516
Taken
129,355
59,922
Mitigated
67,296
31,261
Healing
32,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,057
14,969
0
5,265
16,492
10,485
10,299
4,470
12,022
0
173,723
W
Chang'e
Fada_Azura
Chang'e
11,672
1,324
6,178
7,988
20,561
16,798
1,653
2,302
18,259
38,875
0
L
22,765
6,287
675
10,294
29,195
12,025
516
4,200
24,811
0
109,709
L
Discordia
SenJu_Tachito
Discordia
13,568
1,804
744
4,916
19,950
5,209
854
2,670
16,824
55,057
0
W
Tsukuyomi
TG_FERGUS
Tsukuyomi
20,890
5,201
0
7,048
21,643
9,918
370
3,209
18,434
0
119,257
W
Hachiman
The-Rictator
Hachiman
17,132
9,496
0
2,311
23,487
10,369
3,038
3,397
20,090
0
80,615
L
Cthulhu
Va_Laa
Cthulhu
3,795
116
0
346
25,606
25,055
335
3,783
21,300
43,635
0
L
Heimdallr
24,301
15,655
0
11,066
33,902
16,443
2,526
7,056
26,377
0
106,799
W
Baron Samedi
Zombiestiensmons
Baron Samedi
14,088
842
845
1,626
23,333
12,352
1,600
3,985
19,348
59,185
0
L
Tsukuyomi
crashsane84
Tsukuyomi
12,351
1,850
0
4,381
20,702
8,564
953
7,085
13,124
0
56,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,602
Gold Earned
66,367
735
Minions Killed
535
0
Camps Cleared
0
2,617,223
Distance Traveled
2,469,179
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
20,213
674
273
9
0
510,997
7
W
Chang'e
13,375
446
51
2
0
576,723
7
L
Loki
15,668
522
125
4
0
611,971
4
L
Discordia
11,067
369
92
3
0
417,513
3
W
Tsukuyomi
16,534
551
170
6
0
594,881
0
W
Hachiman
15,509
517
113
4
0
493,860
1
L
Cthulhu
11,433
381
83
3
0
465,073
1
L
Heimdallr
14,355
479
159
5
0
371,405
0
W
Baron Samedi
13,971
466
128
4
0
440,762
5
L
Tsukuyomi
13,844
461
76
3
0
603,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role