Player Matchup

Anubis
Anubis
JammyOne
Anubis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,728 Elo+
Party 3
Gilgamesh
Gilgamesh
LordJamari
Gilgamesh
Level 126
God Stats
35W - 23L
1,741 SR
Queue Stats
197W - 197L
1,643 Elo+
Party 3
Ra
Ra
Sinfuldtd
Ra
Level 114
God Stats
16W - 15L
1,747 SR
Queue Stats
353W - 368L
1,556 Elo+
Party 2
Cupid
Cupid
YOTlCOJO
Cupid
Level 63
God Stats
84W - 112L
1,466 SR
Queue Stats
1,034W - 1,244L
1,466 Elo+
Solo
Athena
Athena
lilsqueegee
Athena
Level 76
God Stats
6W - 3L
1,646 SR
Queue Stats
152W - 156L
1,615 Elo+
Party 2
Team Averages
Level 97
1,620 SR
1,602 Elo+

VS

Team Averages
Level 96
1,591 SR
1,567 Elo+
Ymir
Ymir
Jabbaru
Ymir
Level 94
God Stats
7W - 7L
1,832 SR
Queue Stats
237W - 196L
1,612 Elo+
Party 1
Hun Batz
Hun Batz
Splufixy
Hun Batz
Level 123
God Stats
8W - 11L
1,500 SR
Queue Stats
623W - 546L
1,612 Elo+
Party 1
Chaac
Chaac
SuavestNecro
Chaac
Level 89
God Stats
1W - 3L
1,764 SR
Queue Stats
224W - 204L
1,552 Elo+
Party 1
Ullr
Ullr
TimboSlyce6
Ullr
Level 108
God Stats
57W - 51L
1,498 SR
Queue Stats
617W - 564L
1,582 Elo+
Solo
Sol
Sol
mindoc
Sol
Level 65
God Stats
22W - 33L
1,360 SR
Queue Stats
455W - 535L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JammyOne
Anubis
19
14 / 4 / 15
12,866
613
32,245
18,242
15,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
LordJamari
Gilgamesh
19
12 / 4 / 17
12,374
589
18,906
21,552
22,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 3 / 7
10,219
487
6,574
9,425
4,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
YOTlCOJO
Cupid
14
3 / 4 / 5
9,106
434
3,471
8,220
2,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
15
4 / 3 / 13
11,398
543
12,572
20,522
18,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jabbaru
Ymir
13
1 / 7 / 8
9,351
445
8,753
17,716
14,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Splufixy
Hun Batz
15
5 / 9 / 4
10,463
498
9,134
20,139
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 9 / 1
10,753
512
10,831
23,425
14,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 5 / 3
10,568
503
12,210
17,522
6,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
mindoc
Sol
15
3 / 6 / 4
10,035
478
11,786
15,542
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
36
Kills
17
18
Deaths
36
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
Jabbaru
Ymir
1
7
8
0.71
W
Anubis
JammyOne
Anubis
14
4
15
5.38
W
Gilgamesh
LordJamari
Gilgamesh
12
4
17
5.13
W
3
3
7
2.17
L
Hun Batz
Splufixy
Hun Batz
5
9
4
0.78
L
4
9
1
0.5
L
4
5
3
1.1
W
Cupid
YOTlCOJO
Cupid
3
4
5
1.38
W
Athena
4
3
13
3.5
L
Sol
mindoc
Sol
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,768
Damage
52,714
77,961
Taken
94,344
63,303
Mitigated
46,828
24,264
Healing
18,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Jabbaru
Ymir
8,753
1,167
0
2,327
17,716
14,807
0
11,509
6,207
28,384
0
W
Anubis
JammyOne
Anubis
32,245
1,678
0
11,140
18,242
15,740
0
4,768
13,474
85,210
0
W
Gilgamesh
LordJamari
Gilgamesh
18,906
4,465
0
2,057
21,552
22,178
636
3,666
17,886
0
83,285
W
6,574
605
3,866
3,310
9,425
4,102
436
499
8,926
73,881
0
L
Hun Batz
Splufixy
Hun Batz
9,134
2,435
0
2,902
20,139
6,163
0
9,844
10,295
0
53,468
L
10,831
2,480
0
5,878
23,425
14,918
1,040
13,149
10,276
365
61,027
L
12,210
3,037
0
780
17,522
6,396
0
8,437
9,085
0
67,511
W
Cupid
YOTlCOJO
Cupid
3,471
1,783
413
1,441
8,220
2,973
286
4,711
3,509
0
26,217
W
Athena
12,572
3,046
0
2,037
20,522
18,310
93
7,260
13,262
42,941
0
L
Sol
mindoc
Sol
11,786
3,100
0
6,235
15,542
4,544
2,995
8,452
7,090
63,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,963
Gold Earned
51,170
486
Minions Killed
462
0
Camps Cleared
0
1,910,701
Distance Traveled
1,890,211
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,351
445
26
1
0
374,691
9
W
Anubis
12,866
613
126
6
0
341,399
5
W
Gilgamesh
12,374
589
111
5
0
447,405
5
W
Ra
10,219
487
142
7
0
406,417
4
L
Hun Batz
10,463
498
91
4
0
418,928
0
L
Chaac
10,753
512
122
6
0
369,895
0
L
Ullr
10,568
503
111
5
0
388,824
0
W
Cupid
9,106
434
52
2
0
287,324
1
W
Athena
11,398
543
55
3
0
428,156
2
L
Sol
10,035
478
112
5
0
337,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role