Player Matchup

Nemesis
Nemesis
CapTaiN ArSH
Nemesis
Level 24
God Stats
12W - 8L
1,500 SR
Queue Stats
119W - 98L
1,393 Elo+
Solo
Olorun
Olorun
Itzspoopytime
Olorun
Level 25
God Stats
3W - 5L
1,493 SR
Queue Stats
131W - 121L
1,423 Elo+
Solo
Izanami
Izanami
Misty Dagger
Izanami
Level 26
God Stats
17W - 19L
1,479 SR
Queue Stats
157W - 195L
1,314 Elo+
Solo
Anubis
Anubis
docswitch
Anubis
Level 6
God Stats
6W - 9L
1,084 SR
Queue Stats
7W - 11L
981 Elo+
Solo
Fenrir
Fenrir
maestro_SBC13
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 34L
1,500 Elo+
Solo
Team Averages
Level 17
1,411 SR
1,322 Elo+

VS

Team Averages
Level 21
1,385 SR
1,297 Elo+
Ares
Ares
KingSandst0rm
Ares
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
WesWaffles
Sun Wukong
Level 22
God Stats
25W - 43L
1,388 SR
Queue Stats
51W - 86L
1,366 Elo+
Solo
Cerberus
Cerberus
YoungBoyRiddim
Cerberus
Level 15
God Stats
3W - 3L
1,087 SR
Queue Stats
9W - 19L
1,067 Elo+
Solo
Hades
Hades
gordaco01
Hades
Level 28
God Stats
84W - 94L
1,452 SR
Queue Stats
142W - 151L
1,378 Elo+
Solo
Hel
Hel
jumberlacks
Hel
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CapTaiN ArSH
Nemesis
11
3 / 1 / 2
6,049
605
3,709
6,526
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 1
5,038
504
3,763
3,545
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Izanami
Misty Dagger
Izanami
8
1 / 6 / 1
5,226
523
5,961
6,666
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
docswitch
Anubis
6
0 / 7 / 2
4,266
427
1,568
4,589
1,724
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
4 / 8 / 1
5,447
545
3,798
7,058
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 11
6,830
683
4,253
7,040
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
WesWaffles
Sun Wukong
11
2 / 2 / 0
6,263
626
2,218
6,427
2,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
7
2 / 5 / 7
5,260
526
2,080
7,620
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hades
gordaco01
Hades
10
3 / 0 / 1
5,686
569
2,641
4,214
1,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
10 / 2 / 5
6,643
664
5,455
4,718
3,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
9
Kills
23
23
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CapTaiN ArSH
Nemesis
3
1
2
4
L
1
1
1
1.5
W
6
1
11
11.5
L
Izanami
Misty Dagger
Izanami
1
6
1
0.25
W
Sun Wukong
WesWaffles
Sun Wukong
2
2
0
1
W
Cerberus
2
5
7
1.1
L
Anubis
docswitch
Anubis
0
7
2
0.14
W
Hades
gordaco01
Hades
3
0
1
3.5
W
10
2
5
6.25
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,799
Damage
16,647
28,384
Taken
30,019
9,593
Mitigated
15,027
1,627
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CapTaiN ArSH
Nemesis
3,709
1,038
0
392
6,526
2,136
0
1,189
5,337
0
36,893
L
3,763
670
55
687
3,545
1,166
0
1,969
1,576
20,025
0
W
4,253
1,038
0
837
7,040
5,387
633
145
6,895
13,490
0
L
Izanami
Misty Dagger
Izanami
5,961
4,098
0
405
6,666
2,416
0
3,967
2,699
0
33,424
W
Sun Wukong
WesWaffles
Sun Wukong
2,218
306
0
1,709
6,427
2,492
294
114
6,313
0
29,459
W
Cerberus
2,080
228
0
1,124
7,620
2,592
104
2,576
4,920
11,680
0
L
Anubis
docswitch
Anubis
1,568
32
0
0
4,589
1,724
0
2,098
2,491
11,587
0
W
Hades
gordaco01
Hades
2,641
157
195
2,049
4,214
1,294
431
1,811
2,015
22,732
0
W
5,455
1,515
1,025
1,209
4,718
3,262
1,292
173
4,545
18,455
0
L
3,798
1,127
0
88
7,058
2,151
30
5,206
1,852
0
8,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,026
Gold Earned
30,682
183
Minions Killed
195
0
Camps Cleared
0
893,177
Distance Traveled
939,638
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,049
605
75
8
0
221,676
2
L
Olorun
5,038
504
35
4
0
168,560
0
W
Ares
6,830
683
23
2
0
200,720
0
L
Izanami
5,226
523
50
5
0
154,224
3
W
Sun Wukong
6,263
626
65
7
0
179,584
2
W
Cerberus
5,260
526
40
4
0
180,253
1
L
Anubis
4,266
427
16
2
0
147,719
2
W
Hades
5,686
569
45
5
0
191,567
1
W
Hel
6,643
664
22
2
0
187,514
0
L
Fenrir
5,447
545
7
1
0
200,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role