Player Matchup

Yemoja
Yemoja
EKALF
Yemoja
Level 6
God Stats
2W - 5L
1,266 SR
Queue Stats
64W - 77L
1,316 Elo+
Party 1
Tiamat
Tiamat
Hiojuek
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,505 Elo+
Solo
Cupid
Cupid
Macarronado
Cupid
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 19L
1,354 Elo+
Party 1
Fafnir
Fafnir
gojouboladao
Fafnir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,354 Elo+
Party 1
Nike
Nike
jocotta
Nike
Level 25
God Stats
0W - 2L
1,587 SR
Queue Stats
51W - 38L
1,407 Elo+
Solo
Team Averages
Level 29
1,471 SR
1,387 Elo+

VS

Team Averages
Level 24
1,641 SR
1,496 Elo+
Poseidon
Poseidon
CPEly
Poseidon
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DimeOneechan
Hachiman
Level 27
God Stats
4W - 1L
1,723 SR
Queue Stats
19W - 8L
1,787 Elo+
Solo
Kukulkan
Kukulkan
Nubzin1
Kukulkan
Level 22
God Stats
9W - 3L
1,907 SR
Queue Stats
32W - 42L
1,319 Elo+
Solo
Loki
Loki
Zieni Zama
Loki
Level 28
God Stats
53W - 59L
1,490 SR
Queue Stats
175W - 175L
1,475 Elo+
Solo
Tiamat
Tiamat
linki182
Tiamat
Level 16
God Stats
3W - 0L
1,587 SR
Queue Stats
49W - 68L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EKALF
Yemoja
18
0 / 4 / 9
12,396
954
3,693
16,886
19,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
Hiojuek
Tiamat
13
0 / 0 / 0
8,050
619
0
0
0
18
8 / 12 / 2
13,482
1,037
15,464
22,266
11,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
18
0 / 6 / 6
11,620
894
7,192
22,287
32,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
jocotta
Nike
18
3 / 6 / 8
13,340
1,026
11,776
27,877
36,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CPEly
Poseidon
20
3 / 3 / 15
13,160
1,012
19,833
10,837
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
DimeOneechan
Hachiman
20
19 / 5 / 6
16,002
1,231
34,619
15,645
6,433
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Nubzin1
Kukulkan
18
0 / 0 / 12
11,594
892
10,348
1,539
817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 1 / 12
12,829
987
10,362
8,460
3,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
linki182
Tiamat
18
1 / 2 / 12
11,855
912
6,780
5,659
6,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
11
Kills
28
28
Deaths
11
25
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CPEly
Poseidon
3
3
15
3.5
W
Hachiman
DimeOneechan
Hachiman
19
5
6
4.4
L
Yemoja
EKALF
Yemoja
0
4
9
1.13
L
Tiamat
Hiojuek
Tiamat
0
0
0
0
L
8
12
2
0.75
W
Kukulkan
Nubzin1
Kukulkan
0
0
12
6
W
5
1
12
11
L
Fafnir
0
6
6
0.5
L
Nike
jocotta
Nike
3
6
8
1.17
W
Tiamat
linki182
Tiamat
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,125
Damage
81,942
89,316
Taken
42,140
100,482
Mitigated
21,464
20,209
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CPEly
Poseidon
19,833
1,940
939
2,134
10,837
4,378
0
2,362
8,475
50,235
0
W
Hachiman
DimeOneechan
Hachiman
34,619
28,481
0
920
15,645
6,433
0
4,972
10,673
0
48,850
L
Yemoja
EKALF
Yemoja
3,693
825
12,263
3,385
16,886
19,896
0
9,073
7,499
11,715
0
L
Tiamat
Hiojuek
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
15,464
8,433
199
1,480
22,266
11,080
0
6,888
15,114
0
41,348
W
Kukulkan
Nubzin1
Kukulkan
10,348
290
0
0
1,539
817
0
68
1,471
31,592
0
W
10,362
602
0
0
8,460
3,801
0
1,596
6,864
0
32,068
L
Fafnir
7,192
2,858
0
1,792
22,287
32,540
0
7,519
14,452
27,941
0
L
Nike
jocotta
Nike
11,776
1,667
0
1,090
27,877
36,966
0
12,177
15,290
0
29,259
W
Tiamat
linki182
Tiamat
6,780
1,069
0
1,594
5,659
6,035
0
1,887
3,772
22,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,888
Gold Earned
65,440
177
Minions Killed
262
2
Camps Cleared
11
904,153
Distance Traveled
1,127,042
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,160
1,012
87
7
3
216,809
3
W
Hachiman
16,002
1,231
36
3
3
202,287
0
L
Yemoja
12,396
954
27
2
0
195,695
0
L
Tiamat
8,050
619
0
0
0
0
0
L
Cupid
13,482
1,037
78
6
2
226,450
0
W
Kukulkan
11,594
892
62
5
1
225,622
0
W
Loki
12,829
987
39
3
2
262,066
1
L
Fafnir
11,620
894
29
2
0
238,461
0
L
Nike
13,340
1,026
43
3
0
243,547
0
W
Tiamat
11,855
912
38
3
2
220,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role