Player Matchup

Neith
Neith
Lion_Lu27
Neith
Level 88
God Stats
11W - 5L
1,661 SR
Queue Stats
63W - 65L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
williaangg1
Erlang Shen
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
zeckromjoao
Aphrodite
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,498 Elo+
Party 1
Team Averages
Level 57
1,554 SR
1,507 Elo+

VS

Team Averages
Level 54
1,608 SR
1,468 Elo+
Sobek
Sobek
Yellowbird104
Sobek
Level 87
God Stats
0W - 2L
1,527 SR
Queue Stats
29W - 24L
1,480 Elo+
Party 2
Jing Wei
Jing Wei
greenbird003
Jing Wei
Level 50
God Stats
0W - 1L
1,607 SR
Queue Stats
31W - 28L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
xScrantonicity2
Kukulkan
Level 24
God Stats
5W - 2L
1,690 SR
Queue Stats
15W - 12L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lion_Lu27
Neith
20
6 / 1 / 4
16,691
618
39,714
22,910
9,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
williaangg1
Erlang Shen
17
1 / 5 / 9
14,711
545
15,670
33,163
30,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
zeckromjoao
Aphrodite
19
3 / 1 / 7
15,275
566
15,463
15,715
10,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 5
15,850
587
18,234
35,208
50,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
greenbird003
Jing Wei
20
4 / 1 / 3
15,819
586
27,599
26,147
11,379
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
15
2 / 6 / 4
14,099
522
14,167
18,374
7,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
10
Kills
7
7
Deaths
10
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Lion_Lu27
Neith
6
1
4
8
L
1
3
5
1.17
L
Jing Wei
greenbird003
Jing Wei
4
1
3
5.5
W
Erlang Shen
williaangg1
Erlang Shen
1
5
9
1.1
L
Kukulkan
2
6
4
0.67
W
Aphrodite
zeckromjoao
Aphrodite
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,847
Damage
60,000
71,788
Taken
79,729
51,060
Mitigated
69,737
44,789
Healing
25,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Lion_Lu27
Neith
39,714
13,181
0
8,278
22,910
9,736
1,717
9,568
13,096
0
144,255
L
18,234
883
724
13,884
35,208
50,615
0
9,478
25,039
55,106
0
L
Jing Wei
greenbird003
Jing Wei
27,599
19,339
0
9,512
26,147
11,379
704
3,864
21,931
0
128,481
W
Erlang Shen
williaangg1
Erlang Shen
15,670
5,322
0
5,852
33,163
30,788
280
14,162
18,561
0
50,285
L
Kukulkan
14,167
1,053
0
1,583
18,374
7,743
0
2,169
16,005
51,192
0
W
Aphrodite
zeckromjoao
Aphrodite
15,463
1,984
18,052
12,607
15,715
10,536
224
7,970
7,493
65,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,677
Gold Earned
45,768
278
Minions Killed
282
0
Camps Cleared
0
1,613,072
Distance Traveled
1,427,004
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,691
618
162
6
0
507,136
4
L
Sobek
15,850
587
40
1
0
516,094
5
L
Jing Wei
15,819
586
164
6
0
515,517
0
W
Erlang Shen
14,711
545
41
2
0
544,479
2
L
Kukulkan
14,099
522
78
3
0
395,393
0
W
Aphrodite
15,275
566
75
3
0
561,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role