Player Matchup

Scylla
Scylla
Gold V
OONovaNinJaH
Scylla
Gold V
Level 42
God Stats
4W - 4L
1,418 SR
Queue Stats
40W - 42L
1,416 MMR
Solo
Terra
Terra
Bronze III
Uncrowned7thKing
Terra
Bronze III
Level 87
God Stats
1W - 2L
1,572 SR
Queue Stats
8W - 11L
1,413 MMR
Solo
Anhur
Anhur
Gold V
llxFEAREDxll
Anhur
Gold V
Level 122
God Stats
7W - 3L
1,731 SR
Queue Stats
82W - 86L
1,380 MMR
Solo
Chaac
Chaac
Bronze III
vlZAYlv
Chaac
Bronze III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 80L
1,414 MMR
Solo
Thor
Thor
Gold III
warkdax
Thor
Gold III
Level 120
God Stats
16W - 19L
1,526 SR
Queue Stats
346W - 345L
1,381 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,550 SR
1,401 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,421 SR
1,401 MMR
Chang'e
Chang'e
Gold III
MusikFreakk
Chang'e
Gold III
Level 103
God Stats
4W - 3L
1,392 SR
Queue Stats
65W - 65L
1,639 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
Pope88
Kuzenbo
Gold IV
Level 128
God Stats
2W - 3L
1,313 SR
Queue Stats
339W - 359L
1,365 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Wolfslayer2002
Tsukuyomi
Gold V
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
288W - 294L
1,220 MMR
Party 1
Medusa
Medusa
Gold II
monkey1330
Medusa
Gold II
Level 122
God Stats
28W - 19L
1,553 SR
Queue Stats
235W - 233L
1,392 MMR
Solo
Nike
Nike
Gold V
x-_-nado-_-
Nike
Gold V
Level 126
God Stats
8W - 8L
1,347 SR
Queue Stats
233W - 235L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 6 / 3
9,747
406
7,273
12,490
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 5 / 4
9,782
408
7,290
18,643
18,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 4 / 0
10,848
452
4,372
14,842
5,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
vlZAYlv
Chaac
17
4 / 3 / 1
11,310
471
19,620
26,821
24,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
warkdax
Thor
18
1 / 7 / 5
11,145
464
9,329
19,138
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatDanzaburouAthenaKing ArthurApollo

VS

Bans
YemojaSetSobekIzanamiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MusikFreakk
Chang'e
20
8 / 1 / 6
14,288
595
19,130
15,670
6,492
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Pope88
Kuzenbo
16
4 / 4 / 9
11,368
474
6,345
21,046
21,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Wolfslayer2002
Tsukuyomi
20
4 / 2 / 9
13,136
547
9,622
19,913
8,377
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
monkey1330
Medusa
20
7 / 0 / 4
15,017
626
18,092
11,181
4,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
2 / 0 / 10
12,922
538
15,444
23,088
17,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
7
Kills
25
25
Deaths
7
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
MusikFreakk
Chang'e
8
1
6
11
L
Scylla
2
6
3
0.58
W
Kuzenbo
Pope88
Kuzenbo
4
4
9
2.13
L
0
5
4
0.4
W
Tsukuyomi
Wolfslayer2002
Tsukuyomi
4
2
9
4.25
L
0
4
0
0
W
Medusa
monkey1330
Medusa
7
0
4
9
L
Chaac
vlZAYlv
Chaac
4
3
1
1.5
L
Thor
warkdax
Thor
1
7
5
0.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,884
Damage
68,633
91,934
Taken
90,898
59,807
Mitigated
59,033
25,207
Healing
38,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
MusikFreakk
Chang'e
19,130
1,707
2,097
8,428
15,670
6,492
1,798
3,968
11,518
105,262
0
L
Scylla
7,273
381
0
1,698
12,490
4,099
0
6,580
5,910
52,588
0
W
Kuzenbo
Pope88
Kuzenbo
6,345
2,330
0
4,039
21,046
21,987
340
3,871
17,022
28,961
0
L
7,290
1,118
1,586
4,753
18,643
18,302
0
6,715
11,928
38,062
0
W
Tsukuyomi
Wolfslayer2002
Tsukuyomi
9,622
2,247
0
8,655
19,913
8,377
110
3,232
16,590
0
96,618
L
4,372
2,044
0
4,799
14,842
5,430
0
1,550
13,292
0
83,395
W
Medusa
monkey1330
Medusa
18,092
7,237
0
4,233
11,181
4,786
9,583
1,847
9,334
0
142,647
L
Chaac
vlZAYlv
Chaac
19,620
5,635
0
11,445
26,821
24,656
0
4,507
22,314
664
73,543
L
Thor
warkdax
Thor
9,329
1,527
0
926
19,138
7,320
0
6,123
13,015
0
98,565
W
15,444
3,864
0
10,953
23,088
17,391
366
2,052
20,990
0
84,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,832
Gold Earned
66,731
631
Minions Killed
710
0
Camps Cleared
0
2,111,578
Distance Traveled
2,404,304
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,288
595
184
8
0
478,235
3
L
Scylla
9,747
406
98
4
0
422,306
6
W
Kuzenbo
11,368
474
32
1
0
494,269
13
L
Terra
9,782
408
70
3
0
459,077
4
W
Tsukuyomi
13,136
547
149
6
0
533,269
5
L
Anhur
10,848
452
156
7
0
385,692
5
W
Medusa
15,017
626
197
8
0
449,029
7
L
Chaac
11,310
471
136
6
0
423,196
3
L
Thor
11,145
464
171
7
0
421,307
4
W
Nike
12,922
538
148
6
0
449,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role