Player Matchup

Baron Samedi
Baron Samedi
NotSnaggy
Baron Samedi
Level 8
God Stats
2W - 6L
1,183 SR
Queue Stats
5W - 13L
1,273 Elo+
Party 2
Bellona
Bellona
NotSyther
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 21L
1,445 Elo+
Party 2
Set
Set
luv drizzzy
Set
Level 26
God Stats
8W - 14L
1,424 SR
Queue Stats
16W - 21L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
ritzyrit
Cthulhu
Level 18
God Stats
2W - 4L
1,124 SR
Queue Stats
22W - 24L
1,398 Elo+
Party 2
Scylla
Scylla
sytherisabitc
Scylla
Level 14
God Stats
1W - 6L
1,232 SR
Queue Stats
24W - 25L
1,319 Elo+
Party 2
Team Averages
Level 17
1,293 SR
1,360 Elo+

VS

Team Averages
Level 20
1,469 SR
1,434 Elo+
Apollo
Apollo
Rinluas
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Spir1t_Raven
Cthulhu
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
danielmj
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 78L
1,358 Elo+
Solo
Nemesis
Nemesis
grimreaper777479
Nemesis
Level 29
God Stats
17W - 21L
1,442 SR
Queue Stats
54W - 56L
1,378 Elo+
Party 1
Tyr
Tyr
xblade117x
Tyr
Level 25
God Stats
1W - 3L
1,401 SR
Queue Stats
29W - 24L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NotSnaggy
Baron Samedi
9
3 / 2 / 0
5,952
541
3,337
3,812
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
NotSyther
Bellona
12
6 / 1 / 3
7,185
653
7,568
6,504
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
6 / 3 / 3
6,838
622
5,549
8,335
3,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
ritzyrit
Cthulhu
11
4 / 0 / 2
6,629
603
4,340
4,925
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 4 / 4
6,156
560
3,444
7,027
1,847
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Rinluas
Apollo
2
0 / 5 / 1
3,808
346
92
3,079
611
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Spir1t_Raven
Cthulhu
8
2 / 6 / 3
5,957
542
4,671
7,503
2,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
danielmj
Tsukuyomi
10
2 / 3 / 2
6,068
552
3,746
8,265
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
2 / 6 / 3
5,497
500
5,278
11,026
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 5 / 3
5,663
515
3,697
9,272
3,432
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
21
Kills
9
10
Deaths
25
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
NotSnaggy
Baron Samedi
3
2
0
1.5
W
Bellona
NotSyther
Bellona
6
1
3
7.5
L
Apollo
Rinluas
Apollo
0
5
1
0.1
L
Cthulhu
Spir1t_Raven
Cthulhu
2
6
3
0.58
L
Tsukuyomi
danielmj
Tsukuyomi
2
3
2
1
L
2
6
3
0.58
W
6
3
3
2.5
W
Cthulhu
ritzyrit
Cthulhu
4
0
2
5
W
2
4
4
1
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,238
Damage
17,484
30,603
Taken
39,145
12,436
Mitigated
12,365
9,252
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
NotSnaggy
Baron Samedi
3,337
939
0
282
3,812
1,056
577
0
3,812
19,833
0
W
Bellona
NotSyther
Bellona
7,568
2,608
0
2,120
6,504
4,376
1,058
1,252
5,252
0
30,241
L
Apollo
Rinluas
Apollo
92
92
0
0
3,079
611
0
352
2,693
0
317
L
Cthulhu
Spir1t_Raven
Cthulhu
4,671
653
0
283
7,503
2,609
88
2,910
4,494
15,525
0
L
Tsukuyomi
danielmj
Tsukuyomi
3,746
1,505
0
2,589
8,265
2,619
0
430
7,787
0
30,269
L
5,278
2,634
0
2,578
11,026
3,094
23
3,569
7,335
0
17,530
W
5,549
3,191
306
2,940
8,335
3,048
1,049
563
7,772
0
31,493
W
Cthulhu
ritzyrit
Cthulhu
4,340
258
472
1,338
4,925
2,109
492
1,116
3,809
29,750
0
W
3,444
1,887
306
1,488
7,027
1,847
474
1,740
5,287
14,334
0
L
3,697
818
99
824
9,272
3,432
165
3,353
5,715
0
9,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,760
Gold Earned
26,993
246
Minions Killed
141
0
Camps Cleared
0
992,359
Distance Traveled
970,169
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,952
541
39
4
0
144,526
0
W
Bellona
7,185
653
60
5
0
226,364
0
L
Apollo
3,808
346
0
0
0
122,114
0
L
Cthulhu
5,957
542
25
2
0
182,188
0
L
Tsukuyomi
6,068
552
79
7
0
222,867
3
L
Nemesis
5,497
500
25
2
0
225,561
0
W
Set
6,838
622
53
5
0
235,534
0
W
Cthulhu
6,629
603
61
6
0
219,155
0
W
Scylla
6,156
560
33
3
0
166,780
3
L
Tyr
5,663
515
12
1
0
217,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role