Player Matchup

Discordia
Discordia
Handy
Discordia
Level 119
God Stats
1W - 8L
1,219 SR
Queue Stats
109W - 150L
1,492 Elo+
Solo
Serqet
Serqet
JMarsson28
Serqet
Level 55
God Stats
11W - 19L
1,299 SR
Queue Stats
232W - 354L
1,385 Elo+
Party 1
Chiron
Chiron
SaulyB
Chiron
Level 129
God Stats
30W - 26L
1,585 SR
Queue Stats
249W - 270L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
jebem_ti_materr
Kuzenbo
Level 117
God Stats
1W - 3L
1,535 SR
Queue Stats
303W - 345L
1,494 Elo+
Solo
Amaterasu
Amaterasu
lVlightylVlork
Amaterasu
Level 103
God Stats
10W - 17L
1,418 SR
Queue Stats
710W - 924L
1,470 Elo+
Party 1
Team Averages
Level 105
1,412 SR
1,472 Elo+

VS

Team Averages
Level 84
1,504 SR
1,529 Elo+
Terra
Terra
JrJackWest
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 94L
1,431 Elo+
Solo
Janus
Janus
KQLY_-_GOD
Janus
Level 92
God Stats
14W - 17L
1,508 SR
Queue Stats
257W - 280L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
MrPwnednoob
Gilgamesh
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,736 Elo+
Solo
Jing Wei
Jing Wei
ewjhrfiuwhef
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 81L
1,491 Elo+
Party 2
King Arthur
King Arthur
sinoraxx
King Arthur
Level 64
God Stats
13W - 16L
1,511 SR
Queue Stats
89W - 84L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Handy
Discordia
20
7 / 6 / 5
13,130
525
28,074
18,165
8,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
JMarsson28
Serqet
18
4 / 8 / 8
11,523
461
12,785
20,105
9,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
SaulyB
Chiron
20
1 / 6 / 0
12,160
486
18,063
18,471
8,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 6 / 3
10,215
409
10,140
21,848
28,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
lVlightylVlork
Amaterasu
19
2 / 6 / 4
11,618
465
7,833
26,160
28,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
0 / 4 / 14
11,689
468
4,237
24,177
22,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
20
3 / 5 / 8
14,226
569
10,438
16,637
7,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
MrPwnednoob
Gilgamesh
20
9 / 4 / 10
14,825
593
16,625
23,617
17,436
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
ewjhrfiuwhef
Jing Wei
20
5 / 1 / 7
13,777
551
16,852
23,471
9,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
sinoraxx
King Arthur
20
15 / 3 / 6
17,398
696
32,240
29,060
29,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
17
Kills
32
32
Deaths
17
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Discordia
Handy
Discordia
7
6
5
1.58
L
Serqet
JMarsson28
Serqet
4
8
8
1
W
Terra
0
4
14
1.75
W
Janus
3
5
8
1.4
W
Gilgamesh
MrPwnednoob
Gilgamesh
9
4
10
3.5
L
Chiron
SaulyB
Chiron
1
6
0
0.17
W
Jing Wei
ewjhrfiuwhef
Jing Wei
5
1
7
8.5
L
3
6
3
0.75
L
Amaterasu
lVlightylVlork
Amaterasu
2
6
4
0.67
W
King Arthur
sinoraxx
King Arthur
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,895
Damage
80,392
104,749
Taken
116,962
84,259
Mitigated
85,349
28,084
Healing
50,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Handy
Discordia
28,074
2,055
155
2,732
18,165
8,305
158
4,328
13,837
100,548
0
L
Serqet
JMarsson28
Serqet
12,785
3,985
0
6,140
20,105
9,690
0
1,808
18,297
0
62,585
W
Terra
4,237
779
2,584
9,011
24,177
22,461
640
10,183
13,231
18,714
0
W
Janus
10,438
1,231
0
2,807
16,637
7,033
535
7,855
8,116
122,372
0
W
Gilgamesh
MrPwnednoob
Gilgamesh
16,625
5,047
0
9,760
23,617
17,436
1,068
6,978
16,273
0
113,129
L
Chiron
SaulyB
Chiron
18,063
8,646
688
6,875
18,471
8,554
124
1,407
17,001
0
122,328
W
Jing Wei
ewjhrfiuwhef
Jing Wei
16,852
14,350
0
14,537
23,471
9,216
4,406
5,603
16,886
0
118,375
L
10,140
3,216
0
4,103
21,848
28,904
40
6,445
15,335
25,085
0
L
Amaterasu
lVlightylVlork
Amaterasu
7,833
3,196
0
7,391
26,160
28,806
334
907
25,131
0
68,573
W
King Arthur
sinoraxx
King Arthur
32,240
5,363
0
11,409
29,060
29,203
1,263
6,049
21,664
408
121,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,646
Gold Earned
71,915
633
Minions Killed
811
0
Camps Cleared
0
2,224,787
Distance Traveled
2,509,648
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,130
525
172
7
0
443,114
8
L
Serqet
11,523
461
115
5
0
498,555
3
W
Terra
11,689
468
25
1
0
519,134
2
W
Janus
14,226
569
219
9
0
462,948
0
W
Gilgamesh
14,825
593
148
6
0
532,466
6
L
Chiron
12,160
486
190
8
0
405,230
3
W
Jing Wei
13,777
551
193
8
0
488,639
3
L
Kuzenbo
10,215
409
16
1
0
446,087
8
L
Amaterasu
11,618
465
140
6
0
431,801
4
W
King Arthur
17,398
696
226
9
0
506,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role