Player Matchup

Xing Tian
Xing Tian
DaPimpDolphin
Xing Tian
Level 25
God Stats
23W - 5L
1,732 SR
Queue Stats
70W - 48L
1,485 Elo+
Party 2
Agni
Agni
FolkGod1
Agni
Level 124
God Stats
4W - 0L
1,728 SR
Queue Stats
37W - 13L
1,661 Elo+
Party 2
Medusa
Medusa
LunchWithLarry
Medusa
Level 16
God Stats
50W - 28L
1,556 SR
Queue Stats
56W - 40L
1,426 Elo+
Party 2
Anubis
Anubis
wiIton-
Anubis
Level 8
God Stats
29W - 7L
1,671 SR
Queue Stats
29W - 7L
1,576 Elo+
Party 2
Izanami
Izanami
zinVicTuS IV
Izanami
Level 22
God Stats
49W - 29L
1,628 SR
Queue Stats
306W - 340L
1,431 Elo+
Solo
Team Averages
Level 39
1,663 SR
1,516 Elo+

VS

Team Averages
Level 18
1,589 SR
1,579 Elo+
Neith
Neith
BiL DuRt
Neith
Level 16
God Stats
43W - 61L
1,510 SR
Queue Stats
113W - 144L
1,497 Elo+
Solo
Cernunnos
Cernunnos
Dem_Dem_94
Cernunnos
Level 26
God Stats
42W - 35L
1,704 SR
Queue Stats
225W - 208L
1,454 Elo+
Solo
Fenrir
Fenrir
ElGranCuervo
Fenrir
Level 28
God Stats
3W - 2L
1,729 SR
Queue Stats
19W - 17L
1,705 Elo+
Party 1
Nemesis
Nemesis
Tatiiana23
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,658 Elo+
Party 1
Bacchus
Bacchus
ThtOneGuy4
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaPimpDolphin
Xing Tian
20
5 / 2 / 30
12,769
1,064
10,484
15,888
18,988
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Agni
20
11 / 4 / 23
12,833
1,069
28,791
10,686
3,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 5 / 16
12,823
1,069
15,802
12,547
5,753
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
wiIton-
Anubis
19
6 / 1 / 22
12,959
1,080
15,416
11,530
5,978
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
zinVicTuS IV
Izanami
20
13 / 5 / 20
13,709
1,142
21,532
17,370
6,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BiL DuRt
Neith
18
0 / 7 / 13
11,244
937
11,652
15,939
5,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
Dem_Dem_94
Cernunnos
18
3 / 8 / 8
12,079
1,007
12,084
21,779
6,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
7 / 10 / 6
12,533
1,044
16,763
23,222
7,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Tatiiana23
Nemesis
16
0 / 10 / 6
9,833
819
2,236
14,525
4,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
ThtOneGuy4
Bacchus
18
7 / 9 / 6
13,091
1,091
19,581
23,260
16,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
56
44
Kills
17
17
Deaths
44
111
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
BiL DuRt
Neith
0
7
13
0.93
W
Xing Tian
DaPimpDolphin
Xing Tian
5
2
30
10
L
Cernunnos
Dem_Dem_94
Cernunnos
3
8
8
0.88
L
Fenrir
7
10
6
1
W
Agni
11
4
23
5.63
W
9
5
16
3.4
L
Nemesis
Tatiiana23
Nemesis
0
10
6
0.3
L
Bacchus
ThtOneGuy4
Bacchus
7
9
6
1.11
W
Anubis
wiIton-
Anubis
6
1
22
17
W
Izanami
zinVicTuS IV
Izanami
13
5
20
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,025
Damage
62,316
68,021
Taken
98,725
40,666
Mitigated
41,378
11,072
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BiL DuRt
Neith
11,652
5,522
1,182
2,960
15,939
5,612
0
6,916
8,815
0
44,270
W
Xing Tian
DaPimpDolphin
Xing Tian
10,484
238
1,046
1,366
15,888
18,988
0
3,823
12,065
18,431
0
L
Cernunnos
Dem_Dem_94
Cernunnos
12,084
7,642
607
632
21,779
6,289
0
14,670
6,815
0
34,494
L
Fenrir
16,763
1,451
0
446
23,222
7,984
0
12,294
10,594
0
22,298
W
Agni
28,791
785
86
1,651
10,686
3,888
0
1,885
8,801
39,797
0
W
15,802
13,095
0
0
12,547
5,753
0
4,287
8,260
0
27,640
L
Nemesis
Tatiiana23
Nemesis
2,236
999
0
408
14,525
4,725
0
9,436
4,949
0
8,419
L
Bacchus
ThtOneGuy4
Bacchus
19,581
2,089
267
756
23,260
16,768
0
10,049
12,861
46,863
0
W
Anubis
wiIton-
Anubis
15,416
401
0
3,494
11,530
5,978
0
4,067
7,463
41,155
0
W
Izanami
zinVicTuS IV
Izanami
21,532
16,737
0
3,429
17,370
6,059
0
5,519
11,851
0
58,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,093
Gold Earned
58,780
222
Minions Killed
200
8
Camps Cleared
5
984,596
Distance Traveled
976,704
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,244
937
69
6
1
175,668
0
W
Xing Tian
12,769
1,064
3
0
0
237,418
0
L
Cernunnos
12,079
1,007
45
4
3
196,461
0
L
Fenrir
12,533
1,044
19
2
1
220,592
4
W
Agni
12,833
1,069
33
3
1
220,089
0
W
Medusa
12,823
1,069
31
3
2
177,691
2
L
Nemesis
9,833
819
6
1
0
158,050
2
L
Bacchus
13,091
1,091
61
5
0
225,933
0
W
Anubis
12,959
1,080
56
5
5
193,566
0
W
Izanami
13,709
1,142
99
8
0
155,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role