Player Matchup

Olorun
Olorun
Alii Kappin
Olorun
Level 23
God Stats
13W - 26L
1,278 SR
Queue Stats
23W - 45L
1,201 Elo+
Party 1
Artemis
Artemis
Blizz Kappin
Artemis
Level 11
God Stats
2W - 2L
1,370 SR
Queue Stats
3W - 9L
1,063 Elo+
Party 1
Cthulhu
Cthulhu
ToadSageDan
Cthulhu
Level 26
God Stats
4W - 16L
1,356 SR
Queue Stats
30W - 58L
1,256 Elo+
Party 1
Neith
Neith
XxGhostMasterxX1
Neith
Level 23
God Stats
50W - 52L
1,385 SR
Queue Stats
250W - 284L
1,244 Elo+
Solo
Erlang Shen
Erlang Shen
x_ThaMostHiii_x
Erlang Shen
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 6L
1,202 Elo+
Party 1
Team Averages
Level 17
1,378 SR
1,193 Elo+

VS

Team Averages
Level 22
1,468 SR
1,328 Elo+
Tyr
Tyr
AtilIaThePun
Tyr
Level 25
God Stats
4W - 4L
1,172 SR
Queue Stats
122W - 148L
1,194 Elo+
Solo
Merlin
Merlin
Baba Yaga MJ
Merlin
Level 26
God Stats
2W - 3L
1,741 SR
Queue Stats
51W - 66L
1,329 Elo+
Solo
Thanatos
Thanatos
CodeKalibaah
Thanatos
Level 28
God Stats
11W - 9L
1,542 SR
Queue Stats
63W - 59L
1,407 Elo+
Solo
Hachiman
Hachiman
badasspancakes1
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
sant1no07
Tiamat
Level 29
God Stats
9W - 10L
1,383 SR
Queue Stats
53W - 82L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
12 / 2 / 8
14,992
577
16,530
23,489
10,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Blizz Kappin
Artemis
18
12 / 1 / 4
12,678
488
15,318
10,903
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ToadSageDan
Cthulhu
16
2 / 2 / 11
12,224
470
4,248
16,904
13,119
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 8 / 9
13,814
531
22,608
20,574
8,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
x_ThaMostHiii_x
Erlang Shen
20
7 / 7 / 5
13,757
529
8,227
18,344
15,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 7
12,362
475
14,725
25,201
20,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
16
1 / 11 / 2
10,865
418
14,059
19,338
7,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
CodeKalibaah
Thanatos
15
9 / 4 / 3
11,460
441
12,058
17,158
6,694
Hachiman
16
1 / 17 / 3
10,420
401
7,453
21,097
6,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiamat
sant1no07
Tiamat
12
0 / 6 / 0
8,556
329
2,148
8,759
3,739
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
43
Kills
16
20
Deaths
44
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
12
2
8
8
L
5
6
7
1.42
L
Merlin
1
11
2
0.18
W
Artemis
Blizz Kappin
Artemis
12
1
4
14
L
Thanatos
CodeKalibaah
Thanatos
9
4
3
2.63
W
Cthulhu
ToadSageDan
Cthulhu
2
2
11
3.75
W
10
8
9
1.81
L
Hachiman
1
17
3
0.15
L
Tiamat
sant1no07
Tiamat
0
6
0
0
W
Erlang Shen
x_ThaMostHiii_x
Erlang Shen
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,931
Damage
50,443
90,214
Taken
91,553
51,641
Mitigated
44,853
29,888
Healing
21,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
16,530
6,818
1,693
12,334
23,489
10,149
3,914
7,417
15,424
103,726
0
L
14,725
3,233
0
6,431
25,201
20,572
2,240
4,135
21,066
0
60,253
L
Merlin
14,059
2,020
0
1,747
19,338
7,070
232
7,013
12,325
56,921
0
W
Artemis
Blizz Kappin
Artemis
15,318
7,254
0
270
10,903
4,995
3,639
2,177
8,582
0
69,956
L
Thanatos
CodeKalibaah
Thanatos
12,058
2,928
0
11,702
17,158
6,694
452
2,461
14,697
487
41,430
W
Cthulhu
ToadSageDan
Cthulhu
4,248
630
600
2,702
16,904
13,119
1,170
994
14,407
46,446
0
W
22,608
12,903
908
8,343
20,574
8,325
2,580
1,898
18,560
0
80,107
L
Hachiman
7,453
5,098
0
330
21,097
6,778
1,169
4,991
16,106
0
50,406
L
Tiamat
sant1no07
Tiamat
2,148
233
0
1,171
8,759
3,739
135
2,178
6,581
27,743
0
W
Erlang Shen
x_ThaMostHiii_x
Erlang Shen
8,227
4,693
0
3,038
18,344
15,053
1,802
2,831
15,382
0
62,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,465
Gold Earned
53,663
516
Minions Killed
390
0
Camps Cleared
0
2,378,168
Distance Traveled
1,790,954
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,992
577
154
6
0
463,631
0
L
Tyr
12,362
475
93
4
0
459,530
0
L
Merlin
10,865
418
92
4
0
362,922
0
W
Artemis
12,678
488
107
4
0
489,855
0
L
Thanatos
11,460
441
68
3
0
422,848
2
W
Cthulhu
12,224
470
70
3
0
450,840
0
W
Neith
13,814
531
85
3
0
427,875
2
L
Hachiman
10,420
401
89
3
0
381,143
2
L
Tiamat
8,556
329
48
2
0
164,511
2
W
Erlang Shen
13,757
529
100
4
0
545,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role