Player Matchup

Loki
Loki
DesireHeemz
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,462 Elo+
Party 1
Terra
Terra
KYLER M19
Terra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Rohrdork
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
ScurvyCaribou84
Kukulkan
Level 25
God Stats
33W - 34L
1,527 SR
Queue Stats
51W - 58L
1,536 Elo+
Solo
Heimdallr
Heimdallr
SlipsyV3
Heimdallr
Level 12
God Stats
9W - 10L
1,685 SR
Queue Stats
27W - 23L
1,501 Elo+
Party 1
Team Averages
Level 33
1,543 SR
1,474 Elo+

VS

Team Averages
Level 41
1,579 SR
1,463 Elo+
Danzaburou
Danzaburou
Look Lights
Danzaburou
Level 29
God Stats
5W - 4L
1,720 SR
Queue Stats
21W - 18L
1,461 Elo+
Party 3
Hachiman
Hachiman
Ronnock
Hachiman
Level 21
God Stats
1W - 1L
1,329 SR
Queue Stats
25W - 19L
1,397 Elo+
Party 2
Chang'e
Chang'e
Stonewarrior9
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,444 Elo+
Party 2
Cerberus
Cerberus
TorkyPorky
Cerberus
Level 15
God Stats
2W - 0L
1,705 SR
Queue Stats
6W - 3L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
shedvape
Tsukuyomi
Level 29
God Stats
6W - 9L
1,642 SR
Queue Stats
45W - 38L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 10 / 8
17,247
1,327
27,869
24,941
7,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
KYLER M19
Terra
19
4 / 12 / 14
12,950
996
8,961
29,977
22,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Rohrdork
Sun Wukong
19
3 / 5 / 17
12,853
989
12,591
27,238
31,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
19
3 / 8 / 14
13,109
1,008
25,958
16,542
5,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SlipsyV3
Heimdallr
20
3 / 8 / 20
13,231
1,018
20,244
24,667
10,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Look Lights
Danzaburou
20
10 / 5 / 14
14,922
1,148
24,404
18,726
6,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
Ronnock
Hachiman
20
3 / 10 / 20
12,765
982
11,783
18,661
6,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
20
11 / 3 / 22
15,722
1,209
30,223
14,616
5,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
TorkyPorky
Cerberus
20
7 / 5 / 21
14,466
1,113
17,424
24,713
32,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
shedvape
Tsukuyomi
20
12 / 10 / 22
15,338
1,180
28,784
23,894
10,572
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
142
33
Kills
43
43
Deaths
33
73
Assists
99
Player
Kills
Deaths
Assists
KDA
L
20
10
8
2.4
L
Terra
KYLER M19
Terra
4
12
14
0.92
W
Danzaburou
Look Lights
Danzaburou
10
5
14
3.4
L
Sun Wukong
Rohrdork
Sun Wukong
3
5
17
2.3
W
Hachiman
Ronnock
Hachiman
3
10
20
1.3
L
Kukulkan
3
8
14
1.25
L
Heimdallr
SlipsyV3
Heimdallr
3
8
20
1.63
W
Chang'e
11
3
22
7.33
W
Cerberus
TorkyPorky
Cerberus
7
5
21
3.5
W
Tsukuyomi
shedvape
Tsukuyomi
12
10
22
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,623
Damage
112,618
123,365
Taken
100,610
76,689
Mitigated
61,500
7,871
Healing
19,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,869
9,800
0
0
24,941
7,622
0
12,583
12,358
0
48,108
L
Terra
KYLER M19
Terra
8,961
1,068
3,052
2,178
29,977
22,091
0
9,471
18,083
13,751
0
W
Danzaburou
Look Lights
Danzaburou
24,404
15,288
0
1,858
18,726
6,831
0
9,153
9,498
0
49,081
L
Sun Wukong
Rohrdork
Sun Wukong
12,591
1,453
0
577
27,238
31,114
0
6,987
20,251
571
36,372
W
Hachiman
Ronnock
Hachiman
11,783
5,473
0
702
18,661
6,296
0
6,365
12,220
0
33,787
L
Kukulkan
25,958
2,092
0
0
16,542
5,785
0
8,551
7,991
68,829
0
L
Heimdallr
SlipsyV3
Heimdallr
20,244
16,149
0
2,064
24,667
10,077
0
10,055
14,612
0
36,793
W
Chang'e
30,223
2,595
5,203
4,957
14,616
5,642
0
4,959
9,557
57,850
0
W
Cerberus
TorkyPorky
Cerberus
17,424
1,387
0
4,825
24,713
32,159
0
8,928
15,483
48,621
0
W
Tsukuyomi
shedvape
Tsukuyomi
28,784
8,873
0
2,156
23,894
10,572
0
5,608
18,136
0
44,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,390
Gold Earned
73,213
223
Minions Killed
279
8
Camps Cleared
6
1,171,809
Distance Traveled
1,213,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
17,247
1,327
33
3
4
273,673
0
L
Terra
12,950
996
9
1
1
228,231
0
W
Danzaburou
14,922
1,148
44
3
2
207,457
0
L
Sun Wukong
12,853
989
51
4
1
240,190
0
W
Hachiman
12,765
982
41
3
0
189,824
0
L
Kukulkan
13,109
1,008
98
8
1
232,516
0
L
Heimdallr
13,231
1,018
32
2
1
197,199
0
W
Chang'e
15,722
1,209
79
6
1
258,520
0
W
Cerberus
14,466
1,113
80
6
0
333,512
0
W
Tsukuyomi
15,338
1,180
35
3
3
224,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role