Player Matchup

Terra
Terra
Clericx
Terra
Level 17
God Stats
7W - 0L
1,979 SR
Queue Stats
17W - 11L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
DaddyChinz69
Cthulhu
Level 26
God Stats
11W - 8L
1,704 SR
Queue Stats
97W - 70L
1,598 Elo+
Party 1
King Arthur
King Arthur
Drajid
King Arthur
Level 28
God Stats
74W - 36L
1,757 SR
Queue Stats
244W - 170L
1,699 Elo+
Solo
The Morrigan
The Morrigan
Vaseh
The Morrigan
Level 24
God Stats
4W - 1L
1,858 SR
Queue Stats
72W - 50L
1,624 Elo+
Party 1
Zeus
Zeus
camrider98
Zeus
Level 69
God Stats
3W - 0L
1,688 SR
Queue Stats
61W - 38L
1,624 Elo+
Party 1
Team Averages
Level 33
1,797 SR
1,633 Elo+

VS

Team Averages
Level 16
1,632 SR
1,531 Elo+
Chang'e
Chang'e
BlackRockSlasher
Chang'e
Level 28
God Stats
2W - 3L
1,860 SR
Queue Stats
87W - 75L
1,639 Elo+
Solo
Cthulhu
Cthulhu
DreadedHope
Cthulhu
Level 15
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Dumbdumn5
Scylla
Level 5
God Stats
1W - 1L
1,768 SR
Queue Stats
47W - 31L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
EgirlNamedNick
Kuzenbo
Level 28
God Stats
6W - 12L
1,349 SR
Queue Stats
119W - 128L
1,561 Elo+
Solo
Hachiman
Hachiman
FlaviusZeno
Hachiman
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
374W - 351L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Clericx
Terra
16
2 / 0 / 23
9,649
965
3,518
4,435
4,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
DaddyChinz69
Cthulhu
17
4 / 1 / 27
11,095
1,110
11,647
7,288
6,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Drajid
King Arthur
16
4 / 2 / 21
10,023
1,002
10,893
11,762
10,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
Vaseh
The Morrigan
18
13 / 0 / 14
11,070
1,107
19,813
6,994
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
11 / 0 / 17
11,720
1,172
24,010
5,974
2,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

291

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
8,351
835
11,116
15,745
5,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DreadedHope
Cthulhu
15
0 / 8 / 3
8,667
867
5,098
17,747
16,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Dumbdumn5
Scylla
14
1 / 7 / 1
8,649
865
2,618
12,054
4,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 2
8,669
867
7,622
17,711
17,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
FlaviusZeno
Hachiman
14
1 / 4 / 2
8,780
878
5,694
11,925
3,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
13
34
Kills
3
3
Deaths
34
102
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Terra
Clericx
Terra
2
0
23
13.5
W
Cthulhu
DaddyChinz69
Cthulhu
4
1
27
17.5
W
King Arthur
Drajid
King Arthur
4
2
21
7.25
L
Cthulhu
DreadedHope
Cthulhu
0
8
3
0.19
L
Scylla
Dumbdumn5
Scylla
1
7
1
0.21
L
1
6
2
0.33
L
Hachiman
FlaviusZeno
Hachiman
1
4
2
0.5
W
The Morrigan
Vaseh
The Morrigan
13
0
14
20
W
11
0
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,881
Damage
32,148
36,453
Taken
75,182
26,904
Mitigated
46,993
4,086
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,116
918
1,075
1,924
15,745
5,429
0
12,113
3,388
28,070
0
W
Terra
Clericx
Terra
3,518
96
968
678
4,435
4,261
0
3,547
888
8,035
0
W
Cthulhu
DaddyChinz69
Cthulhu
11,647
518
1,458
0
7,288
6,914
0
4,915
2,373
29,528
0
W
King Arthur
Drajid
King Arthur
10,893
1,176
0
480
11,762
10,319
0
8,033
3,729
0
16,954
L
Cthulhu
DreadedHope
Cthulhu
5,098
217
820
231
17,747
16,236
0
13,605
4,040
28,557
0
L
Scylla
Dumbdumn5
Scylla
2,618
705
0
246
12,054
4,120
0
9,238
2,662
22,645
0
L
7,622
2,730
0
0
17,711
17,250
0
14,703
2,798
17,572
0
L
Hachiman
FlaviusZeno
Hachiman
5,694
2,849
0
371
11,925
3,958
0
8,505
3,306
0
27,757
W
The Morrigan
Vaseh
The Morrigan
19,813
1,133
260
242
6,994
2,962
0
4,841
2,153
34,920
0
W
24,010
1,854
0
0
5,974
2,448
0
5,118
856
56,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,557
Gold Earned
43,116
186
Minions Killed
184
7
Camps Cleared
4
1,007,634
Distance Traveled
930,428
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,351
835
29
3
0
189,981
0
W
Terra
9,649
965
17
2
0
236,739
2
W
Cthulhu
11,095
1,110
37
4
1
204,732
2
W
King Arthur
10,023
1,002
17
2
0
182,039
0
L
Cthulhu
8,667
867
61
6
1
194,290
2
L
Scylla
8,649
865
36
4
3
185,310
0
L
Kuzenbo
8,669
867
17
2
0
182,098
0
L
Hachiman
8,780
878
41
4
0
178,749
0
W
The Morrigan
11,070
1,107
31
3
3
184,332
0
W
Zeus
11,720
1,172
84
8
3
199,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role