Player Matchup

Ymir
Ymir
AxolotlBane
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 88L
1,668 Elo+
Party 1
Merlin
Merlin
FlapenJacken
Merlin
Level 25
God Stats
35W - 33L
1,520 SR
Queue Stats
156W - 154L
1,403 Elo+
Party 1
Vamana
Vamana
MJG928
Vamana
Level 15
God Stats
5W - 4L
1,476 SR
Queue Stats
19W - 23L
1,538 Elo+
Party 1
Neith
Neith
Zuhlurr
Neith
Level 29
God Stats
70W - 63L
1,618 SR
Queue Stats
88W - 82L
1,561 Elo+
Solo
Thor
Thor
daily_prophet09
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 82L
1,294 Elo+
Party 1
Team Averages
Level 15
1,523 SR
1,493 Elo+

VS

Team Averages
Level 39
1,607 SR
1,542 Elo+
Ne Zha
Ne Zha
AlphaLethl
Ne Zha
Level 128
God Stats
12W - 2L
1,788 SR
Queue Stats
121W - 58L
1,656 Elo+
Party 2
Ymir
Ymir
BURAKKUREIDA
Ymir
Level 7
God Stats
8W - 3L
1,644 SR
Queue Stats
44W - 15L
1,694 Elo+
Party 2
Olorun
Olorun
QuietKa0s
Olorun
Level 27
God Stats
28W - 33L
1,492 SR
Queue Stats
137W - 120L
1,529 Elo+
Solo
Izanami
Izanami
Runii-x
Izanami
Level 23
God Stats
14W - 13L
1,587 SR
Queue Stats
89W - 80L
1,423 Elo+
Solo
Nu Wa
Nu Wa
UnChArGeD45-
Nu Wa
Level 11
God Stats
10W - 2L
1,522 SR
Queue Stats
17W - 6L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 4
10,624
817
5,597
28,806
34,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
18
2 / 7 / 6
11,657
897
19,874
17,806
16,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
MJG928
Vamana
17
6 / 3 / 3
12,517
963
16,715
27,695
27,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Zuhlurr
Neith
18
1 / 5 / 6
11,680
898
21,259
16,742
6,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 18 / 4
10,628
818
4,753
26,982
10,989
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

19

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AlphaLethl
Ne Zha
20
13 / 1 / 20
13,935
1,072
28,350
14,757
14,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
6 / 2 / 19
12,560
966
10,428
23,696
24,621
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
QuietKa0s
Olorun
20
5 / 0 / 24
12,414
955
25,701
7,935
3,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Runii-x
Izanami
20
14 / 2 / 15
14,204
1,093
29,298
15,103
7,283
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 5 / 22
12,498
961
17,860
15,003
10,465
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
143
10
Kills
43
43
Deaths
10
23
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AlphaLethl
Ne Zha
13
1
20
23
L
0
10
4
0.2
W
6
2
19
7.75
L
Merlin
2
7
6
0.71
L
Vamana
MJG928
Vamana
6
3
3
2.5
W
Olorun
QuietKa0s
Olorun
5
0
24
17
W
Izanami
Runii-x
Izanami
14
2
15
10.75
W
5
5
22
3.2
L
Neith
Zuhlurr
Neith
1
5
6
0.8
L
1
18
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,198
Damage
111,637
118,031
Taken
76,494
95,310
Mitigated
60,638
8,675
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AlphaLethl
Ne Zha
28,350
15,777
0
4,784
14,757
14,491
0
4,313
10,269
0
49,897
L
5,597
981
0
0
28,806
34,553
0
14,256
14,308
17,415
0
W
10,428
1,440
0
0
23,696
24,621
0
9,012
14,363
28,261
0
L
Merlin
19,874
772
0
0
17,806
16,266
0
7,782
9,838
49,974
0
L
Vamana
MJG928
Vamana
16,715
7,558
0
5,937
27,695
27,036
0
15,171
12,349
0
33,111
W
Olorun
QuietKa0s
Olorun
25,701
11,527
4,042
5,413
7,935
3,778
0
2,097
5,667
48,981
0
W
Izanami
Runii-x
Izanami
29,298
25,683
0
1,185
15,103
7,283
0
4,104
10,924
0
47,663
W
17,860
6,874
0
938
15,003
10,465
0
5,945
8,983
30,705
0
L
Neith
Zuhlurr
Neith
21,259
9,716
0
2,738
16,742
6,466
0
7,002
9,603
0
69,083
L
4,753
1,905
0
0
26,982
10,989
0
9,778
16,132
0
19,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,106
Gold Earned
65,611
243
Minions Killed
224
5
Camps Cleared
6
1,061,284
Distance Traveled
1,172,546
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,935
1,072
43
3
3
257,640
0
L
Ymir
10,624
817
43
3
0
209,132
0
W
Ymir
12,560
966
39
3
3
226,115
0
L
Merlin
11,657
897
68
5
0
210,288
0
L
Vamana
12,517
963
29
2
1
258,218
0
W
Olorun
12,414
955
56
4
0
239,702
1
W
Izanami
14,204
1,093
49
4
0
258,534
0
W
Nu Wa
12,498
961
37
3
0
190,555
1
L
Neith
11,680
898
82
6
2
177,554
0
L
Thor
10,628
818
21
2
2
206,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role