Player Matchup

Tyr
Tyr
Awman
Tyr
Level 26
God Stats
1W - 1L
1,768 SR
Queue Stats
30W - 36L
1,707 Elo+
Party 1
Eset
Eset
DoctorMic
Eset
Level 26
God Stats
0W - 3L
1,865 SR
Queue Stats
30W - 36L
1,707 Elo+
Party 1
Neith
Neith
ServerProblem
Neith
Level 10
God Stats
2W - 1L
1,858 SR
Queue Stats
18W - 11L
1,708 Elo+
Solo
Ares
Ares
Thryne
Ares
Level 17
God Stats
7W - 5L
1,731 SR
Queue Stats
29W - 33L
1,707 Elo+
Party 1
Tiamat
Tiamat
kabron38
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,702 Elo+
Solo
Team Averages
Level 17
1,744 SR
1,706 Elo+

VS

Team Averages
Level 27
1,629 SR
1,618 Elo+
Sun Wukong
Sun Wukong
LibertaliaRed
Sun Wukong
Level 32
God Stats
23W - 12L
1,662 SR
Queue Stats
106W - 80L
1,622 Elo+
Party 2
Thor
Thor
MangyCarl
Thor
Level 24
God Stats
2W - 2L
1,462 SR
Queue Stats
49W - 33L
1,658 Elo+
Solo
Izanami
Izanami
ShadowDragon022
Izanami
Level 29
God Stats
42W - 17L
1,727 SR
Queue Stats
104W - 77L
1,614 Elo+
Party 2
Nu Wa
Nu Wa
homelessbean
Nu Wa
Level 23
God Stats
10W - 5L
1,855 SR
Queue Stats
72W - 53L
1,608 Elo+
Party 2
Jormungandr
Jormungandr
lLockl
Jormungandr
Level 25
God Stats
2W - 1L
1,440 SR
Queue Stats
73W - 63L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Awman
Tyr
14
0 / 7 / 4
8,624
411
5,642
18,313
13,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
15
2 / 8 / 3
9,433
449
6,190
14,682
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 3 / 3
11,771
561
15,961
16,746
6,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Thryne
Ares
15
2 / 4 / 7
9,503
453
6,696
15,075
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
kabron38
Tiamat
15
1 / 6 / 0
9,430
449
3,703
15,852
6,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LibertaliaRed
Sun Wukong
18
7 / 2 / 10
11,724
558
15,030
14,917
13,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
20
12 / 0 / 5
12,702
605
16,598
11,512
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 6 / 6
10,494
500
7,100
14,860
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 8
11,424
544
15,293
8,166
2,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
lLockl
Jormungandr
15
1 / 5 / 11
9,622
458
7,512
12,956
10,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
16
Kills
28
28
Deaths
16
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tyr
Awman
Tyr
0
7
4
0.29
L
Eset
2
8
3
0.44
W
Sun Wukong
LibertaliaRed
Sun Wukong
7
2
10
6
W
Thor
12
0
5
14.5
L
11
3
3
4.17
W
2
6
6
0.83
L
Ares
Thryne
Ares
2
4
7
1.38
W
6
3
8
3.33
L
Tiamat
kabron38
Tiamat
1
6
0
0.17
W
Jormungandr
lLockl
Jormungandr
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,192
Damage
61,533
80,668
Taken
62,411
44,834
Mitigated
36,746
16,770
Healing
17,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Awman
Tyr
5,642
1,419
0
3,172
18,313
13,749
570
4,133
14,180
0
41,768
L
Eset
6,190
425
819
3,830
14,682
4,519
0
1,673
13,009
59,698
0
W
Sun Wukong
LibertaliaRed
Sun Wukong
15,030
3,879
0
5,044
14,917
13,244
2,617
3,345
11,452
0
75,025
W
Thor
16,598
3,965
0
3,816
11,512
4,945
1,310
1,838
9,660
0
98,993
L
15,961
6,915
0
3,509
16,746
6,400
357
4,787
11,959
0
89,431
W
7,100
4,955
0
4,459
14,860
5,246
3,558
3,618
11,242
0
78,537
L
Ares
Thryne
Ares
6,696
496
0
1,602
15,075
13,358
528
4,100
10,975
18,584
0
W
15,293
4,515
0
1,623
8,166
2,847
3,056
3,696
4,157
74,755
0
L
Tiamat
kabron38
Tiamat
3,703
378
0
3,838
15,852
6,808
0
8,112
7,740
54,385
0
W
Jormungandr
lLockl
Jormungandr
7,512
1,416
552
2,238
12,956
10,464
807
3,563
9,311
38,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,761
Gold Earned
55,966
490
Minions Killed
604
0
Camps Cleared
0
1,853,850
Distance Traveled
1,972,021
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,624
411
87
4
0
382,458
3
L
Eset
9,433
449
102
5
0
378,286
7
W
Sun Wukong
11,724
558
134
6
0
408,676
3
W
Thor
12,702
605
145
7
0
438,446
4
L
Neith
11,771
561
165
8
0
356,699
2
W
Izanami
10,494
500
127
6
0
365,702
3
L
Ares
9,503
453
20
1
0
392,959
5
W
Nu Wa
11,424
544
133
6
0
354,479
6
L
Tiamat
9,430
449
116
6
0
343,448
3
W
Jormungandr
9,622
458
65
3
0
404,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role