Player Matchup

Neith
Neith
Adums
Neith
Level 27
God Stats
5W - 9L
1,500 SR
Queue Stats
254W - 244L
1,731 Elo+
Solo
Nemesis
Nemesis
Freddiomave
Nemesis
Level 28
God Stats
25W - 13L
1,765 SR
Queue Stats
212W - 182L
1,727 Elo+
Solo
Ganesha
Ganesha
KarlaD21
Ganesha
Level 28
God Stats
2W - 2L
1,769 SR
Queue Stats
58W - 64L
1,581 Elo+
Solo
Bellona
Bellona
Njörour
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,622 Elo+
Solo
Tiamat
Tiamat
Reflex1205
Tiamat
Level 29
God Stats
16W - 11L
1,728 SR
Queue Stats
196W - 186L
1,665 Elo+
Solo
Team Averages
Level 25
1,652 SR
1,665 Elo+

VS

Team Averages
Level 50
1,503 SR
1,693 Elo+
Chernobog
Chernobog
BigBlackBalls420
Chernobog
Level 9
God Stats
1W - 3L
1,280 SR
Queue Stats
13W - 16L
1,639 Elo+
Party 1
Athena
Athena
HateNickGrs
Athena
Level 7
God Stats
2W - 2L
1,323 SR
Queue Stats
17W - 10L
1,829 Elo+
Party 1
Ravana
Ravana
bigswoleballs
Ravana
Level 89
God Stats
7W - 5L
1,649 SR
Queue Stats
414W - 337L
1,624 Elo+
Party 1
King Arthur
King Arthur
endershadowxx
King Arthur
Level 28
God Stats
22W - 16L
1,682 SR
Queue Stats
155W - 99L
1,772 Elo+
Solo
Scylla
Scylla
vintaag
Scylla
Level 116
God Stats
10W - 8L
1,581 SR
Queue Stats
400W - 344L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adums
Neith
1
0 / 0 / 0
903
181
0
0
0
Nemesis
Freddiomave
Nemesis
5
0 / 0 / 0
3,245
649
428
2,585
518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Ganesha
KarlaD21
Ganesha
1
0 / 0 / 0
903
181
0
0
0
Bellona
Njörour
Bellona
6
1 / 0 / 0
3,502
700
1,526
3,568
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Reflex1205
Tiamat
5
1 / 2 / 0
3,181
636
438
2,486
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
6
0 / 0 / 0
3,401
680
0
2,599
533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
4
0 / 1 / 0
3,098
620
399
2,609
948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 1
3,646
729
1,391
1,191
340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
endershadowxx
King Arthur
6
0 / 1 / 0
3,462
692
2,180
3,053
1,369
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
vintaag
Scylla
6
1 / 0 / 1
3,607
721
927
642
120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
2
2
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Adums
Neith
0
0
0
0
W
Chernobog
0
0
0
0
L
Nemesis
Freddiomave
Nemesis
0
0
0
0
W
Athena
0
1
0
0
L
Ganesha
KarlaD21
Ganesha
0
0
0
0
L
Bellona
Njörour
Bellona
1
0
0
1
L
Tiamat
Reflex1205
Tiamat
1
2
0
0.5
W
1
0
1
1.5
W
King Arthur
endershadowxx
King Arthur
0
1
0
0
W
Scylla
vintaag
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,392
Damage
4,897
8,639
Taken
10,094
3,373
Mitigated
3,310
2,713
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Adums
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
0
0
0
1,677
2,599
533
732
0
2,599
0
14,706
L
Nemesis
Freddiomave
Nemesis
428
271
0
363
2,585
518
0
161
2,409
0
12,113
W
Athena
399
123
0
894
2,609
948
0
231
2,378
7,150
0
L
Ganesha
KarlaD21
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Njörour
Bellona
1,526
791
0
1,708
3,568
1,710
0
164
3,404
0
13,066
L
Tiamat
Reflex1205
Tiamat
438
61
0
642
2,486
1,145
0
861
1,500
9,021
0
W
1,391
406
0
718
1,191
340
0
207
984
0
11,325
W
King Arthur
endershadowxx
King Arthur
2,180
543
0
890
3,053
1,369
0
0
3,053
0
13,801
W
Scylla
vintaag
Scylla
927
177
0
250
642
120
0
0
642
10,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,734
Gold Earned
17,214
88
Minions Killed
134
0
Camps Cleared
0
303,224
Distance Traveled
469,614
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
903
181
0
0
0
0
0
W
Chernobog
3,401
680
33
7
0
81,844
1
L
Nemesis
3,245
649
34
7
0
110,570
0
W
Athena
3,098
620
20
4
0
82,041
2
L
Ganesha
903
181
0
0
0
0
0
L
Bellona
3,502
700
31
6
0
109,424
0
L
Tiamat
3,181
636
23
5
0
83,230
0
W
Ravana
3,646
729
36
7
0
115,673
2
W
King Arthur
3,462
692
23
5
0
95,469
0
W
Scylla
3,607
721
22
4
0
94,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role