Player Matchup

Jing Wei
Jing Wei
Samkat69
Jing Wei
Level 29
God Stats
22W - 18L
1,526 SR
Queue Stats
80W - 119L
1,310 Elo+
Party 1
Cthulhu
Cthulhu
Sir_Lantoast_owo
Cthulhu
Level 14
God Stats
1W - 2L
1,515 SR
Queue Stats
4W - 8L
1,293 Elo+
Party 1
Fenrir
Fenrir
attie-vanvan0
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,269 Elo+
Solo
Merlin
Merlin
dew678
Merlin
Level 29
God Stats
7W - 16L
1,370 SR
Queue Stats
49W - 84L
1,295 Elo+
Party 1
Thor
Thor
errorsans0007
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,333 Elo+

VS

Team Averages
Level 31
1,456 SR
1,382 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Butterysnaps
Set
Level 64
God Stats
16W - 19L
1,386 SR
Queue Stats
328W - 324L
1,308 Elo+
Party 2
Neith
Neith
MoneyMatt4444
Neith
Level 26
God Stats
14W - 11L
1,416 SR
Queue Stats
36W - 48L
1,365 Elo+
Party 2
Aphrodite
Aphrodite
TheSouthpaw__
Aphrodite
Level 24
God Stats
36W - 29L
1,478 SR
Queue Stats
51W - 55L
1,315 Elo+
Solo
Horus
Horus
trentdolla
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Samkat69
Jing Wei
12
1 / 7 / 0
7,724
386
3,091
10,749
3,245
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 9 / 2
7,664
383
7,988
17,282
14,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 8 / 0
7,713
386
1,435
10,541
4,660
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
dew678
Merlin
15
3 / 8 / 2
9,959
498
9,989
13,313
4,750
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

1
0 / 0 / 0
3,810
191
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
7 / 4 / 5
11,064
553
10,179
13,839
5,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 1 / 2
11,393
570
10,802
12,634
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 9
10,278
514
12,810
10,042
3,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
TheSouthpaw__
Aphrodite
17
9 / 2 / 4
10,504
525
6,679
11,011
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
18
1 / 0 / 2
11,202
560
2,681
8,659
7,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
7
Kills
32
32
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
4
5
2.38
W
9
1
2
10
W
6
1
9
10.5
L
Jing Wei
Samkat69
Jing Wei
1
7
0
0.14
L
1
9
2
0.22
W
Aphrodite
TheSouthpaw__
Aphrodite
9
2
4
5.5
L
2
8
0
0.25
L
Merlin
dew678
Merlin
3
8
2
0.5
L
0
0
0
0
W
Horus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,503
Damage
43,151
51,885
Taken
56,185
26,947
Mitigated
27,797
4,651
Healing
24,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,179
5,011
0
2,678
13,839
5,471
1,148
6,185
7,629
0
66,838
W
10,802
4,772
0
7,237
12,634
7,092
0
4,873
7,661
0
98,901
W
12,810
7,480
255
2,766
10,042
3,481
3,241
2,511
7,281
0
63,302
L
Jing Wei
Samkat69
Jing Wei
3,091
2,661
405
663
10,749
3,245
388
2,547
8,202
0
38,839
L
7,988
648
165
1,388
17,282
14,292
110
3,553
13,729
25,049
0
W
Aphrodite
TheSouthpaw__
Aphrodite
6,679
509
3,333
7,248
11,011
4,695
3,165
2,966
7,745
50,123
0
L
1,435
884
0
210
10,541
4,660
266
579
9,962
0
12,028
L
Merlin
dew678
Merlin
9,989
2,159
414
1,406
13,313
4,750
1,204
0
13,313
54,296
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Horus
2,681
983
0
848
8,659
7,058
3,359
767
7,892
0
72,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,870
Gold Earned
54,441
241
Minions Killed
606
0
Camps Cleared
0
1,245,804
Distance Traveled
1,932,604
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,064
553
112
6
0
392,720
0
W
Set
11,393
570
168
8
0
444,161
0
W
Neith
10,278
514
89
4
0
355,141
0
L
Jing Wei
7,724
386
78
4
0
338,779
0
L
Cthulhu
7,664
383
30
2
0
384,772
0
W
Aphrodite
10,504
525
92
5
0
345,825
0
L
Fenrir
7,713
386
30
2
0
264,343
0
L
Merlin
9,959
498
103
5
0
257,910
6
L
Thor
3,810
191
0
0
0
0
0
W
Horus
11,202
560
145
7
0
394,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role