Player Matchup

Janus
Janus
Feioght
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Sermould
Ymir
Level 77
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 2L
1,337 Elo+
Party 1
Freya
Freya
iRetribution
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 72
1,537 SR
1,446 Elo+

VS

Team Averages
Level 59
1,576 SR
1,634 Elo+
Discordia
Discordia
dawser13
Discordia
Level 91
God Stats
18W - 24L
1,671 SR
Queue Stats
360W - 350L
1,560 Elo+
Party 2
Ne Zha
Ne Zha
exoticBlaze
Ne Zha
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,819 Elo+
Solo
Bacchus
Bacchus
hinterschlagen
Bacchus
Level 64
God Stats
4W - 4L
1,557 SR
Queue Stats
241W - 245L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Feioght
Janus
10
1 / 4 / 1
6,191
619
3,626
6,248
1,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
8
1 / 5 / 1
6,200
620
3,318
10,053
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 9 / 1
5,649
565
4,143
9,724
3,161
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
dawser13
Discordia
12
5 / 0 / 11
7,923
792
10,024
4,204
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
12
9 / 0 / 6
8,549
855
8,684
6,276
3,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 2 / 13
8,527
853
3,408
9,179
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
18
18
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
Feioght
Janus
1
4
1
0.38
L
Ymir
1
5
1
0.3
W
Discordia
dawser13
Discordia
5
0
11
10.5
W
Ne Zha
9
0
6
12
W
4
2
13
5.25
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,087
Damage
22,116
26,025
Taken
19,659
9,805
Mitigated
13,838
2,221
Healing
5,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Feioght
Janus
3,626
511
0
451
6,248
1,967
0
2,985
3,263
21,841
0
L
Ymir
3,318
467
0
606
10,053
4,677
0
6,283
3,770
9,299
0
W
Discordia
dawser13
Discordia
10,024
337
0
945
4,204
1,561
53
1,168
3,036
28,370
0
W
Ne Zha
8,684
2,067
0
2,253
6,276
3,267
540
4,073
2,203
0
43,463
W
3,408
587
0
2,234
9,179
9,010
450
5,976
3,203
13,415
0
L
4,143
1,516
0
1,164
9,724
3,161
0
4,191
5,533
10,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,040
Gold Earned
24,999
66
Minions Killed
132
0
Camps Cleared
0
459,593
Distance Traveled
561,988
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,191
619
39
4
0
159,266
0
L
Ymir
6,200
620
11
1
0
153,727
2
W
Discordia
7,923
792
37
4
0
193,624
4
W
Ne Zha
8,549
855
72
7
0
184,862
0
W
Bacchus
8,527
853
23
2
0
183,502
0
L
Freya
5,649
565
16
2
0
146,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role