Player Matchup

Tiamat
Tiamat
BEADSAEGIS
Tiamat
Level 4
God Stats
3W - 1L
1,927 SR
Queue Stats
30W - 22L
1,806 Elo+
Party 3
Susano
Susano
BL1NKSUNDER
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,806 Elo+
Party 3
Achilles
Achilles
Depresscito
Achilles
Level 16
God Stats
1W - 1L
1,696 SR
Queue Stats
20W - 13L
1,661 Elo+
Solo
Ymir
Ymir
WaTcHYourFail
Ymir
Level 114
God Stats
6W - 3L
1,622 SR
Queue Stats
196W - 164L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
roddy1002
Gilgamesh
Level 8
God Stats
4W - 5L
1,781 SR
Queue Stats
5W - 6L
1,770 Elo+
Party 2
Team Averages
Level 29
1,705 SR
1,723 Elo+

VS

Team Averages
Level 27
1,608 SR
1,643 Elo+
Bastet
Bastet
Dellybob
Bastet
Level 26
God Stats
6W - 7L
1,567 SR
Queue Stats
242W - 172L
1,621 Elo+
Party 1
Zhong Kui
Zhong Kui
EntrailEater
Zhong Kui
Level 26
God Stats
11W - 9L
1,725 SR
Queue Stats
38W - 28L
1,711 Elo+
Party 1
Hachiman
Hachiman
PdUdE618
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 78L
1,670 Elo+
Solo
Artio
Artio
Shundori
Artio
Level 25
God Stats
31W - 25L
1,601 SR
Queue Stats
323W - 234L
1,609 Elo+
Solo
Zeus
Zeus
xxShortii
Zeus
Level 29
God Stats
5W - 3L
1,649 SR
Queue Stats
178W - 186L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BEADSAEGIS
Tiamat
11
2 / 1 / 2
5,634
563
5,256
4,626
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
8
1 / 3 / 2
5,021
502
3,209
6,814
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Depresscito
Achilles
11
0 / 2 / 0
5,926
593
2,611
8,030
4,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

7
0 / 5 / 3
4,337
434
3,297
7,300
2,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
roddy1002
Gilgamesh
8
1 / 5 / 0
4,754
475
3,444
6,953
2,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dellybob
Bastet
9
3 / 1 / 3
5,783
578
2,524
5,907
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
EntrailEater
Zhong Kui
11
1 / 0 / 1
6,129
613
4,291
5,928
3,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
PdUdE618
Hachiman
12
6 / 0 / 3
7,150
715
7,861
5,002
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Shundori
Artio
9
3 / 0 / 7
6,049
605
3,701
8,638
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
10
3 / 3 / 1
5,974
597
5,339
5,395
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
16
16
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BEADSAEGIS
Tiamat
2
1
2
3
L
Susano
1
3
2
0.67
W
Bastet
Dellybob
Bastet
3
1
3
4.5
L
Achilles
Depresscito
Achilles
0
2
0
0
W
Zhong Kui
EntrailEater
Zhong Kui
1
0
1
1.5
W
Hachiman
PdUdE618
Hachiman
6
0
3
7.5
W
Artio
Shundori
Artio
3
0
7
6.5
L
0
5
3
0.3
L
Gilgamesh
roddy1002
Gilgamesh
1
5
0
0.2
W
Zeus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,817
Damage
23,716
33,723
Taken
30,870
14,174
Mitigated
14,606
8,286
Healing
14,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BEADSAEGIS
Tiamat
5,256
865
0
1,274
4,626
2,750
0
3,097
1,378
34,651
0
L
Susano
3,209
821
0
2,450
6,814
1,929
0
2,094
4,686
0
19,709
W
Bastet
Dellybob
Bastet
2,524
1,183
0
2,031
5,907
1,644
0
799
5,036
0
21,037
L
Achilles
Depresscito
Achilles
2,611
267
0
2,785
8,030
4,886
0
4,291
3,739
0
33,387
W
Zhong Kui
EntrailEater
Zhong Kui
4,291
685
0
4,152
5,928
3,963
0
0
5,928
36,411
0
W
Hachiman
PdUdE618
Hachiman
7,861
4,720
0
2,722
5,002
1,477
0
981
3,885
0
44,956
W
Artio
Shundori
Artio
3,701
937
411
4,028
8,638
5,846
0
3,556
4,912
10,715
0
L
3,297
354
0
1,193
7,300
2,363
0
2,156
5,093
10,237
0
L
Gilgamesh
roddy1002
Gilgamesh
3,444
705
0
584
6,953
2,246
0
1,457
5,496
0
18,006
W
Zeus
5,339
1,766
0
1,001
5,395
1,676
0
2,795
2,556
36,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,672
Gold Earned
31,085
251
Minions Killed
341
0
Camps Cleared
0
947,813
Distance Traveled
857,336
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,634
563
70
7
0
181,667
2
L
Susano
5,021
502
48
5
0
205,797
2
W
Bastet
5,783
578
54
5
0
226,035
1
L
Achilles
5,926
593
80
8
0
202,623
0
W
Zhong Kui
6,129
613
88
9
0
150,465
1
W
Hachiman
7,150
715
95
10
0
161,305
2
W
Artio
6,049
605
10
1
0
171,151
6
L
Ymir
4,337
434
19
2
0
179,954
1
L
Gilgamesh
4,754
475
34
3
0
177,772
0
W
Zeus
5,974
597
94
9
0
148,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role