Player Matchup

King Arthur
King Arthur
CR1MS0N115
King Arthur
Level 109
God Stats
13W - 16L
1,578 SR
Queue Stats
119W - 112L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
Killer_fork22
Danzaburou
Level 26
God Stats
17W - 11L
1,572 SR
Queue Stats
58W - 51L
1,449 Elo+
Party 2
Tiamat
Tiamat
SlickFawn545745
Tiamat
Level 28
God Stats
1W - 2L
1,362 SR
Queue Stats
27W - 44L
1,465 Elo+
Solo
Team Averages
Level 54
1,504 SR
1,461 Elo+

VS

Team Averages
Level 27
1,410 SR
1,334 Elo+
Merlin
Merlin
Flashing16
Merlin
Level 12
God Stats
2W - 4L
1,389 SR
Queue Stats
3W - 9L
1,318 Elo+
Solo
Skadi
Skadi
Ridd13 M3 Thi5
Skadi
Level 28
God Stats
15W - 23L
1,426 SR
Queue Stats
209W - 262L
1,328 Elo+
Party 1
Artio
Artio
f1nalb3ast
Artio
Level 40
God Stats
5W - 4L
1,416 SR
Queue Stats
195W - 214L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CR1MS0N115
King Arthur
16
2 / 3 / 11
11,781
693
13,269
19,164
14,537
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Killer_fork22
Danzaburou
18
9 / 1 / 8
13,670
804
16,927
16,630
7,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 4 / 7
12,166
716
15,888
12,601
9,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Flashing16
Merlin
14
3 / 6 / 3
10,888
640
10,392
14,479
6,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 5 / 3
11,107
653
13,921
14,480
5,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
13
1 / 7 / 6
10,674
628
3,317
24,969
24,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
18
Kills
8
8
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CR1MS0N115
King Arthur
2
3
11
2.5
L
Merlin
Flashing16
Merlin
3
6
3
0.75
W
Danzaburou
Killer_fork22
Danzaburou
9
1
8
13
L
4
5
3
1.1
W
7
4
7
2.63
L
Artio
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,084
Damage
27,630
48,395
Taken
53,928
31,871
Mitigated
36,793
16,985
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CR1MS0N115
King Arthur
13,269
670
0
5,423
19,164
14,537
0
4,480
14,684
0
72,318
L
Merlin
Flashing16
Merlin
10,392
1,501
0
2,284
14,479
6,270
0
3,128
11,087
44,529
0
W
Danzaburou
Killer_fork22
Danzaburou
16,927
6,832
0
8,631
16,630
7,365
1,795
5,740
10,890
0
74,501
L
13,921
9,598
855
2,488
14,480
5,831
0
3,185
11,025
0
44,364
W
15,888
1,995
182
2,749
12,601
9,969
724
4,035
8,454
51,977
0
L
Artio
3,317
608
1,085
2,861
24,969
24,692
0
8,547
15,888
10,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,617
Gold Earned
32,669
243
Minions Killed
150
0
Camps Cleared
0
944,469
Distance Traveled
744,713
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,781
693
76
4
0
317,098
3
L
Merlin
10,888
640
62
4
0
238,843
1
W
Danzaburou
13,670
804
102
6
0
338,711
0
L
Skadi
11,107
653
72
4
0
240,959
1
W
Tiamat
12,166
716
65
4
0
288,660
1
L
Artio
10,674
628
16
1
0
264,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role