Player Matchup

Janus
Janus
CarvalhoTh_
Janus
Level 27
God Stats
3W - 1L
1,671 SR
Queue Stats
51W - 50L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
DeadpooL69XF
Sun Wukong
Level 28
God Stats
4W - 4L
1,737 SR
Queue Stats
124W - 115L
1,571 Elo+
Solo
Artio
Artio
Focus XD UwU
Artio
Level 29
God Stats
29W - 14L
1,698 SR
Queue Stats
122W - 115L
1,523 Elo+
Solo
Neith
Neith
HurtBoyKMS
Neith
Level 24
God Stats
80W - 75L
1,742 SR
Queue Stats
257W - 270L
1,572 Elo+
Solo
Ares
Ares
LegionsOfJon
Ares
Level 28
God Stats
46W - 41L
1,560 SR
Queue Stats
436W - 427L
1,618 Elo+
Solo
Team Averages
Level 27
1,681 SR
1,568 Elo+

VS

Team Averages
Level 17
1,569 SR
1,564 Elo+
Neith
Neith
Cata29ig
Neith
Level 10
God Stats
2W - 2L
1,696 SR
Queue Stats
7W - 10L
1,440 Elo+
Solo
Bellona
Bellona
Crusher3636
Bellona
Level 29
God Stats
10W - 14L
1,411 SR
Queue Stats
208W - 240L
1,472 Elo+
Solo
Artio
Artio
Mauby_Leaves
Artio
Level 29
God Stats
0W - 1L
1,274 SR
Queue Stats
86W - 75L
1,510 Elo+
Solo
Awilix
Awilix
soloangel777
Awilix
Level 10
God Stats
3W - 1L
1,786 SR
Queue Stats
12W - 8L
1,736 Elo+
Solo
Hades
Hades
xSkyWalkerOG712
Hades
Level 8
God Stats
0W - 1L
1,676 SR
Queue Stats
1W - 2L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,373
567
9,602
4,457
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
DeadpooL69XF
Sun Wukong
12
3 / 3 / 1
7,279
560
7,588
9,567
8,632
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 7
6,650
512
3,381
10,516
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
11
4 / 3 / 3
6,599
508
6,558
6,289
2,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 5
5,605
431
3,994
7,293
3,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cata29ig
Neith
9
0 / 4 / 4
5,801
446
4,690
8,574
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Crusher3636
Bellona
13
1 / 2 / 1
7,371
567
5,220
11,384
9,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 0 / 1
6,961
535
3,620
9,631
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
12
2 / 4 / 1
6,946
534
5,161
9,472
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 1
5,556
427
499
6,892
4,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
7
9
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Neith
Cata29ig
Neith
0
4
4
0.5
L
Bellona
Crusher3636
Bellona
1
2
1
0.75
W
Sun Wukong
DeadpooL69XF
Sun Wukong
3
3
1
1.17
W
1
1
7
4.5
W
Neith
4
3
3
1.83
W
1
2
5
1.75
L
4
0
1
4.5
L
Awilix
2
4
1
0.63
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
19,190
38,122
Taken
45,953
20,649
Mitigated
23,604
9,985
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,602
934
0
1,218
4,457
1,275
1,007
588
3,794
45,273
0
L
Neith
Cata29ig
Neith
4,690
2,073
0
2,778
8,574
2,769
983
3,796
4,618
0
27,271
L
Bellona
Crusher3636
Bellona
5,220
1,489
0
3,592
11,384
9,203
96
958
10,426
0
38,888
W
Sun Wukong
DeadpooL69XF
Sun Wukong
7,588
1,796
0
1,522
9,567
8,632
455
0
9,567
0
40,242
W
3,381
564
309
3,231
10,516
4,565
297
207
10,309
25,575
0
W
Neith
6,558
1,571
0
1,044
6,289
2,320
410
851
5,438
0
35,140
W
3,994
205
1,392
1,269
7,293
3,857
35
2,323
4,895
12,103
0
L
3,620
541
502
5,105
9,631
4,468
0
5,210
4,193
15,252
0
L
Awilix
5,161
2,273
0
380
9,472
2,907
0
2,415
6,975
0
42,156
L
499
117
0
1,186
6,892
4,257
439
3,832
2,764
10,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,506
Gold Earned
32,635
301
Minions Killed
252
0
Camps Cleared
0
1,200,912
Distance Traveled
1,210,692
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,373
567
93
7
0
279,507
6
L
Neith
5,801
446
47
4
0
225,392
3
L
Bellona
7,371
567
79
6
0
236,426
1
W
Sun Wukong
7,279
560
74
6
0
239,138
0
W
Artio
6,650
512
54
4
0
260,039
3
W
Neith
6,599
508
67
5
0
222,750
1
W
Ares
5,605
431
13
1
0
199,478
5
L
Artio
6,961
535
19
1
0
295,961
3
L
Awilix
6,946
534
87
7
0
285,791
0
L
Hades
5,556
427
20
2
0
167,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role